Diablo 4 Barbarian Unique Weapons

D4 Barbarian Unique Weapons

IconName & Description
The Butcher's Cleaver
Unique Axe
725 Item Power

856 Damage Per Second
  • [622 – 933] Damage per Hit
  • 1.10 Attacks per Second (Fast Weapon)
  • +28% Damage to Healthy Enemies

  • +[7 – 14]% Physical Damage
  • +[9.5 – 16.5]% Damage to Crowd Controlled Enemies
  • +[14 – 21]% Critical Strike Damage
  • +[4.5 – 12]% Critical Strike Chance Against Injured Enemies
  • Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [40 – 75]% for 4 seconds.
  • A nightmarish amalgam of blood, bone and steel, this axe is as horrific, and as deadly, as its creator.
    Requires Level 60
    Barbarian, Druid
    Ancients' Oath
    Unique Two-Handed Axe
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies

  • +[16.5 – 23.5]% Damage to Bleeding Enemies
  • +[16.5 – 23.5]% Vulnerable Damage
  • +[7 – 14]% Berserking Skill Damage
  • +[2 – 3] Ranks of Steel Grasp
  • Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp are Slowed by [55 – 65]% for 3 seconds.
  • "Weapons wielded by the fiercest warriors often catch the eye of the Ancient spirits. If the wielder is worthy, the spirits may bless the steel with their strength."
    - Gerti, Oxen Tribe Forgemaster
    Requires Level 60
    Barbarian, Druid
    Ramaladni's Magnum Opus
    Unique Sword
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast Weapon)
  • +17.5% Critical Strike Damage

  • +[7 – 14]% Damage with Dual-Wielded Weapons
  • +[16.5 – 23.5]% Damage to Close Enemies
  • +[7 – 14]% Physical Damage
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
  • Skills using this weapon deal x[0.1 – 0.3]% increased damage per point of Fury you have, but you lose 2 Fury every second.
  • "Without him the wine is less sweet, the hearth less warm, and our blades less keen. Our blood brother is gone, but Bul-Kathos willing, we will meet again one day."
    - Sorrowsong for Ramaladni
    Requires Level 50
    Barbarian
    Doombringer
    Unique Sword
    725 Item Power

    856 Damage Per Second
    • [622 – 933] Damage per Hit
    • 1.10 Attacks per Second (Fast Weapon)
  • +17.5% Critical Strike Damage

  • +[12.5 – 19.5]% Core Skill Damage
  • +[10.5 – 17.5]% Damage
  • Lucky Hit: Up to a 5% Chance to Heal +[[0.175 – 0.315]] Life
  • +[12 – 26]% Life
  • Lucky Hit: Up to a [15 – 25]% chance to deal 1072.5 Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds.
  • Whenever this ancient sword has reappeared throughout history, it portends a time of great strife, as well as a devastating loss of life.
    Requires Level 85
    Barbarian, Necromancer, Rogue
    Fields of Crimson
    Unique Two-Handed Sword
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Critical Strike Damage

  • +[7 – 14]% Damage with Two-Handed Slashing Weapons
  • +[7 – 14]% Damage Over Time
  • [4.2 – 7]% Rupture Cooldown Reduction
  • +[2 – 3] Ranks of Rupture
  • While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts [148.5 – 280.5] Bleeding damage over 6 seconds. Enemies standing in the pool take x10% increased Bleeding damage.
  • "We've been fighting these flesh-eaters for so long, been soaked in so much blood, that after a while it's difficult to tell what side you're truly on."
    - Daelyr, Crane Tribe warrior
    Requires Level 50
    Barbarian
    The Grandfather
    Unique Two-Handed Sword
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Critical Strike Damage

  • +[14 – 28]% Damage
  • +[[0.245 – 0.455]] Maximum Life
  • +[20 – 36] All Stats
  • Ignores Durability Loss
  • Increases your Critical Strike Damage by x[60 – 100]%.

    The other properties on this weapon can roll higher than normal.
  • An unbroken lineage of unwavering strength.
    Requires Level 85
    Barbarian, Necromancer
    Ancients' Oath
    Unique Two-Handed Axe
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow Weapon)
  • +28% Damage to Healthy Enemies

  • +[16.5 – 23.5]% Damage to Bleeding Enemies
  • +[16.5 – 23.5]% Vulnerable Damage
  • +[7 – 14]% Berserking Skill Damage
  • +[2 – 3] Ranks of Steel Grasp
  • Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp are Slowed by [55 – 65]% for 3 seconds.
  • "Weapons wielded by the fiercest warriors often catch the eye of the Ancient spirits. If the wielder is worthy, the spirits may bless the steel with their strength."
    - Gerti, Oxen Tribe Forgemaster
    Requires Level 60
    Barbarian, Druid
    Hellhammer
    Unique Two-Handed Mace
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow Weapon)
  • +31.5}% Overpower Damage

  • +[7 – 14]% Damage with Two-Handed Bludgeoning Weapons
  • +[9.5 – 16.5]% Damage to Crowd Controlled Enemies
  • +[7 – 14]% Damage to Burning Enemies
  • [3 – 5.8]% Damage Reduction from Burning Enemies
  • Upheaval ignites the ground Burning enemies for an additional [288.75 – 412.5] damage over 3 seconds.
  • The demon prince Ikonoth slew hundreds of the Heavenly Host with this infernal hammer before falling to none other than the Archangel Imperius himself.
    Requires Level 60
    Barbarian, Druid
    Overkill
    Unique Two-Handed Mace
    725 Item Power

    1,711 Damage Per Second
    • [1,521 – 2,281] Damage per Hit
    • 0.90 Attacks per Second (Slow Weapon)
  • +31.5}% Overpower Damage

  • +[7 – 14]% Physical Damage
  • +[[21 – 42]}|1%|] Overpower Damage
  • +[21 – 35]% Damage to Injured Enemies
  • +[4.5 – 12]% Critical Strike Chance Against Injured Enemies
  • Death Blow creates a shockwave, dealing [16 – 30]% of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown.
  • The malformed snake creatures that live in the swamps are not content with simply killing their prey. They seem to take a malicious pleasure from inflicting as much suffering as possible before death.
    Requires Level 60
    Barbarian, Druid
    Fields of Crimson
    Unique Two-Handed Sword
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Critical Strike Damage

  • +[7 – 14]% Damage with Two-Handed Slashing Weapons
  • +[7 – 14]% Damage Over Time
  • [4.2 – 7]% Rupture Cooldown Reduction
  • +[2 – 3] Ranks of Rupture
  • While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts [148.5 – 280.5] Bleeding damage over 6 seconds. Enemies standing in the pool take x10% increased Bleeding damage.
  • "We've been fighting these flesh-eaters for so long, been soaked in so much blood, that after a while it's difficult to tell what side you're truly on."
    - Daelyr, Crane Tribe warrior
    Requires Level 50
    Barbarian
    The Grandfather
    Unique Two-Handed Sword
    725 Item Power

    1,711 Damage Per Second
    • [1,369 – 2,053] Damage per Hit
    • 1.00 Attacks per Second
  • +17.5% Critical Strike Damage

  • +[14 – 28]% Damage
  • +[[0.245 – 0.455]] Maximum Life
  • +[20 – 36] All Stats
  • Ignores Durability Loss
  • Increases your Critical Strike Damage by x[60 – 100]%.

    The other properties on this weapon can roll higher than normal.
  • An unbroken lineage of unwavering strength.
    Requires Level 85
    Barbarian, Necromancer

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