Cooldown:0 seconds Lucky Hit Chance: 7% Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 460% damage.
Prime Lacerate: Each time Lacerate deals a Critical Strike, Heal for 5% Maximum Life ([PlayerHealthMax() * 0.05]).
Supreme Lacerate: Lacerate's initial strike is guaranteed to Critically Strike and deals x150% increased damage.
Necromancer skill
Blood Mist
Cooldown:0 seconds Lucky Hit Chance: 8.7327% Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 1.75% damage to enemies and Heal for 0.5% of your Maximum Life ([Max(1,PlayerHealthMax() * 0.005)|0|]) .
Rank Up:
Healing 0.5% Life Cooldown 0 seconds
Enhanced Blood Mist: Casting a Skill that Overpowers reduces the cooldown of Blood Mist by [2] seconds.
Ghastly Blood Mist: Blood Mist leaves behind a Corpse every 0.95 second.
Dreadful Blood Mist: Blood MistFortifies you for 0.5% of your Maximum Life (Max(1,0.005)) each time it hits an enemy.
Sorcerer skill
Flame Shield
Cooldown:0 seconds Lucky Hit Chance: 35% Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.
While Flame Shield is active, you are Immune.
Rank Up:
Duration 2 Burning Damage 40%
Enhanced Flame Shield: Flame Shield grants +25% Movement Speed while active.
Mystical Flame Shield: You gain 25% Mana Cost Reduction while Flame Shield is active.
Shimmering Flame Shield: Flame Shield Heals you for 50% of your missing Life.
Enchantment Effect: Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Sorcerer skill
Deep Freeze
Cooldown: 0 seconds Lucky Hit Chance: 2% Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.
Casting Deep Freeze again ends the effect early.
Prime Deep Freeze: When Deep Freeze ends, gain 10% of your Base Life ({Shield:BARRIER_TOOLTIP}) as a Barrier for 6 seconds for each enemy you Froze while it was active.
Supreme Deep Freeze: When Deep Freeze ends, your Non-Ultimate Cooldowns are reset.
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