PoE Rage Mastery
Bonuses from the Rage Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster. Total count in passive skill tree: 4.
Name | Category | Description |
Rage Mastery | Mastery | - Every Rage also grants 1% increased Stun Threshold
Reminder Text:
- (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- 1% increased Movement Speed per 5 Rage
- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster
Reminder Text:
- (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- (This only affects the inherent loss of Rage when you haven't been Hit or gained Rage Recently)
- Warcries grant 1 Rage per 5 Enemy Power, up to 5
Reminder Text:
- (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- 25% increased Maximum total Life Recovery per second from Leech while at maximum Rage
Reminder Text:
- (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
- Nearby Enemies are Intimidated while you have Rage
Reminder Text:
- (Intimidated enemies take 10% increased Attack Damage)
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Passive Skills in the Same Group
Name | Category | Description |
Rage Mastery | Mastery | - Every Rage also grants 1% increased Stun Threshold
Reminder Text:
- (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- 1% increased Movement Speed per 5 Rage
- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster
Reminder Text:
- (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- (This only affects the inherent loss of Rage when you haven't been Hit or gained Rage Recently)
- Warcries grant 1 Rage per 5 Enemy Power, up to 5
Reminder Text:
- (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- 25% increased Maximum total Life Recovery per second from Leech while at maximum Rage
Reminder Text:
- (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
- Nearby Enemies are Intimidated while you have Rage
Reminder Text:
- (Intimidated enemies take 10% increased Attack Damage)
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Rage on Hit | Normal | - Gain 1 Rage on Melee Hit
Reminder Text: - (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- (Only one Hit every 0.5 seconds can cause you to gain Rage)
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Maximum Rage and Armour | Normal | - 8% increased Armour
- +2 to Maximum Rage
Reminder Text: - (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
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Slower Rage Decay and Armour | Normal | - 8% increased Armour
- Inherent loss of Rage is 8% slower
Reminder Text: - (This only affects the inherent loss of Rage when you haven't been Hit or gained Rage Recently)
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Vengeance | Notable | |