Unearthed Urchin Rarity: Magic
Spectre |
Y |
Spectre Override |
Metadata/Monsters/LeagueExpedition/Urchin/ExpeditionUrchinSpectre |
Mod |
Undead
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35] |
Immune |
monster no map drops [1] |
Tags |
animal_claw_weapon, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, red_blood, undead, very_slow_movement, zombie |
- Life: 174%
- Evasion: +50%
- Ailment Threshold: 138%
- Resistance: (Resists Fire: 0) (Resists Cold: 0) (Resists Lightning: 0) (Resists Chaos: 0)
- Damage: 126%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 3 ~ 7
- Attack Time: 1.335 Second
- Damage Spread: ±20%
- Experience: 120%
- Model Size: 100%
- Type: ExpeditionUrchin
|

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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 61,413
- Armour: 16,265
- Evasion: 12,180
- Energy Shield: 0
- Damage: 1,201
- Accuracy: 538
- Attack Time: 1.335
- Experience: 15,900
- Ailment Threshold: 48,707
- Chill: 154
- Shock: 154
- Brittle: 871
- Scorch: 154
- Sap: 426
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 961–1441
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 961–1441
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [70]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3] |
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 961–1441
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second
+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1] |
|
Level 82
- Life: 49,697
- Armour: 14,425
- Evasion: 11,412
- Energy Shield: 0
- Damage: 1,071
- Accuracy: 499
- Attack Time: 1.335
- Experience: 15,607
- Ailment Threshold: 39,415
- Chill: 125
- Shock: 125
- Brittle: 705
- Scorch: 125
- Sap: 344
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 857–1286
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 857–1286
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [20]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3] |
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 857–1286
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second
+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1] |
|
Level 78
- Life: 31,734
- Armour: 11,328
- Evasion: 10,001
- Energy Shield: 0
- Damage: 851
- Accuracy: 428
- Attack Time: 1.335
- Experience: 14,852
- Ailment Threshold: 25,169
- Chill: 80
- Shock: 80
- Brittle: 450
- Scorch: 80
- Sap: 220
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 681–1021
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 681–1021
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [20]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3] |
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 681–1021
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second
+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1] |
|
Level 73
- Life: 18,883
- Armour: 8,348
- Evasion: 8,450
- Energy Shield: 0
- Damage: 635
- Accuracy: 352
- Attack Time: 1.335
- Experience: 13,666
- Ailment Threshold: 14,976
- Chill: 47
- Shock: 47
- Brittle: 268
- Scorch: 47
- Sap: 131
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 508–761
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 508–761
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [20]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3] |
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 508–761
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second
+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1] |
|
Level 68
- Life: 11,194
- Armour: 6,127
- Evasion: 7,109
- Energy Shield: 0
- Damage: 471
- Accuracy: 290
- Attack Time: 1.335
- Experience: 12,306
- Ailment Threshold: 8,878
- Chill: 28
- Shock: 28
- Brittle: 159
- Scorch: 28
- Sap: 78
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
ExpeditionWhirlingBlades
Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Damage: 110%
Attack Time: 1.335 Second
Cooldown Time: 4 Second
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
Melee Attacks have 20% chance to cause Bleeding
Deals 10% more Attack Damage
active skill bleeding damage +% final [20]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
skill sound variation [3] |
MPWExpeditionBoneThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Time: 1.335 Second
Cooldown Time: 6 Second
+28 to Melee Strike Range
Maim on Hit
base is projectile [1]
cast time overrides attack duration [1]
monster projectile variation [144]
projectile uses contact position [1]
use scaled contact offset [1] |
|