Cooldown: 0 seconds Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Prime Petrify: Petrify's effect durations are increased by 1 second.
Supreme Petrify: Killing an enemy affected by Petrify grants 25 Spirit.
Rogue skill
Heartseeker
Generate Combo Point:1 Lucky Hit Chance: 50% Fire an arrow that seeks an enemy, dealing 24% damage and increasing your Critical Strike Chance against them by +5% for 4 seconds, up to +15%.
Rank Up:
Damage 24%
Enhanced Heartseeker: When Heartseeker Critically Strikes, gain +8% Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable.
Fundamental Heartseeker: Heartseeker also increases the Critical Strike Damage the enemy takes from you by x5% for 4 seconds, up to x15%.
Primary Heartseeker: Heartseeker ricochets to an additional enemy, dealing 75% of the original damage.
Rogue skill
Puncture
Generate Combo Point:1 Lucky Hit Chance: 35% Throw blades a short distance, dealing 21% damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.
Rank Up:
Damage 21%
Enhanced Puncture: Gain 2 Energy when Puncture damages a Crowd Controlled enemy.
Fundamental Puncture: Puncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.
Primary Puncture: Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.
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