PoE Forged Demon Herder

Forged Demon Herder

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.

monster no map drops [1]
Spectre Y
Tags animal_claw_weapon, caster, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_str, physical_affinity, ranged, very_fast_movement
  • Life: 308%
  • Energy Shield From Life: 100%
  • Ailment Threshold: 308%
  • Resistance: (Resists Fire: 0/20/35) (Resists Cold: 0/20/35) (Resists Lightning: 0/20/35) (Resists Chaos: 0/12/20)
  • Damage: 264%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 4 ~ 12
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 220%
  • Model Size: 130%
  • Type: CrucibleDemonHerder
  • Metadata: DemonHerder

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 108,709
  • Armour: 16,265
  • Evasion: 8,120
  • Energy Shield: 16,265
  • Damage: 2,516
  • Spell Damage: 2,516
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 29,150
  • Ailment Threshold: 108,709
  • Chill: 344
  • Shock: 344
  • Brittle: 1,945
  • Scorch: 344
  • Sap: 950

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

GTCrucibleHerderVomit


Triggerable
Cooldown Time: 12 Second


spell maximum action distance +% [-50]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 692.2 to 1038 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GSCrucibleDemonBeamNuke


Triggerable


Deals 2082 to 3124 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
spell maximum action distance +% [-50]

 

Level 82

  • Life: 87,969
  • Armour: 14,425
  • Evasion: 7,608
  • Energy Shield: 14,425
  • Damage: 2,245
  • Spell Damage: 2,245
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 28,613
  • Ailment Threshold: 87,969
  • Chill: 278
  • Shock: 278
  • Brittle: 1,574
  • Scorch: 278
  • Sap: 768

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

GTCrucibleHerderVomit


Triggerable
Cooldown Time: 12 Second


spell maximum action distance +% [-50]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 636.1 to 954.1 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GSCrucibleDemonBeamNuke


Triggerable


Deals 1908 to 2862 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
spell maximum action distance +% [-50]

 

Level 78

  • Life: 56,173
  • Armour: 11,328
  • Evasion: 6,667
  • Energy Shield: 11,328
  • Damage: 1,782
  • Spell Damage: 1,782
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 27,229
  • Ailment Threshold: 56,173
  • Chill: 178
  • Shock: 178
  • Brittle: 1,005
  • Scorch: 178
  • Sap: 491

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

GTCrucibleHerderVomit


Triggerable
Cooldown Time: 12 Second


spell maximum action distance +% [-50]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 536.3 to 804.5 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GSCrucibleDemonBeamNuke


Triggerable


Deals 1600 to 2399 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
spell maximum action distance +% [-50]

 

Level 73

  • Life: 33,425
  • Armour: 8,348
  • Evasion: 5,633
  • Energy Shield: 8,348
  • Damage: 1,330
  • Spell Damage: 1,330
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 25,054
  • Ailment Threshold: 33,425
  • Chill: 106
  • Shock: 106
  • Brittle: 598
  • Scorch: 106
  • Sap: 292

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

GTCrucibleHerderVomit


Triggerable
Cooldown Time: 12 Second


spell maximum action distance +% [-50]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 432.1 to 648.1 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GSCrucibleDemonBeamNuke


Triggerable


Deals 1279 to 1919 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
spell maximum action distance +% [-50]

 

Level 68

  • Life: 19,815
  • Armour: 6,127
  • Evasion: 4,739
  • Energy Shield: 6,127
  • Damage: 986
  • Spell Damage: 986
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 22,561
  • Ailment Threshold: 19,815
  • Chill: 63
  • Shock: 63
  • Brittle: 354
  • Scorch: 63
  • Sap: 173

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

GTCrucibleHerderVomit


Triggerable
Cooldown Time: 12 Second


spell maximum action distance +% [-50]

MMSCrucibleHerderVomitMortar


Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2.7 Second


Generic monster mortar skill. Like Monster Projectile but has an impact effect.


Deals 346.8 to 520.3 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

GSCrucibleDemonBeamNuke


Triggerable


Deals 1019 to 1529 Physical Damage
Deals 30% less Damage
25% of Physical Damage Converted to Fire Damage
is area damage [1]
spell maximum action distance +% [-50]

 

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