Cooldown:0 seconds Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.
Supreme Wrath of the Berserker: While Wrath of the Berserker is active, every 50 Fury you spend increases Berserking's damage bonus by x25%, up to x100%.
Prime Wrath of the Berserker: While Wrath of the Berserker is active, gain +20% increased Movement Speed and increase Fury Generation by x30%.
Barbarian skill
Iron Maelstrom
Cooldown:0 seconds Lucky Hit Chance: [24.1667% Activate three times to attach chains to each of your weapons and perform an attack: First, your Two-Handed Bludgeoning weapon slams into the ground, dealing 60% damage and Stunning enemies for 2 seconds. Next, your Two-Handed Slashing weapon swipes in front of you, dealing 20% damage and inflicting 120% Bleeding damage over 5 seconds. Finally, your Dual Wield weapons swing around you, dealing 32.5% damage per hit.
Prime Iron Maelstrom: Iron Maelstrom gains +30% increased Critical Strike Chance and deals x40% increased Critical Strike Damage.
Supreme Iron Maelstrom: Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom's Cooldown by 1 second.
Barbarian skill
Call of the Ancients
Cooldown:0 seconds Call upon 3 Ancients to aid you in battle for 6 seconds. Korlic leaps at enemies, dealing 104% damage and swings his weapons in a frenzy, dealing 39% damage per hit. Talic spins in a whirlwind rapidly attacking enemies for 65% damage. Madawc upheaves the ground, dealing 195% damage.
Prime Call of the Ancients: While Call of the Ancients is active, gain +20% bonus Attack Speed and x10% increased damage.
Supreme Call of the Ancients: Each of the Ancients gains additional power: Korlic: You gain 10 Fury each time Korlic damages an enemy with his Frenzy. Talic: Enemies are Slowed by 50% for 1 second when damaged by his Whirlwind. Madawc:30% chance to Stun enemies for 3 seconds when using his Upheaval.
Druid skill
Cataclysm
Cooldown: 0 seconds Lucky Hit Chance: 63.9702% A massive storm follows you for 8.4 seconds. Twisters Knock Back enemies, and lightning strikes wildly dealing 77% damage.
Prime Cataclysm: Cataclysm's duration is increased by 4 seconds.
Supreme Cataclysm: Lightning strikes from Cataclysm make enemies Vulnerable for 3 seconds.
Druid skill
Grizzly Rage
Cooldown: 0 seconds Shapeshift into an Unstoppable{else}a Dire Werebear for 10 seconds gaining x20% bonus damage and 20% Damage Reduction{/if}. Damage bonus is increased by 3% each second while in this form.
Kills extend the duration by 1 second up to 5 additional seconds.
Casting Grizzly Rage causes enemies in the area to take 0*100% damage and be Slowed by 50% for 6 seconds.
Prime Grizzly Rage: Grizzly Rage makes you Unstoppable for 6 seconds.
Supreme Grizzly Rage: Gain 8% of your Maximum Life (Max(1,0.08)) as Fortify per second while Grizzly Rage is active.
Druid skill
Lacerate
Cooldown:0 seconds Lucky Hit Chance: 7% Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 460% damage.
Prime Lacerate: Each time Lacerate deals a Critical Strike, Heal for 5% Maximum Life ([PlayerHealthMax() * 0.05]).
Supreme Lacerate: Lacerate's initial strike is guaranteed to Critically Strike and deals x150% increased damage.
Druid skill
Petrify
Cooldown: 0 seconds Encase all Nearby enemies in stone, Stunning them for 3 seconds. You deal x30% increased Critical Strike Damage to enemies affected by Petrify.
Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to 6 seconds.
Prime Petrify: Petrify's effect durations are increased by 1 second.
Supreme Petrify: Killing an enemy affected by Petrify grants 25 Spirit.
Necromancer skill
Army of the Dead
Cooldown:0 seconds Lucky Hit Chance: 63.7956% Call forth the deep buried dead. Volatile Skeletons emerge over the next 7 seconds that explode when around enemies, dealing 45% damage.
Prime Army of the Dead: When Army of the Dead's Volatile Skeletons explode, they have a 100% chance to leave behind a Corpse.
Supreme Army of the Dead: Army of the Dead also raises your Skeletal Warriors and Skeletal Mages.
Necromancer skill
Bone Storm
Cooldown:0 seconds Lucky Hit Chance: 39.6026% A swirling storm of bones appears around you and your Golem, dealing 180% damage to surrounding enemies over 10 seconds.
Prime Bone Storm: Your Damage Reduction is increased by 15% while Bone Storm is active.
Supreme Bone Storm: Your Critical Strike Chance is increased by +20% while Bone Storm is active.
Necromancer skill
Blood Wave
Cooldown:0 seconds Lucky Hit Chance: 20% Conjure a tidal wave of blood that deals 120% damage and Knocks Back enemies.
Prime Blood Wave: Blood Wave Slows enemies by 50% for 4 seconds.
Supreme Blood Wave: Blood Wave leaves behind 3Blood Orbs as it travels.
Rogue skill
Rain of Arrows
Cooldown:0 seconds Lucky Hit Chance: 2% Arrows rain down over a large area 2 times, each wave dealing 100% damage.
Supreme Rain of Arrows: Rain of Arrows' first wave Knocks Down enemies for 3 seconds.
Prime Rain of Arrows: Imbuement Skill effects applied by Rain of Arrows have x30% increased potency.
Rogue skill
Death Trap
Cooldown:0 seconds Lucky Hit Chance: 8% Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, dealing a total of 250% damage to each enemy in the area.
Prime Death Trap: Enemies are Pulled into Death Trap when it activates.
Supreme Death Trap: If Death Trap kills an enemy, its Cooldown is reduced by 12 seconds.
Rogue skill
Shadow Clone
Cooldown:0 seconds Your shadow mimicks your actions for 15 seconds. This Shadow Clone deals 60% of your damage.
Prime Shadow Clone: You are Unstoppable for 5 seconds after casting Shadow Clone.
Supreme Shadow Clone: Your Shadow Clone deals an additional 20% of your damage.
Sorcerer skill
Inferno
Cooldown: 0 seconds Lucky Hit Chance: 10% Summon a fiery serpent that continually constricts the target area, Burning enemies for 295% damage over 8 seconds.
Prime Inferno: Inferno repeatedly Pulls enemies to its center.
Supreme Inferno: While Inferno is active, your Pyromancy Skills cost no Mana.
Sorcerer skill
Deep Freeze
Cooldown: 0 seconds Lucky Hit Chance: 2% Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.
Casting Deep Freeze again ends the effect early.
Prime Deep Freeze: When Deep Freeze ends, gain 10% of your Base Life ({Shield:BARRIER_TOOLTIP}) as a Barrier for 6 seconds for each enemy you Froze while it was active.
Supreme Deep Freeze: When Deep Freeze ends, your Non-Ultimate Cooldowns are reset.
Sorcerer skill
Unstable Currents
Cooldown: 0 seconds Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or MasteryShock Skill is also cast.
Prime Unstable Currents: Unstable Currents increases your Attack Speed by +25% while active.
Supreme Unstable Currents: While Unstable Currents is active, Crackling Energy pulses 25% faster and costs no charges.
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