Evasion, Chance to Freeze | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- 10% chance to Freeze
Reminder Text: - (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
|
Oath of Summer | Notable | Ascendancy Name: Raider - Hits that would Ignite instead Scorch
- You can inflict an additional Scorch on each Enemy
Reminder Text: - (Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
|
Evasion, Elemental Ailment Duration | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- 10% increased Duration of Elemental Ailments on Enemies
Reminder Text: - (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
|
Avatar of the Wilds | Notable | Ascendancy Name: Raider - Grants Level 20 Unbound Avatar Skill
- Gain 1 Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy, no more than once every 0.2 seconds for each type of Ailment
Cannot gain Unbound Fury while Unbound - Your Hits always inflict Freeze, Shock and Ignite while Unbound
- 80% more Elemental Damage while Unbound
Reminder Text: - (Unbound Avatar requires 100 Unbound Fury to use and causes you to become Unbound for 10 seconds, which has no effects beyond those listed here)
|
Evasion, Tincture Effect | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- Tinctures applied to you have 10% increased Effect
|
Evasion, Tincture Effect | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- Tinctures applied to you have 10% increased Effect
|
Evasion, Elemental Ailment Duration | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- 10% increased Duration of Elemental Ailments on Enemies
Reminder Text: - (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
|
Evasion, Elemental Ailment Duration | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- 10% increased Duration of Elemental Ailments on Enemies
Reminder Text: - (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
|
Experienced Herbalist | Notable | Ascendancy Name: Raider - You can have an additional Tincture active
|
Enduring Suffusion | Notable | Ascendancy Name: Raider - Tincture Effects Linger on you for 0.5 seconds per Mana Burn on you when the Tincture was deactivated, up to a maximum of 6 seconds
- Tinctures applied to you have 30% less Mana Burn rate
Reminder Text: - (Tinctures periodically inflict Mana Burn on you while active)
|
Seasoned Hunter | Notable | Ascendancy Name: Raider - Tincture Effects also apply to Ranged Weapons
|
Oath of Spring | Notable | Ascendancy Name: Raider - Maximum Effect of Shock is 2% increased Damage taken
- You can apply up to 50 Shocks to each Enemy
|
Evasion, Tincture Effect | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- Tinctures applied to you have 10% increased Effect
|
Evasion, Tincture Effect | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- Tinctures applied to you have 10% increased Effect
|
Evasion, Chance to Shock | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- 10% chance to Shock
Reminder Text: - (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
|
Oath of Winter | Notable | Ascendancy Name: Raider - Enemies you Freeze remain Frozen for at least 2 seconds
- Hits that fail to Freeze due to insufficient Freeze Duration inflict Hoarfrost
Reminder Text: - (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
- (Freezes that would have a duration of 0.3 seconds or below are not inflicted)
- (Hoarfrost lasts 10 seconds and can be inflicted multiple times, each refreshing the duration of existing Hoarfrost on the target. Each Hoarfost increases Freeze Duration on the target by 20%. All Hoarfrost is removed if the target is Frozen)
|
Evasion, Spell Suppression | Normal | Ascendancy Name: Raider - +5% chance to Suppress Spell Damage
- 15% increased Evasion Rating
Reminder Text: - (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
|
Mother's Teachings | Notable | Ascendancy Name: Raider - Grants Level 20 Barkskin Skill
Reminder Text: - (Adopt the power of the forest, gradually covering your body in bark. Getting hit by enemy attacks causes bark to be removed. You take reduced damage from physical attack hits the more bark builds up, but higher chance to evade when less covered in bark)
|
Evasion, Spell Suppression | Normal | Ascendancy Name: Raider - +5% chance to Suppress Spell Damage
- 15% increased Evasion Rating
Reminder Text: - (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
|
Lesson of the Seasons | Notable | Ascendancy Name: Raider - -15 Fire, Cold and Lightning Damage taken from Spell Hits per Bark
- Prevent +2% of Suppressed Spell Damage per Bark below maximum
- Lose 1 Bark when Hit by Enemy Spell Damage
|
Evasion, Chance to Ignite | Normal | Ascendancy Name: Raider - 15% increased Evasion Rating
- 10% chance to Ignite
Reminder Text: - (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
|