PoE Unearthed Urchin

Unearthed Urchin Rarity: Magic

Spectre Y
Spectre Override Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre
Mod Undead
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Immune monster no map drops [1]
Tags animal_claw_weapon, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, very_slow_movement, zombie
  • Life: 174%
  • Evasion: +50%
  • Ailment Threshold: 138%
  • Resistance: (Resists Fire: 0) (Resists Cold: 0) (Resists Lightning: 0) (Resists Chaos: 0)
  • Damage: 126%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 3 ~ 7
  • Attack Time: 1.335 Second
  • Damage Spread: ±20%
  • Experience: 120%
  • Model Size: 100%
  • Type: ExpeditionUrchin

Unearthed Urchin PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 61,413
  • Armour: 16,265
  • Evasion: 12,180
  • Energy Shield: 0
  • Damage: 1,201
  • Accuracy: 538
  • Attack Time: 1.335
  • Experience: 15,900
  • Ailment Threshold: 48,707
  • Chill: 154
  • Shock: 154
  • Brittle: 871
  • Scorch: 154
  • Sap: 426

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 961–1441
Critical Strike Chance: 5%
Attack Time: 1.335 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExpeditionWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 961–1441
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second


Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.


Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [70]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]

MPWExpeditionBoneThrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 961–1441
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second


+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]

 

Level 82

  • Life: 49,697
  • Armour: 14,425
  • Evasion: 11,412
  • Energy Shield: 0
  • Damage: 1,071
  • Accuracy: 499
  • Attack Time: 1.335
  • Experience: 15,607
  • Ailment Threshold: 39,415
  • Chill: 125
  • Shock: 125
  • Brittle: 705
  • Scorch: 125
  • Sap: 344

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 857–1286
Critical Strike Chance: 5%
Attack Time: 1.335 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExpeditionWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 857–1286
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second


Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.


Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [20]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]

MPWExpeditionBoneThrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 857–1286
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second


+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]

 

Level 78

  • Life: 31,734
  • Armour: 11,328
  • Evasion: 10,001
  • Energy Shield: 0
  • Damage: 851
  • Accuracy: 428
  • Attack Time: 1.335
  • Experience: 14,852
  • Ailment Threshold: 25,169
  • Chill: 80
  • Shock: 80
  • Brittle: 450
  • Scorch: 80
  • Sap: 220

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 681–1021
Critical Strike Chance: 5%
Attack Time: 1.335 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExpeditionWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 681–1021
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second


Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.


Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [20]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]

MPWExpeditionBoneThrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 681–1021
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second


+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]

 

Level 73

  • Life: 18,883
  • Armour: 8,348
  • Evasion: 8,450
  • Energy Shield: 0
  • Damage: 635
  • Accuracy: 352
  • Attack Time: 1.335
  • Experience: 13,666
  • Ailment Threshold: 14,976
  • Chill: 47
  • Shock: 47
  • Brittle: 268
  • Scorch: 47
  • Sap: 131

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 508–761
Critical Strike Chance: 5%
Attack Time: 1.335 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExpeditionWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 508–761
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second


Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.


Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [20]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]

MPWExpeditionBoneThrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 508–761
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second


+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]

 

Level 68

  • Life: 11,194
  • Armour: 6,127
  • Evasion: 7,109
  • Energy Shield: 0
  • Damage: 471
  • Accuracy: 290
  • Attack Time: 1.335
  • Experience: 12,306
  • Ailment Threshold: 8,878
  • Chill: 28
  • Shock: 28
  • Brittle: 159
  • Scorch: 28
  • Sap: 78

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Time: 1.335 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ExpeditionWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second


Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.


Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [20]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3]

MPWExpeditionBoneThrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second


+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1]

 

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