PoE Berserker 3.25

PoE Berserker

Name Category Description
BerserkerNormal

    Ascendancy Name: Ascendant

  • 5% increased Damage taken
  • 15% more Damage
  • 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently
  • Cannot be Stunned while you have at least 25 Rage
  • Inherent Rage Loss starts 1 second later

  • Reminder Text:

  • (Recently refers to the past 4 seconds)
  • (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
  • (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
  • (This only affects the inherent loss of Rage when you haven't been Hit or gained Rage Recently)
  • (You can only take one of the three Marauder Ascendancy passives)
  • (Base Maximum Rage is 30)
  • (You lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
  • (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)

Passive Skills in the Same Group

NameCategoryDescription
BerserkerNormal

    Ascendancy Name: Ascendant

  • 5% increased Damage taken
  • 15% more Damage
  • 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently
  • Cannot be Stunned while you have at least 25 Rage
  • Inherent Rage Loss starts 1 second later

  • Reminder Text:

  • (Recently refers to the past 4 seconds)
  • (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
  • (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
  • (This only affects the inherent loss of Rage when you haven't been Hit or gained Rage Recently)
  • (You can only take one of the three Marauder Ascendancy passives)
  • (Base Maximum Rage is 30)
  • (You lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
  • (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)