Generates Spirit:40 Cooldown: 0 seconds Lucky Hit Chance: 20% Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing 75% damage and Knocking Back enemies.
Enemies who are Knocked Back into terrain take an additional 45% damage and are Stunned for 3 seconds.
Rank Up:
Damage 75% Terrain Impact Damage 45%
Enhanced Trample: Trample deals x150% bonus damage. This bonus is reduced by x50% for each enemy hit after the first.
Natural Trample: Casting Trample grants 20% of your Maximum Life (Max(1,0.2)) as Fortify.
Savage Trample: Casting Trample grants 40 Spirit.
Druid skill
Hurricane
Cooldown: 0 seconds Lucky Hit Chance: 22.4238% Form a hurricane around you that deals 134% damage to surrounding enemies over 8.4 seconds.
Rank Up:
Damage 134%
Enhanced Hurricane: Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds.
Natural Hurricane: Hurricane has a 15% chance to make enemies Vulnerable for 3 seconds.
Savage Hurricane: Enemies affected by Hurricane deal 20% less damage.
Druid skill
Boulder
Spirit Cost: 0{else}Cooldown: 0 seconds Lucky Hit Chance: 4% Unearth a large rolling boulder that repeatedly Knocks Back enemies, dealing 46% damage with each hit.
Rank Up:
Damage 46%
Enhanced Boulder: When Boulder reaches the end of its path, enemies hit are Slowed by 30% for 3 seconds. If BoulderOverpowered, enemies are Stunned for 4 seconds instead.
Natural Boulder: While you have any Fortify, Boulder has +20% increased Critical Strike Chance.
Savage Boulder: Boulder's Critical Strike Chance is increased by +3% each time it deals damage.
Druid skill
Rabies
Cooldown:0 seconds Lucky Hit Chance: 50% Shapeshift into a Werewolf and perform an infectious bite against enemies in front of you, dealing 28% damage and applying an additional 139.98% Poisoning damage over 6 seconds.
Infected enemies spread Rabies to other surrounding targets.
Rank Up:
Initial Damage 28% Poisoning Damage 139.98%
Enhanced Rabies: Rabies' Poisoning damage also increases over the lifetime of the disease, dealing x30% bonus damage at max duration.
Natural Rabies: Rabies spreads 50% faster.
Savage Rabies: Rabies deals its total Poisoning damage in [4] seconds instead of [6].
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