PoE Marchak, The Betrayer

Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.

Marchak, The Betrayer

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Acid Caverns Map

Can have up to 6 additional Traps placed at a time
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre N

Area

Acid Caverns Map
Tags caster, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, red_blood, slashing_weapon, wb_leader
  • Life: 320%
  • Energy Shield From Life: 33%
  • Armour: +33%
  • Evasion: +33%
  • Ailment Threshold: 320%
  • Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
  • Damage: 216%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 10
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 120%
  • Type: WbChaosLeader5
  • Metadata: WbChaosLeader5

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  • Lvl 84
  • Lvl 82
  • Lvl 78
  • Lvl 73

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 9,399,213
  • Armour: 21,632
  • Evasion: 10,800
  • Energy Shield: 5,367
  • Damage: 2,345
  • Spell Damage: 3,500
  • Accuracy: 538
  • Attack Time: 1.005
  • Experience: 145,750
  • Ailment Threshold: 4,417,630
  • Chill: 13,969
  • Shock: 13,969
  • Brittle: 79,027
  • Scorch: 13,969
  • Sap: 38,592

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

WbSummonAnimatedWeaponAxe1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbSummonAnimatedWeaponBow1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbSummonAnimatedWeaponStaff1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbCausticBomb2NoTrigger


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1.2 Second


Deals 538.8 to 808.2 Chaos Damage
Trap lasts 1.75 seconds
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]

WbFireBomb2NoTrigger


Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1.2 Second


Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.


Trap lasts 1.75 seconds
Deals 1713 to 2570 Fire Damage
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]

 

Level 82

  • Life: 6,696,727
  • Armour: 19,185
  • Evasion: 10,119
  • Energy Shield: 4,760
  • Damage: 2,092
  • Spell Damage: 3,122
  • Accuracy: 499
  • Attack Time: 1.005
  • Experience: 143,066
  • Ailment Threshold: 3,147,462
  • Chill: 9,952
  • Shock: 9,952
  • Brittle: 56,305
  • Scorch: 9,952
  • Sap: 27,496

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

WbSummonAnimatedWeaponAxe1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbSummonAnimatedWeaponBow1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbSummonAnimatedWeaponStaff1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbCausticBomb2NoTrigger


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1.2 Second


Deals 488.9 to 733.4 Chaos Damage
Trap lasts 1.75 seconds
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]

WbFireBomb2NoTrigger


Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1.2 Second


Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.


Trap lasts 1.75 seconds
Deals 1550 to 2325 Fire Damage
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]

 

Level 78

  • Life: 3,202,239
  • Armour: 15,066
  • Evasion: 8,867
  • Energy Shield: 3,738
  • Damage: 1,661
  • Spell Damage: 2,479
  • Accuracy: 428
  • Attack Time: 1.005
  • Experience: 136,147
  • Ailment Threshold: 1,569,097
  • Chill: 4,961
  • Shock: 4,961
  • Brittle: 28,070
  • Scorch: 4,961
  • Sap: 13,708

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

WbSummonAnimatedWeaponAxe1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbSummonAnimatedWeaponBow1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbSummonAnimatedWeaponStaff1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbCausticBomb2NoTrigger


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1.2 Second


Deals 402 to 603.1 Chaos Damage
Trap lasts 1.75 seconds
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]

WbFireBomb2NoTrigger


Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1.2 Second


Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.


Trap lasts 1.75 seconds
Deals 1267 to 1901 Fire Damage
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]

 

Level 73

  • Life: 1,264,125
  • Armour: 11,103
  • Evasion: 7,492
  • Energy Shield: 2,755
  • Damage: 1,239
  • Spell Damage: 1,849
  • Accuracy: 352
  • Attack Time: 1.005
  • Experience: 125,268
  • Ailment Threshold: 695,269
  • Chill: 2,198
  • Shock: 2,198
  • Brittle: 12,438
  • Scorch: 2,198
  • Sap: 6,074

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

WbSummonAnimatedWeaponAxe1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbSummonAnimatedWeaponBow1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbSummonAnimatedWeaponStaff1


Spell, Multicastable, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 6 Second


alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

WbCausticBomb2NoTrigger


Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1.2 Second


Deals 313.9 to 470.8 Chaos Damage
Trap lasts 1.75 seconds
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]

WbFireBomb2NoTrigger


Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 1.2 Second


Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.


Trap lasts 1.75 seconds
Deals 982.2 to 1473 Fire Damage
Traps are thrown randomly around targeted location
99% reduced Trap Trigger Area of Effect
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]

 

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