Brawling skill - Diablo 4

Brawling skill

ClassSkills
Barbarian skill
Kick
Charges: 2
Charge Cooldown: 0.25 seconds
Lucky Hit Chance: 40%
Throw a powerful kick that deals 18% damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional 70% damage and are Stunned for 3 seconds.
Rank Up:
Charge Cooldown 0.25 seconds

  • Enhanced Kick: Damaging enemies with Kick makes them Vulnerable for 4 seconds.
  • Power Kick: If Kick damages an enemy, it consumes all of your Fury and deals an additional 20% damage per 10 Fury spent. Kick no longer Knocks Back enemies.
  • Mighty Kick: Kicked enemies deal 54% damage to enemies they collide with while being Knocked Back. Enemies damaged this way are Knocked Down for 2 seconds.
Barbarian skill
War Cry
Cooldown: 0 seconds
Bellow a mighty war cry, increasing your damage dealt by x15% for 6.48 seconds, and Nearby allies for 3.24 seconds.
Rank Up:
Damage Bonus x15%

  • Enhanced War Cry: War Cry grants you Berserking for 4 seconds.
  • Power War Cry: If at least 6 enemies are Nearby when you cast War Cry, your damage bonus is increased by an additional x10%.
  • Mighty War Cry: War Cry grants you 15% Maximum Life (Max(1,0.15)) as Fortify.
Barbarian skill
Leap
Cooldown: 0 seconds
Lucky Hit Chance: 66%
Leap forward and then slam down, dealing 32.5% damage and Knocking Back surrounding enemies on impact.
Rank Up:
Damage 32.5%
Cooldown 0 seconds

  • Enhanced Leap: If Leap doesn't damage any enemies, its Cooldown is reduced by 4 seconds.
  • Power Leap: If Leap damages at least one enemy, gain 40 Fury.
  • Mighty Leap: Enemies damaged by Leap are Slowed by 70% for 5 seconds.
Barbarian skill
Charge
Cooldown: 0 seconds
Lucky Hit Chance: 33%
Become Unstoppable and rush forward, pushing enemies with you then swinging through them for 25% damage and Knocking them Back.
Rank Up:
Damage 25%
Cooldown 0 seconds

  • Enhanced Charge: Enemies who are Knocked Back into terrain by Charge take 60% damage and are Stunned for 3 seconds.
  • Power Charge: Reduce Charge's Cooldown by 3 seconds for each enemy it Knocks Back into terrain, up to 9 seconds.
  • Mighty Charge: Damaging enemies with Charge makes them Vulnerable for [4] seconds.

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