Basic skill - Diablo 4

Basic skill

ClassSkills
Barbarian skill
Bash
Generate Fury: 13
Lucky Hit Chance: 50%
Bash the enemy with your weapon, dealing 30% damage. After bashing enemies [4] times, your next Bash will Stun for 1.25 seconds, this increases to [2] seconds if using a Two-Handed weapon.
Rank Up:
Damage 30%

  • Battle Bash: Increases Bash's stun duration to 1.5 seconds, or to 2 seconds if using a two-handed weapon.
  • Enhanced Bash: Damaging a Stunned enemy with Bash grants you 20% Maximum Life (Max(1,0.2)) as Fortify. Double this amount when using a Two-Handed weapon.
  • Battle Bash: Damaging a Stunned enemy with Bash generates an additional [3] Fury, or [4] Fury if using a Two-Handed weapon.
  • Combat Bash: After Critically Striking [4] times with Bash using a Two-Handed weapon, your next Core or Weapon Mastery Skill will Overpower.
Barbarian skill
Flay
Generate Fury: 13
Lucky Hit Chance: 50%
Flay the enemy, dealing 5% damage and inflicting 40% Bleeding damage over 5 seconds.
Rank Up:
Impact Damage 5%
Bleeding Damage 40%

  • Enhanced Flay: Flay has a 15% chance to make the enemy Vulnerable for 2 seconds. Double this chance when using a Two-Handed weapon.
  • Battle Flay: When Flay deals direct damage to an enemy, they take x10% increased Bleeding damage from you for the next 3 seconds.
  • Combat Flay: When Flay deals direct damage to an enemy, you gain [3]% Damage Reduction and [0.1] Thorns for [3] seconds. This stacks up to [4] times.
Barbarian skill
Frenzy
Generate Fury: 4
Lucky Hit Chance: 30%
Unleash a rapid flurry of blows, dealing 22% damage with each pair of hits.

If Frenzy hits an enemy, its Attack Speed is increased by +20% for 3 seconds, up to +60%.
Rank Up:
Damage 22%

  • Enhanced Frenzy: While Frenzy is granting +60% bonus Attack Speed, it also generates [3] additional Fury.
  • Battle Frenzy: While Berserking, your other skills gain +5}% Attack Speed for each stack of Frenzy you have.
  • Combat Frenzy: You gain 8% Damage Reduction for each stack of Frenzy you currently have.
Barbarian skill
Lunging Strike
Generate Fury: 12
Lucky Hit Chance: 50%
Lunge forward and strike an enemy for 33% damage.
Rank Up:
Damage 33%

  • Enhanced Lunging Strike: Lunging Strike deals x30% increased damage and Heals you for 2% Maximum Life ([PlayerHealthMax() * 0.02]) when it damages a Healthy enemy.
  • Battle Lunging Strike: Lunging Strike also inflicts 20% Bleeding damage over 5 seconds.
  • Combat Lunging Strike: Critical Strikes with Lunging Strike grant you Berserking for 1.5 seconds.
Barbarian skill
Wrath of the Berserker
Cooldown: 0 seconds
Explode into rage, Knocking Back surrounding enemies and gaining Berserking and Unstoppable for 5 seconds. For the next 10 seconds, dealing direct damage with Basic Skills grants Berserking for 5 seconds.
  • Supreme Wrath of the Berserker: While Wrath of the Berserker is active, every 50 Fury you spend increases Berserking's damage bonus by x25%, up to x100%.
  • Prime Wrath of the Berserker: While Wrath of the Berserker is active, gain +20% increased Movement Speed and increase Fury Generation by x30%.
Druid skill
Earth Spike
Cooldown: 0 seconds
Generate Spirit: 13
Lucky Hit Chance: 35%
Sunder the earth, impaling the first enemy hit for 17% damage.
Rank Up:
Damage 17%

  • Enhanced Earth Spike: Earth Spike has a 10% chance to Stun for 2.5 seconds.
  • Fierce Earth Spike: Fortify for 8% of your Maximum Life (Max(1,0.08)) whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.
  • Wild Earth Spike: Summon a second Earth Spike when hitting an Immobilized or Stunned enemy.
Druid skill
Claw
Generate Spirit: 12
Lucky Hit Chance: 50%
Shapeshift into a Werewolf and claw at an enemy for 22% damage.
Rank Up:
Damage 22%

  • Enhanced Claw: Claw's Attack Speed is increased by +15%.
  • Fierce Claw: Claw applies 15% Poisoning damage over 6 seconds.
  • Wild Claw: Claw has a 15% chance to attack twice.
Druid skill
Storm Strike
Generate Spirit: 15
Lucky Hit Chance: 25%
Electricity gathers around your weapon, dealing 20% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains.

You gain 15% Damage Reduction for 3 seconds after dealing damage with Storm Strike .
Rank Up:
Damage 20%

  • Enhanced Storm Strike: Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds.
  • Fierce Storm Strike: Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.
  • Wild Storm Strike: Storm Strike chains to [2] additional targets.
Druid skill
Wind Shear
Generate Spirit: 14
Lucky Hit Chance: 20%
Conjure a piercing blade of wind, dealing 18% damage.
Rank Up:
Damage 18%

  • Enhanced Wind Shear: Wind Shear has a 20% chance to make enemies Vulnerable for 4 seconds.
  • Fierce Wind Shear: Each enemy hit by Wind Shear increases your Movement Speed by +5% for 5 seconds, up to +20%.
  • Wild Wind Shear: Wind Shear grants 3 additional Spirit for each enemy hit beyond the first.
Druid skill
Maul
Generate Spirit: 17
Lucky Hit Chance: 30%
Shapeshift into a Werebear and maul enemies in front of you, dealing 22% damage.
Rank Up:
Damage 22%

  • Enhanced Maul: If an enemy is hit by Maul, then Fortify for 3% of your Maximum Life (Max(1,0.03)).
  • Fierce Maul: Increases the range and radius of Maul by 25%.
  • Wild Maul: Maul has a 20% chance to Knock Down enemies for 1.5 seconds.
Necromancer skill
Bone Splinters
Generate Essence: 7
Lucky Hit Chance: 17%
Fire 3 splinters of bone, dealing 9% damage each. Each subsequent time an enemy is hit by the same cast of Bone Splinters, you gain 1 Essence.
Rank Up:
Damage 9%

  • Enhanced Bone Splinters: Bone Splinters has a 25% chance to fire 2 additional projectiles if cast while you have 50 or more Essence.
  • Acolyte's Bone Splinters: Hitting the same enemy at least 3 times with the same cast of Bone Splinters grants +8% Critical Strike Chance for 4 seconds.
  • Initiate's Bone Splinters: Bone Splinters has a 20% chance per hit to make enemies Vulnerable for 2 seconds.
Necromancer skill
Decompose
Generate Essence: 0 per second
Lucky Hit Chance: 40%
Tear the flesh from an enemy, dealing 33% damage per second and forming a usable Corpse with the flesh every 1.5 seconds.
Rank Up:
Damage 33%

  • Enhanced Decompose: If an enemy dies while being Decomposed, you gain 10 Essence.
  • Acolyte's Decompose: You and your Minions deal x10% increased damage to enemies who are being Decomposed.
  • Initiate's Decompose: Decompose Slows enemies by 50%.
Necromancer skill
Reap
Generate Essence: 4 per enemy hit
Lucky Hit Chance: 16.6667%
Sweep an ethereal scythe in front of you, dealing 13% damage. Hitting an enemy with Reap increases your Damage Reduction by 15% for 2 seconds.
Rank Up:
Damage 13%

  • Enhanced Reap: If an enemy hit by Reap dies within 2 seconds, you gain +30% Attack Speed for 3 seconds.
  • Acolyte's Reap: Reap forms a Corpse under the first enemy hit. Can only occur every 4 seconds.
  • Initiate's Reap: Reap instantly kills enemies below 5% Life. This does not work on Bosses or Players.
Necromancer skill
Hemorrhage
Generate Essence: 9
Lucky Hit Chance: 35%
Burst an enemy's blood, dealing 27% damage. Hemorrhage has a 20% chance to form a Blood Orb.
Rank Up:
Damage 27%

  • Enhanced Hemorrhage: After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants 2 additional Essence per enemy hit.
  • Acolyte's Hemorrhage: Hemorrhage gains an additional +20% Attack Speed while Healthy.
  • Initiate's Hemorrhage: Hemorrhage grants 1.6% of your Maximum Life (Max(1,0.016)) as Fortify each time it hits an enemy, and has a 1.5% chance per enemy hit to Fortify you for 100% of your Maximum Life (Max(1,1)).
Rogue skill
Heartseeker
Generate Combo Point: 1
Lucky Hit Chance: 50%
Fire an arrow that seeks an enemy, dealing 24% damage and increasing your Critical Strike Chance against them by +5% for 4 seconds, up to +15%.
Rank Up:
Damage 24%

  • Enhanced Heartseeker: When Heartseeker Critically Strikes, gain +8% Attack Speed for 4 seconds. Double this amount if the enemy is Vulnerable.
  • Fundamental Heartseeker: Heartseeker also increases the Critical Strike Damage the enemy takes from you by x5% for 4 seconds, up to x15%.
  • Primary Heartseeker: Heartseeker ricochets to an additional enemy, dealing 75% of the original damage.
Rogue skill
Puncture
Generate Combo Point: 1
Lucky Hit Chance: 35%
Throw blades a short distance, dealing 21% damage. Every 3rd cast Slows enemies by 20% for 2 seconds. Critical Strikes will always Slow.
Rank Up:
Damage 21%

  • Enhanced Puncture: Gain 2 Energy when Puncture damages a Crowd Controlled enemy.
  • Fundamental Puncture: Puncture now throws 3 blades in a spread, each dealing 35% of its Base damage. Hitting an enemy with at least 2 blades at once makes them Vulnerable for 2 seconds.
  • Primary Puncture: Every 3rd cast of Puncture will also ricochet up to 2 times. Critical Strikes will always ricochet.
Rogue skill
Invigorating Strike
Generate Combo Point: 1
Lucky Hit Chance: 50%
Melee attack an enemy, dealing 25% damage and increasing Energy Regeneration by x20% for 3 seconds.
Rank Up:
Damage 25%

  • Enhanced Invigorating Strike: Damaging a Crowd Controlled or Injured enemy with Invigorating Strike increases its Energy Regeneration bonus to x30%.
  • Fundamental Invigorating Strike: Hitting an enemy with Invigorating Strike while you are below 75% Energy makes them Vulnerable for 3 seconds.
  • Primary Invigorating Strike: Invigorating Strike additionally grants +8% Lucky Hit Chance. Hitting a Crowd Controlled or Injured enemy increases this bonus to +16% Lucky Hit Chance.
Rogue skill
Forceful Arrow
Generate Combo Point: 1
Lucky Hit Chance: 50%
Fire a powerful arrow at an enemy, dealing 22% damage. Every 3rd cast makes enemies hit Vulnerable for 3 seconds.
Rank Up:
Damage 22%

  • Enhanced Forceful Arrow: Every 3rd cast of Forceful Arrow additionally has a +15% increased Critical Strike Chance.
  • Fundamental Forceful Arrow: Forceful Arrow Knocks Back Non-Elite enemies if they are Close. If they collide with another enemy, both are Knocked Down for 1.5 seconds.
  • Primary Forceful Arrow: Every 3rd cast of Forceful Arrow pierces through all enemies hit.
Rogue skill
Blade Shift
Generate Combo Point: 1
Lucky Hit Chance: 50%
Quickly stab your victim for 16% damage and shift, allowing you to move freely through enemies for 3 seconds.
Rank Up:
Damage 16%

  • Primary Blade Shift: While Blade Shift is active you gain +15% Resistance to All Elements and reduce the duration of incoming Control Impairing Effects by 20% .
  • Enhanced Blade Shift: While Blade Shift is active you gain +20% Movement Speed.
  • Fundamental Blade Shift: Moving through enemies while Blade Shift is active refreshes its duration. After moving through enemies 5 times, your next Blade Shift will Daze enemies for 2 seconds.
Sorcerer skill
Spark
Lucky Hit Chance: 9%
Launch a bolt of lightning that shocks an enemy 4 times, dealing 10% damage each hit.
Rank Up:
Damage 10%

  • Enhanced Spark: Each time Spark hits its primary target, it has a 40% chance to hit up to 3 additional enemies, dealing 7% damage. If there are no other enemies to hit, Spark instead deals x20% increased damage to its primary target.
  • Flickering Spark: Each time Spark hits an enemy it has a 4% chance to form a Crackling Energy.
  • Glinting Spark: Spark grants +2% increased Critical Strike Chance per cast for 5 seconds, up to +8%.

Enchantment Effect: Killing an enemy has a 14% chance to form a Crackling Energy.
Sorcerer skill
Fire Bolt
Lucky Hit Chance: 35%
Hurl a flaming bolt, dealing 18% damage and Burning for 43.98% damage over 6 seconds.
Rank Up:
Damage 18%
Burning Damage 43.98%

  • Enhanced Fire Bolt: Fire Bolt pierces through Burning enemies.
  • Flickering Fire Bolt: Fire Bolt generates 2 Mana when hitting an enemy.
  • Glinting Fire Bolt: Fire Bolt increase the Burning damage you deal to the enemy by x25% for 3 seconds.

Enchantment Effect: Direct damage from Skills applies up to an additional 23.44% Burning damage over 8 seconds.
Sorcerer skill
Frost Bolt
Lucky Hit Chance: 40%
Throw a bolt of frost at an enemy, dealing 38% damage and Chilling them for 15%.
Rank Up:
Damage 38%

  • Enhanced Frost Bolt: Frost Bolt has a 15% chance to explode on Chilled enemies, hitting surrounding enemies. Chance increased to 100% against Frozen enemies.
  • Flickering Frost Bolt: Frost Bolt makes Frozen enemies Vulnerable for 3 seconds.
  • Glinting Frost Bolt: Frost Bolt generates 4 Mana when hitting Chilled or Frozen enemies.

Enchantment Effect: Direct damage from Skills applies up to 15% Chill.
Sorcerer skill
Arc Lash
Lucky Hit Chance: 14%
Unleash arcing lightning that deals 42% damage to enemies in front of you. Every 10 times Arc Lash swipes, it Stuns all enemies hit for 2 seconds.
Rank Up:
Damage 42%

  • Enhanced Arc Lash: If Arc Lash's initial swipe Critically Strikes, it swipes an additional time.
  • Flickering Arc Lash: Gain +6% Movement Speed for 5 seconds per enemy hit with Arc Lash, up to +18%.
  • Glinting Arc Lash: Hitting a Stunned enemy with Arc Lash reduces your Cooldowns by 0.15 seconds.

Enchantment Effect: When you use a Cooldown, enemies around you are Stunned for 0.5 seconds.

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