Dannig, Rog, Tujen and Gwennen are seeking out resources in Wraeclast that can be used to begin town construction and establish a shipping trade route to Kalguur. Hire skilled workers to aid you in mining, smelting, disenchanting, farming and other jobs needed in Kingsmarch.
Tujen, the Haggler, is open to negotiating but has a short temper. Tujen offers you items with unreasonably high prices. But he’s happy to haggle. You can always buy the item at the price he’s offering, but if you offer a lower price he might accept it, counteroffer or withdraw the item entirely if he is offended by your lowball. He also occasionally sells currency items, so it’s worthwhile keeping some of the artifacts he’s looking for on hand just in case you see an opportunity. |
Currency | Description | Drop Level |
Stack Size |
Notes |
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Exotic Coinage | Refresh Tujen’s vendor inventory. | 1 | 1 / 1000 | |
Lesser Black Scythe Artifact | Can be used to trade with Tujen. | 1 | 1 / 50000 | Purchase price: 1x Lesser Sun Artifact |
Greater Black Scythe Artifact | Can be used to trade with Tujen. | 1 | 1 / 50000 | Purchase price: 1x Greater Sun Artifact |
Grand Black Scythe Artifact | Can be used to trade with Tujen. | 10 | 1 / 25000 | Purchase price: 1x Grand Sun Artifact |
Exceptional Black Scythe Artifact | Can be used to trade with Tujen. | 25 | 1 / 5000 | Purchase price: 1x Exceptional Sun Artifact |
Haggle with Tujen, the Haggler for 19 of the following 24 items.
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Tujen, the Haggler is a mercurial trader who maintains a positive outlook as long as he can, but if you cross a line, his temper changes quickly.
Name | Icon | NPC | Item | Boss |
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Black Scythe Mercenaries | Tujen | Lesser Black Scythe Artifact Common Black Scythe Artifact Greater Black Scythe Artifact Grand Black Scythe Artifact Exotic Coinage |
Min Level: 68 Vorana, Last to Fall |
Title | Name |
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Vorana | She was a fearsome and irrepressible warrior. King Cadigan the Third tried to mandate her service to the Crown, but she laid flat every man sent to bring her in. Eventually, he realised that she couldn't {be} controlled, and he gave her a Mercenary Charter instead. Given the freedom to operate the way she wanted, she won many great victories for the Kalguur. I respect those who make their own way. Her fate here on Wraeclast was unknown, but I have a feeling she's still kicking about. A burning spirit like that never goes down without a legendary fight. |
Vorana | A grim fate descended upon our people here in Wraeclast. Part of me wants to believe that Vorana took on this entire mad continent herself, but we're here now, and monsters still abound, so I think we both know she did not win the day. But our people attempted to flee through some sort of cave? We must find out the rest! |
Vorana | You defeated Vorana? I stand amazed and humbled. I'm a descendant of Annest, the daughter she sent to the homeland before the end. You've given peace to one of my ancestors. Colour me grateful. |
Vorana | Now the tale of Vorana of the Black Scythe is complete. She died as she lived: making war. As a descendant of Annest, Vorana's daughter, this fills a gap in the history of my lineage. When we return home, I will make sure the Kalguur know that Vorana went down in a blaze of glory, bringing a personal war against an entire continent of monsters herself. We'll just leave out the part where she became an immortal abomination, aye? |
Uhtred's Defeat | From what you've found, while Vorana fought a last stand, the rest of our people here on Wraeclast attempted to escape through some ancient site of power. Uhtred was there waiting for them... and now we know what happened. He, too, fell to the corrupting madness. He must have slain them all at the threshold, though I do hope some got past him and escaped. The question that lingers with me though: Uhtred was the one who first declared the gems unclean. He never used them, by the accounts we found. How, then, did he go mad? What did he witness that broke his mind? |
The King | Nice weather we're having, ain't it? |
The King | Wraeclast is a touch dangerous. I imagine you've got quite the story to tell. |
The King | Do you not understand social cues? Stop asking! |
The Kalguur | We are a proud people, but aren't they all? Difference is, we labour against the grim realities of life through the judicious application of bravery and courage. One's lineage carries an ongoing tally of renown and accomplishment. We do this not for ourselves, but for our children, should we one day have 'em. Here's hopin'. |
The Black Scythe Mercenaries | I'm of a particular purpose, see? I'm scratching up the ground in search of an ancient rowdy band. They were called the Black Scythe Mercenaries. Their founder, a particularly heroic warrior by the name of Vorana, shares ties to my bloodline. Before I can go home, I need to find out what happened to her. |
Rog | Many a campaign would have failed if not for his logistical skills. We've trekked through mud, rain, snow, and sand, and yet eaten heartily throughout. It's the true basis of war, mind you. Logistics. Don't think we don't know that. |
Introduction | The name's Tujen. You've quite the aura of darkness. Glad to work with ya. That's just the kind of temperament this Wraeclast demands. The name's Tujen. You're to do the dirty work while we do the diggin'. It's as good an alliance as any. Well, let's hop to it. The name's Tujen. You're to do the dirty work while we do the diggin'. It's as good an alliance as any. Well, let's hop to it. The name's Tujen. You're to do the dirty work while we do the diggin'. It's as good an alliance as any. Well, let's hop to it. Name's Tujen. You've as murderous an edge as I've ever seen, though you hide it with a pleasant smile. Normally, I'd stay far away from one such as you, but this Wraeclast demands a bit of darkness. We'll get on just fine. The name's Tujen. You're to do the dirty work while we do the diggin'. It's as good an alliance as any. Well, let's hop to it. The name's Tujen. You're to do the dirty work while we do the diggin'. It's as good an alliance as any. Well, let's hop to it. |
Gwennen | She's a distant cousin of mine, so I do what I can to protect her. Got some weird ideas about the world, though. Thinks belief can shape events. If it could, we wouldn't have been defeated during... our last campaign. |
Dannig | He's a good man. A man of two worlds. Part aspiring dreamer, part cynical realist. I'll follow him to the ends of the world, which you know, because I already have... and here we are. |
Spectre | Y |
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Mod | stance movement speed +% final [-64] |
Immune | Regenerate 2% of Life per second 500% increased Stealth |
Tags | bludgeoning_weapon, caster, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, melee, not_str, physical_affinity, plate_armour, red_blood, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 427–641 Critical Strike Chance: 5% Attack Time: 1.335 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | MMSExpeditionTujenGrenadeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2 Second Cooldown Time: 5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 700.8 to 1051 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile spread radius [8] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
GSExpeditionTujenGrenadeExplosionTriggerable Deals 623 to 934.6 Fire Damage active skill area of effect radius +% final [-40] is area damage [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 381–571 Critical Strike Chance: 5% Attack Time: 1.335 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | MMSExpeditionTujenGrenadeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2 Second Cooldown Time: 5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 634.1 to 951.2 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile spread radius [8] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
GSExpeditionTujenGrenadeExplosionTriggerable Deals 560.5 to 840.8 Fire Damage active skill area of effect radius +% final [-40] is area damage [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 302–454 Critical Strike Chance: 5% Attack Time: 1.335 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | MMSExpeditionTujenGrenadeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2 Second Cooldown Time: 5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 518.4 to 777.6 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile spread radius [8] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
GSExpeditionTujenGrenadeExplosionTriggerable Deals 453 to 679.5 Fire Damage active skill area of effect radius +% final [-40] is area damage [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 226–338 Critical Strike Chance: 5% Attack Time: 1.335 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | MMSExpeditionTujenGrenadeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2 Second Cooldown Time: 5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 401.8 to 602.7 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile spread radius [8] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
GSExpeditionTujenGrenadeExplosionTriggerable Deals 346.1 to 519.2 Fire Damage active skill area of effect radius +% final [-40] is area damage [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 167–251 Critical Strike Chance: 5% Attack Time: 1.335 Second Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] projectile uses contact position [1] skill can fire arrows [1] skill can fire wand projectiles [1] use scaled contact offset [1] | MMSExpeditionTujenGrenadeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 2 Second Cooldown Time: 5 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 310.3 to 465.5 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile spread radius [8] projectile uses contact position [1] spell maximum action distance +% [-50] use scaled contact offset [1] |
GSExpeditionTujenGrenadeExplosionTriggerable Deals 263.5 to 395.2 Fire Damage active skill area of effect radius +% final [-40] is area damage [1] |