Essence Cost: 10 Curse the target area. Enemies afflicted by Decrepify are Slowed by 40% and deal 20% less damage for 10 seconds.
Rank Up:
Slow 40% Damage Reduction 20%
Enhanced Decrepify: Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to be Stunned for 2 seconds.
Abhorrent Decrepify: Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 15% chance to reduce your active Cooldowns by [1] second.
Horrid Decrepify: When you or your Minions hit an enemy afflicted with Decrepify below 10% Life, they are instantly killed. Does not work on Bosses.
Necromancer skill
Corpse Explosion
Essence Cost:0 Lucky Hit Chance: 40% Release a vile miasma from a Corpse, dealing 109.98% Shadow damage over 6 seconds.{else}Detonate a Corpse, dealing 50% damage to surrounding enemies.
Rank Up:
Damage 109.98%{else}50%
Enhanced Corpse Explosion: Corpse Explosion's radius is increased by 15%.
Blighted Corpse Explosion: Corpse Explosion becomes a Darkness Skill and, instead of exploding, releases a vile miasma dealing 109.98% Shadow damage over 6 seconds.
Plagued Corpse Explosion: Corpse Explosion deals x8% increased damage to enemies that are Slowed, Stunned or Vulnerable. These damage bonuses can stack.
Necromancer skill
Iron Maiden
Essence Cost: 10 Curse the target area. Enemies afflicted by Iron Maiden take 20% damage each time they deal direct damage. Lasts 10 seconds.
Rank Up:
Damage 20%
Enhanced Iron Maiden: Iron Maiden no longer costs Essence. Instead, gain 5 Essence for each enemy Cursed. Does not work with enemies who are already Cursed with Iron Maiden.
Abhorrent Iron Maiden: Heal for 7% of your Maximum Life ([PlayerHealthMax() * 0.07]) when an enemy dies while afflicted with Iron Maiden.
Horrid Iron Maiden: When at least 3 enemies are afflicted by Iron Maiden, its damage is increased by x20%.
Necromancer skill
Corpse Tendrils
Cooldown:0 seconds Lucky Hit Chance: 20% Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds, and dealing 20% damage to them. Does not consume the Corpse.
Rank Up:
Damage 20% Cooldown 0 seconds
Enhanced Corpse Tendrils: Enemies who are in range of Corpse Tendrils are Slowed by 50% before being Pulled.
Blighted Corpse Tendrils: Corpse Tendrils has a 35% chance to drop a Blood Orb when damaging enemies.
Plagued Corpse Tendrils: Enemies damaged by Corpse Tendrils are made Vulnerable for [3] seconds.
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