| Projectile Damage, Mark Cast Speed | Normal | Ascendancy Name: Deadeye 10% increased Projectile DamageMark Skills have 25% increased Cast Speed
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| Avidity | Notable | Ascendancy Name: Deadeye 5% more Accuracy Rating per Frenzy ChargeGain a Frenzy Charge each second while Moving+1 to Maximum Frenzy Charges
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| Projectile Damage, Accuracy | Normal | Ascendancy Name: Deadeye 10% increased Global Accuracy Rating10% increased Projectile Damage
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| Projectile Damage, Mirage Archer Duration | Normal | Ascendancy Name: Deadeye 10% increased Projectile Damage15% increased Mirage Archer Duration
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| Gathering Winds | Notable | Ascendancy Name: Deadeye Gain 1 Gale Force when you use a Skill10% increased Effect of Tailwind on you per Gale Force
You and nearby Allies have Tailwind
 Reminder Text:  (Each instance of Gale Force lasts 4 seconds. Maximum 10 Gale Force)(Tailwind increases Action Speed by 8%)
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| Projectile Damage, Mirage Archer Duration | Normal | Ascendancy Name: Deadeye 10% increased Projectile Damage15% increased Mirage Archer Duration
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| Occupying Force | Notable | Ascendancy Name: Deadeye Mirage Archers are not attached to you+2 to maximum number of Summoned Mirage ArchersCannot Summon Mirage Archers while near your Mirage Archers
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| Projectile Damage, Accuracy | Normal | Ascendancy Name: Deadeye 10% increased Global Accuracy Rating10% increased Projectile Damage
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| Projectile Damage, Projectile Speed | Normal | Ascendancy Name: Deadeye 10% increased Projectile Speed10% increased Projectile Damage
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| Projectile Damage, Attack Speed | Normal | Ascendancy Name: Deadeye 5% increased Attack Speed10% increased Projectile Damage
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| Focal Point | Notable | Ascendancy Name: Deadeye 75% increased Effect of your Marks25% less Damage taken from other Enemies near your Marked EnemyYour Mark Transfers to another Enemy when Marked Enemy dies
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| Wind Ward | Notable | Ascendancy Name: Deadeye 4% less Damage taken per Gale ForceLose all Gale Force when Hit
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| Projectile Damage, Attack Speed | Normal | Ascendancy Name: Deadeye 5% increased Attack Speed10% increased Projectile Damage
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| Ricochet | Notable | Ascendancy Name: Deadeye Skills Chain +1 timesProjectiles have 30% chance to be able to Chain when colliding with terrain
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| Projectile Damage, Accuracy | Normal | Ascendancy Name: Deadeye 10% increased Global Accuracy Rating10% increased Projectile Damage
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| Endless Munitions | Notable | Ascendancy Name: Deadeye Skills fire 2 additional Projectiles
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| Projectile Damage, Projectile Speed | Normal | Ascendancy Name: Deadeye 10% increased Projectile Speed10% increased Projectile Damage
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| Far Shot | Notable | Ascendancy Name: Deadeye Projectiles gain Damage as they travel farther, dealing up to 30% more Damage to targetsProjectile Barrages have no spread
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