Name | Anoint 1 | Anoint 2 | Anoint 3 | Stats |
---|---|---|---|---|
Alacrity | ![]() |
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+30 to Dexterity |
Beef | ![]() |
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+30 to Strength |
Agility | ![]() |
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+30 to Dexterity |
Wisdom of the Glade | ![]() |
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+30 to Intelligence |
Expertise | ![]() |
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+30 to Dexterity |
Thief’s Craft | ![]() |
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+30 to Intelligence |
Prowess | ![]() |
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+30 to Strength |
Proficiency | ![]() |
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+30 to Dexterity |
Ancestral Knowledge | ![]() |
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+30 to Intelligence |
Might | ![]() |
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+30 to Strength |
Fending | ![]() |
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15% chance to Knock Enemies Back on hit 25% increased Knockback Distance |
Hard Knocks | ![]() |
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+30 to Intelligence |
Physique | ![]() |
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+30 to Strength |
Essence Infusion | ![]() |
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15% faster start of Energy Shield Recharge 30% increased Energy Shield Recharge Rate |
Spiked Bulwark | ![]() |
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28% increased Armour Reflects 50 Physical Damage to Melee Attackers |
Path of the Savant | ![]() |
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16% increased Spell Damage +20 to maximum Mana +20 to Intelligence |
Path of the Warrior | ![]() |
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+50 to Armour +20 to Strength 16% increased Physical Damage |
Path of the Hunter | ![]() |
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+100 to Accuracy Rating 16% increased Projectile Damage +20 to Dexterity |
Righteous Decree | ![]() |
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22% increased maximum Mana 6% reduced Mana Cost of Skills |
Ironwood | ![]() |
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30% increased Totem Life Totems gain +30% to all Elemental Resistances +150 Armour per Summoned Totem |
Fusillade | ![]() |
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15% increased Attack Speed with Wands 30% increased Accuracy Rating with Wands |
Quickstep | ![]() |
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+10% chance to Suppress Spell Damage 6% increased Movement Speed |
Weathered Hunter | ![]() |
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+100 to Accuracy Rating 20% increased Global Accuracy Rating +10% to all Elemental Resistances |
Cloth and Chain | ![]() |
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24% increased Evasion Rating and Armour +12% to all Elemental Resistances |
Robust | ![]() |
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Regenerate 10 Life per second Regenerate 1.2% of Life per second |
Aspect of the Eagle | ![]() |
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20% increased Damage with Bows 6% increased Attack Speed with Bows 10% increased Accuracy Rating with Bows 20% increased Damage Over Time with Bow Skills |
Dynamo | ![]() |
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18% increased maximum Mana Guard Skills have 40% increased Duration |
Decay Ward | ![]() |
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Minions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they Block |
Thrill Killer | ![]() |
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16% increased maximum Mana Recover 2% of Mana on Kill |
Instinct | ![]() |
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+12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage |
Spirit Void | ![]() |
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0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech 60% increased total Recovery per second from Mana Leech |
Poisonous Fangs | ![]() |
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+10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% increased Damage with Ailments 6% increased Attack Speed with Claws |
Saboteur | ![]() |
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30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time |
Depth Perception | ![]() |
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+100 to Accuracy Rating 20% increased Global Accuracy Rating 25% increased Critical Strike Chance |
Elemental Focus | ![]() |
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20% increased Duration of Elemental Ailments on Enemies 20% increased Elemental Damage 20% increased Effect of Non-Damaging Ailments |
Deep Wisdom | ![]() |
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+20 to maximum Energy Shield +20 to maximum Mana +20 to Intelligence |
Martial Experience | ![]() |
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30% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments 100% increased total Recovery per second from Life Leech Overwhelm 12% Physical Damage Reduction |
Fury Bolts | ![]() |
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20% increased Projectile Speed 20% increased Projectile Damage +20 to Strength |
Battle Rouse | ![]() |
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15% increased maximum Mana 10% of Damage taken Recouped as Mana |
Overprepared | ![]() |
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Skills which Throw Traps have +1 Cooldown Use |
Sanctuary | ![]() |
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+4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield +12% Elemental Resistances while holding a Shield |
Cauterisation | ![]() |
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Bleeding enemies cannot inflict Bleeding on you Ignited enemies cannot Ignite you |
Harvester of Foes | ![]() |
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30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 12% increased Impale Effect |
Practical Application | ![]() |
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+10% to all Elemental Resistances 25% chance to Ignore Stuns while Casting +20 to Strength and Dexterity |
Fangs of the Viper | ![]() |
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20% increased Chaos Damage 5% increased Movement Speed +20 to Dexterity 20% increased Physical Damage |
Executioner | ![]() |
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60% increased Damage with Hits against Enemies that are on Low Life 15% increased Area of Effect if you’ve Killed Recently |
Mind Drinker | ![]() |
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20% increased maximum Mana Recover 2% of Mana on Kill |
Replenishing Remedies | ![]() |
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15% increased Flask Charges gained Life Flasks gain 2 Charges every 3 seconds Mana Flasks gain 2 Charges every 3 seconds |
Freedom of Movement | ![]() |
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40% increased Evasion Rating while Phasing 10% increased Movement Speed while Phasing +20 to Dexterity |
Dreamer | ![]() |
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20% increased maximum Mana 15% increased Mana Regeneration Rate 10% reduced Mana Cost of Skills |
Clever Thief | ![]() |
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1% of Attack Damage Leeched as Life 1% of Attack Damage Leeched as Mana |
Potent Connections | ![]() |
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25% increased Defences while you have at least four Linked targets 10% increased Movement Speed while you have at least two Linked targets |
Arsonist | ![]() |
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+10% to Fire Damage over Time Multiplier Regenerate 1.2% of Life per second |
Relentless | ![]() |
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Regenerate 1% of Life per second if you have Stunned an Enemy Recently 25% increased Physical Damage |
Weapon Artistry | ![]() |
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+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +2 to Melee Strike Range |
Discord Artisan | ![]() |
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15% increased Damage for each Herald affecting you 20% increased Effect of Herald Buffs on you |
Mystic Bulwark | ![]() |
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6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage |
Shamanistic Fury | ![]() |
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25% increased Totem Damage 25% increased Totem Placement speed |
Invigorating Blaze | ![]() |
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+10% to Fire Damage over Time Multiplier with Attack Skills Recover 2% of Life when you Ignite a non-Ignited Enemy |
Deep Thoughts | ![]() |
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20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence |
Prodigal Perfection | ![]() |
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20% increased maximum Mana 2% increased Spell Damage per 100 Maximum Mana, up to 40% |
Sentinel | ![]() |
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24% increased Evasion Rating and Armour +10% to all Elemental Resistances |
Bastion Breaker | ![]() |
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30% increased Attack Physical Damage Overwhelm 20% Physical Damage Reduction |
Heavy Draw | ![]() |
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30% increased Physical Damage with Bows 50% increased Stun Duration with Bows on Enemies 30% increased Damage Over Time with Bow Skills |
Claws of the Magpie | ![]() |
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Claw Attacks deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws |
Soul Siphon | ![]() |
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+20 to maximum Mana 18% increased maximum Mana Gain 10 Mana per Enemy Killed |
Escalation | ![]() |
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10% increased Melee Damage for each second you’ve been affected by a Warcry Buff, up to a maximum of 60% |
Inspiring Bond | ![]() |
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10% chance for Energy Shield Recharge to start when you Link to a target Link Skills have 20% increased Buff Effect if you have Linked to a target Recently |
Hardened Scars | ![]() |
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15% increased Life Recovery from Flasks 25% less Damage over Time taken during Effect of any Life Flask |
Silent Steps | ![]() |
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20% increased Evasion Rating 40% increased Blind Effect |
Explosive Runes | ![]() |
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+30% to Brand Critical Strike Multiplier 30% increased Brand Attachment range |
Steelwood Stance | ![]() |
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Staff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you’ve Blocked Recently +8% Chance to Block Attack Damage while wielding a Staff |
Efficient Explosives | ![]() |
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30% increased Mana Reservation Efficiency of Skills that throw Mines Mines have a 15% chance to be Detonated an Additional Time |
Divine Fervour | ![]() |
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20% increased Attack Damage 30% increased Melee Critical Strike Chance +10 to Strength and Intelligence |
Totemic Zeal | ![]() |
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30% increased Totem Placement speed Spells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed |
Bone Breaker | ![]() |
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30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 12% increased Area of Effect |
Vampirism | ![]() |
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Recover 3% of Life on Kill 12% of Damage taken Recouped as Life |
Expeditious Munitions | ![]() |
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50% increased Trap Trigger Area of Effect 12% increased Trap Throwing Speed |
Razor’s Edge | ![]() |
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35% increased Physical Damage with Swords Sword Attacks deal 35% increased Damage with Ailments Overwhelm 20% Physical Damage Reduction |
Cannibalistic Rite | ![]() |
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10% reduced Life Cost of Skills Recover 2% of Life on Kill if you’ve Spent Life Recently 30% increased Damage with Skills that Cost Life |
Empowered Bond | ![]() |
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+2 to Level of all Link Skill Gems |
Entrench | ![]() |
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+12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage |
Trial of the Faith | ![]() |
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50% increased Stun and Block Recovery Regenerate 5% of Energy Shield over 1 second when Stunned Regenerate 5% of Life over 1 second when Stunned |
Kinetic Impacts | ![]() |
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25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 10% chance to double Stun Duration 5% chance to deal Double Damage |
Elder Power | ![]() |
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10% increased Wand Damage per Power Charge 10% chance to gain a Power Charge on Kill |
High Voltage | ![]() |
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100% increased Critical Strike Chance against Shocked Enemies |
Successive Detonations | ![]() |
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10% increased Critical Strike Chance for each Mine Detonated Recently, up to 100% +4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40% |
Forceful Skewering | ![]() |
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Impale Damage dealt to Enemies Impaled by you Overwhelms 25% Physical Damage Reduction 10% chance to Impale Enemies on Hit with Attacks 10% increased Impale Effect |
Slaughter | ![]() |
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25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 8% increased Attack Speed with Axes +5 to Maximum Rage |
Righteous Fury | ![]() |
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10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds 40% increased Melee Damage with Hits at Close Range |
Circle of Life | ![]() |
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Gain 10 Life per Enemy Hit with Attacks 12% of Damage taken Recouped as Life |
Galvanic Hammer | ![]() |
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10% increased Accuracy Rating with Maces or Sceptres 30% increased Elemental Damage with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistances |
Excess Sustenance | ![]() |
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15% chance to gain 200 Life on Hit with Attacks |
Surge of Vigour | ![]() |
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Every 4 seconds, Regenerate 15% of Life over one second |
Brink of Death | ![]() |
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Regenerate 4% of Life per second while on Low Life |
Precision | ![]() |
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10% increased Global Accuracy Rating 6% increased Attack and Cast Speed +20 to Dexterity |
Toxic Strikes | ![]() |
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+15% to Damage over Time Multiplier for Poison 15% chance to Poison on Hit |
Pain Forger | ![]() |
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60% increased Critical Strike Chance with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres 10% chance to gain a Power Charge when you Stun with Melee Damage |
Sacrifice | ![]() |
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Minions have 20% increased maximum Life Regenerate 1% of Life per second Minions Regenerate 1% of Life per second |
Entropy | ![]() |
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23% increased Damage over Time 10% increased Skill Effect Duration |
Grave Intentions | ![]() |
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Minions have +27% to Chaos Resistance Minions gain 20% of Maximum Life as Extra Maximum Energy Shield |
Blast Waves | ![]() |
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Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently Skills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently |
Deadly Draw | ![]() |
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30% increased Damage Over Time with Bow Skills Damaging Ailments deal damage 10% faster |
Bladedancer | ![]() |
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Sword Attacks deal 30% increased Damage with Hits and Ailments +3 to Melee Strike Range with Swords |
Intuition | ![]() |
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+8% chance to Suppress Spell Damage 15% increased Evasion Rating 5% increased maximum Life |
Burning Brutality | ![]() |
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+12% to Fire Damage over Time Multiplier with Attack Skills 6% increased Attack Speed |
Warrior Training | ![]() |
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+2 to Melee Strike Range Melee Skills have 12% increased Area of Effect |
Primal Manifestation | ![]() |
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30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration |
Spinecruncher | ![]() |
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30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 60% increased Stun Duration against Enemies that are on Full Life |
Smashing Strikes | ![]() |
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Staff Attacks deal 30% increased Damage with Hits and Ailments 30% increased Critical Strike Chance with Staves 10% chance to gain an Endurance Charge on Melee Critical Strike |
Utmost Swiftness | ![]() |
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+40 to Dexterity 8% increased Dexterity |
Farsight | ![]() |
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24% increased Damage with Bows 6% increased Attack Speed with Bows 16% increased Accuracy Rating with Bows 24% increased Damage Over Time with Bow Skills |
Whirling Barrier | ![]() |
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+6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff |
Unstable Munitions | ![]() |
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30% increased Trap Damage 12% increased Area of Effect 50% increased Trap Trigger Area of Effect |
Powerful Bond | ![]() |
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20% increased Buff Effect of your Links for which 50% of Link Duration has Expired Curses are inflicted on you instead of Linked targets |
From the Shadows | ![]() |
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12% increased Attack Speed with Daggers 40% increased Elusive Effect |
Hatchet Master | ![]() |
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Axe Attacks deal 24% increased Damage with Hits and Ailments 10% increased Attack Speed with Axes 20% chance to gain Onslaught for 4 seconds on Kill |
Clever Construction | ![]() |
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10% Chance for Traps to Trigger an additional time |
Utmost Might | ![]() |
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+40 to Strength 8% increased Strength |
Wandslinger | ![]() |
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30% increased Damage while wielding a Wand 10% increased Attack Speed with Wands |
Courage | ![]() |
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30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven’t been Hit Recently +15% chance to Suppress Spell Damage if you’ve Hit an Enemy Recently |
Winter’s Embrace | ![]() |
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60% increased Freeze Duration on Enemies 30% increased Damage if you’ve Shattered an Enemy Recently |
Relentless Pursuit | ![]() |
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10% increased Attack Speed if you’ve cast a Mark Spell Recently 10% increased Movement Speed if you’ve cast a Mark Spell Recently |
Flash Freeze | ![]() |
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25% increased Cold Damage 15% chance to Freeze 30% increased Effect of Cold Ailments |
Flaying | ![]() |
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Dagger Attacks deal 24% increased Damage with Hits and Ailments 12% increased Attack Speed with Daggers 18% increased Accuracy Rating with Daggers |
Fearsome Force | ![]() |
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Minions have 60% increased Critical Strike Chance Minions have +20% to Critical Strike Multiplier |
Glacial Cage | ![]() |
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Enemies permanently take 1% increased Damage for each second they’ve ever been Chilled by you, up to a maximum of 10% |
Harpooner | ![]() |
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20% chance to Impale Enemies on Hit with Two Handed Weapons 30% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies 50% increased Impale Duration |
Redemption | ![]() |
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Minions deal 20% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed |
Utmost Intellect | ![]() |
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+40 to Intelligence 8% increased Intelligence |
Enigmatic Defence | ![]() |
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+6% Chance to Block Spell Damage while wielding a Staff 20% increased Spell Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff |
Butchery | ![]() |
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25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons +20 to Strength |
Holy Dominion | ![]() |
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+12% to all Elemental Resistances 24% increased Elemental Damage 10% chance to Freeze, Shock and Ignite |
Static Blows | ![]() |
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30% increased Damage if you have Shocked an Enemy Recently 50% increased Duration of Lightning Ailments 30% increased Effect of Lightning Ailments |
Unfaltering | ![]() |
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50% increased Stun Threshold 10% of Damage taken from Stunning Hits is Recovered as Life |
Light Eater | ![]() |
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0.8% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Energy Shield Recovery per second from Leech 24% increased Damage while on Full Energy Shield |
Bannerman | ![]() |
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15% increased Effect of Non-Curse Auras from your Skills on Enemies Placed Banners also grant 30% increased Attack Damage to you and Allies |
Shaper | ![]() |
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40% increased Mana Regeneration Rate Regenerate 1% of Life per second |
Annihilation | ![]() |
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50% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage |
Ash, Frost and Storm | ![]() |
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30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Effect of Non-Damaging Ailments |
Testudo | ![]() |
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+6% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery Recover 30 Life when you Block |
Lightning Walker | ![]() |
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25% increased Lightning Damage 5% increased Cast Speed with Lightning Skills +15% to Lightning Resistance |
Nimbleness | ![]() |
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8% increased Cast Speed +15% to Critical Strike Multiplier for Spell Damage |
Aspect of the Lynx | ![]() |
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20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance for Attacks |
Exceptional Performance | ![]() |
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25% increased Skill Effect Duration |
Cleaving | ![]() |
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30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks |
Arcane Focus | ![]() |
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20% increased maximum Energy Shield 10% faster start of Energy Shield Recharge +10 to Intelligence |
Combat Stamina | ![]() |
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20% increased Armour 5% increased maximum Life Regenerate 1% of Life per second |
Will of Blades | ![]() |
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40% increased Critical Strike Chance 20% increased Physical Damage |
Divine Fury | ![]() |
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Gain 5% of Physical Damage as Extra Fire Damage Damage Penetrates 5% Fire Resistance |
Heartseeker | ![]() |
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+30% to Critical Strike Multiplier |
Arcane Guarding | ![]() |
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+8% Chance to Block Spell Damage while holding a Shield 60% increased Energy Shield from Equipped Shield |
Rampart | ![]() |
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30% increased Armour and Evasion Rating while Fortified Fortifying Hits against Unique Enemies grant 100% increased Fortification |
Divine Judgement | ![]() |
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50% increased Elemental Damage |
Trickery | ![]() |
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20% increased Damage 20% increased Critical Strike Chance +10 to Dexterity and Intelligence |
Defiance | ![]() |
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+3% Chance to Block Attack Damage while holding a Shield Attack Skills deal 24% increased Damage while holding a Shield 60% increased Defences from Equipped Shield |
Harrier | ![]() |
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8% increased Attack Speed 6% increased Cast Speed 5% increased Movement Speed |
Twin Terrors | ![]() |
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100% increased Attack Critical Strike Chance while Dual Wielding |
Enigmatic Reach | ![]() |
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10% increased Attack Speed with Staves 10% increased Cast Speed while wielding a Staff 3% increased Area of Effect per Power Charge |
Primal Spirit | ![]() |
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20% increased maximum Mana Gain 4 Mana per Enemy Hit with Attacks if you’ve used a Mana Flask in the past 10 seconds +20 to Strength and Intelligence |
Dance of Blades | ![]() |
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You have Onslaught if you’ve changed Stance Recently |
Assured Strike | ![]() |
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24% increased Melee Damage +4 to Melee Strike Range while at least 5 Enemies are Nearby |
Ambidexterity | ![]() |
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60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding |
Warrior’s Blood | ![]() |
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Regenerate 1.8% of Life per second 20% increased Stun Threshold +20 to Strength |
Mark the Prey | ![]() |
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Marked Enemy has 10% reduced Accuracy Rating Marked Enemy takes 10% increased Damage |
Safeguard | ![]() |
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+8% to all Elemental Resistances Recover 50 Energy Shield when you Block Spell Damage +6% chance to Block Spell Damage while holding a Staff or Shield |
Infused Flesh | ![]() |
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18% of Damage taken Recouped as Life |
Light of Divinity | ![]() |
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20% increased Spell Damage 30% increased Critical Strike Chance for Spells 10% increased Light Radius +10 to Strength and Intelligence |
Conjured Barrier | ![]() |
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30% chance to Ignore Stuns while Casting 50% increased Stun and Block Recovery 30% increased Mana Regeneration Rate while stationary |
Acuity | ![]() |
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6% increased Attack Speed +100 to Accuracy Rating 20% increased Global Accuracy Rating |
Finesse | ![]() |
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8% increased Attack Speed 15% increased Global Accuracy Rating +20 to Dexterity |
Mental Rapidity | ![]() |
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10% increased Cast Speed 30% increased Mana Regeneration Rate |
Forethought | ![]() |
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20% increased maximum Mana 15% increased Mana Regeneration Rate 10% increased Mana Cost of Skills |
Revelry | ![]() |
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+25 to maximum Mana 15% increased maximum Mana 10% increased Effect of Non-Curse Auras from your Skills on Enemies |
Aggressive Bastion | ![]() |
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+5% Chance to Block Attack Damage while holding a Shield 30% increased Physical Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 10% chance to gain an Endurance Charge on Kill while holding a Shield |
Sanctity | ![]() |
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20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second +10 to Strength and Intelligence |
Essence Sap | ![]() |
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0.5% of Attack Damage Leeched as Mana 50% increased Maximum total Mana Recovery per second from Leech 100% increased total Recovery per second from Mana Leech |
Undertaker | ![]() |
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30% increased Damage if you have Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you’ve Consumed a corpse Recently |
Adamant | ![]() |
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25% increased Armour Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration |
Brand Equity | ![]() |
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You can Cast 2 additional Brands Brand Skills have 20% increased Duration Brand Recall has 20% increased Cooldown Recovery Rate |
Coldhearted Calculation | ![]() |
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12% increased Damage 20% increased Mana Regeneration Rate +20 to Intelligence |
Arcanist’s Dominion | ![]() |
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20% increased Spell Damage 5% increased Cast Speed +20 to Intelligence |
Eagle Eye | ![]() |
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+150 to Accuracy Rating 20% increased Global Accuracy Rating 20% increased Critical Strike Chance |
Storm Weaver | ![]() |
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25% increased Cold Damage 25% increased Lightning Damage Enemies Shocked or Frozen by you take 5% increased Elemental Damage |
Berserking | ![]() |
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6% increased Attack Speed +10 to Maximum Rage |
Potency of Will | ![]() |
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25% increased Skill Effect Duration |
Coordination | ![]() |
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10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence |
Graceful Assault | ![]() |
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30% increased Effect of Onslaught on you 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Armour and Evasion Rating during Onslaught |
Brinkmanship | ![]() |
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Melee Skills have 20% increased Area of Effect |
Fleetfoot | ![]() |
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30% increased Evasion Rating 5% increased Movement Speed 30% increased Cooldown Recovery Rate of Movement Skills |
One With Nature | ![]() |
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+8% to all Elemental Resistances 24% increased Critical Strike Chance for Attacks 24% increased Elemental Damage with Attack Skills |
Blast Radius | ![]() |
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10% increased Area of Effect 20% increased Area Damage |
Destroyer | ![]() |
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25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons 25% increased Stun Duration with Two Handed Melee Weapons on Enemies |
Divine Wrath | ![]() |
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Gain 5% of Physical Damage as Extra Lightning Damage Damage Penetrates 5% Lightning Resistance |
True Strike | ![]() |
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+15% to Critical Strike Multiplier 45% increased Critical Strike Chance |
Wrecking Ball | ![]() |
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Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 40% increased Stun Duration with Two Handed Melee Weapons on Enemies |
Titanic Impacts | ![]() |
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+45% to Critical Strike Multiplier with Two Handed Melee Weapons |
Diamond Skin | ![]() |
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+15% to all Elemental Resistances |
Versatility | ![]() |
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15% increased Global Accuracy Rating 5% increased Movement Speed +20 to Dexterity and Intelligence |
Juggernaut | ![]() |
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24% increased Armour 8% increased maximum Life |
Dervish | ![]() |
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+3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding |
Strong Arm | ![]() |
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25% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with One Handed Melee Weapons +20 to Strength |
Sleight of Hand | ![]() |
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Attacks with One Handed Weapons deal 30% increased Damage with Ailments 8% increased Attack Speed with One Handed Weapons 20% increased Damage with One Handed Weapons |
Field Medicine | ![]() |
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30% increased Life Recovery from Flasks Life Flasks gain a Charge when you hit an Enemy, no more than once each second |
Admonisher | ![]() |
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50% increased Warcry Speed 15% increased Damage for each time you’ve Warcried Recently |
Split Shot | ![]() |
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Projectiles have 50% chance for an additional Projectile when Forking |
Surveillance | ![]() |
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30% increased Totem Damage Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it |
Amplify | ![]() |
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10% increased Area of Effect 20% increased Area Damage |
Dazzling Strikes | ![]() |
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50% increased Critical Strike Chance against Blinded Enemies 20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect |
Seasoned Swordplay | ![]() |
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50% increased Mana Reservation Efficiency of Stance Skills |
Explosive Impact | ![]() |
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30% increased Fire Damage 12% increased Area of Effect |
Vengeant Cascade | ![]() |
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Returning Projectiles have 150% increased Speed |
Fire Walker | ![]() |
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25% increased Fire Damage 5% increased Cast Speed with Fire Skills +15% to Fire Resistance |
Blade Barrier | ![]() |
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+5% Chance to Block Attack Damage while Dual Wielding 50% increased Block Recovery Attack Skills deal 25% increased Damage while Dual Wielding |
Mysticism | ![]() |
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20% increased Spell Damage while Dual Wielding 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you’ve used a Movement Skill Recently |
Melding | ![]() |
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7% increased maximum Life Gain 3% of Maximum Life as Extra Maximum Energy Shield |
Deep Breaths | ![]() |
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30% increased Warcry Cooldown Recovery Rate 20% increased total Power counted by Warcries Warcry Skills have 30% increased Area of Effect |
Throatseeker | ![]() |
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+30% to Critical Strike Multiplier |
Frost Walker | ![]() |
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25% increased Cold Damage 5% increased Cast Speed with Cold Skills +15% to Cold Resistance |
Heart of Darkness | ![]() |
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27% increased Chaos Damage Damage Penetrates 7% Chaos Resistance |
Dark Arts | ![]() |
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+5% Chance to Block Spell Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding |
Ballistics | ![]() |
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20% increased Projectile Speed 20% increased Projectile Damage +20 to Dexterity |
Serpentine Spellslinger | ![]() |
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Enemies Poisoned by you have -5% to Chaos Resistance Spell Skills have +12% to Damage over Time Multiplier for Poison |
Essence Extraction | ![]() |
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25% increased Flask Charges gained 15% increased Mana Recovery Rate during Effect of any Mana Flask |
Retribution | ![]() |
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15% increased Damage Minions deal 15% increased Damage 5% increased Attack and Cast Speed +10 to Strength and Intelligence |
Acrimony | ![]() |
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+15% to Damage over Time Multiplier |
Soul Thief | ![]() |
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15% increased Evasion Rating 10% increased maximum Energy Shield Recover 2% of Energy Shield on Kill |
Last Rites | ![]() |
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Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge Energy Shield |
Command of Steel | ![]() |
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+5% Chance to Block Attack Damage while holding a Shield 30% increased Attack Damage while holding a Shield |
Magmatic Strikes | ![]() |
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Every 10 seconds, gain 30% of Physical Damage as Extra Fire Damage for 4 seconds |
Hired Killer | ![]() |
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7% increased maximum Life Recover 2% of Life on Kill |
Retaliation | ![]() |
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Attack Skills deal 20% increased Damage while holding a Shield 8% increased Attack Speed while holding a Shield 60% increased Defences from Equipped Shield |
Righteous Army | ![]() |
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Regenerate 1% of Life per second Minions deal 20% increased Damage Minions Regenerate 1% of Life per second |
Longshot | ![]() |
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30% increased Projectile Speed Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets |
Ribcage Crusher | ![]() |
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Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently |
Dire Torment | ![]() |
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+25% to Damage over Time Multiplier for Ailments from Critical Strikes 40% increased Critical Strike Chance |
Gravepact | ![]() |
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30% increased Minion Accuracy Rating Minions have 6% chance to deal Double Damage |
Adjacent Animosity | ![]() |
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10% reduced Projectile Speed Projectiles deal 40% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther |
Expert Hunter | ![]() |
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20% increased Effect of your Marks |
Arcing Blows | ![]() |
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Damage with Weapons Penetrates 8% Lightning Resistance 30% increased Lightning Damage with Attack Skills |
Disciple of the Unyielding | ![]() |
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+1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge |
Disintegration | ![]() |
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60% increased Critical Strike Chance with Wands +30% to Critical Strike Multiplier with Wands +20 to Intelligence |
Blade Master | ![]() |
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20% increased Physical Damage with Swords Sword Attacks deal 20% increased Damage with Ailments 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords |
Fangs of Frost | ![]() |
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Damage with Weapons Penetrates 8% Cold Resistance 30% increased Cold Damage with Attack Skills |
Counterweight | ![]() |
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60% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff |
Destructive Apparatus | ![]() |
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60% increased Mine Duration 12% increased Mine Throwing Speed |
Hunter’s Gambit | ![]() |
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+10% to Chaos Damage over Time Multiplier 10% increased Skill Effect Duration 25% increased Damage Over Time with Bow Skills |
Life Raker | ![]() |
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12% increased Attack Speed with Claws 12% increased Accuracy Rating with Claws Gain 6 Life per Enemy Hit with Attacks |
Arcane Will | ![]() |
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30% increased maximum Mana Regenerate 5 Mana per second +10 to Intelligence |
Backstabbing | ![]() |
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30% increased Critical Strike Chance with Daggers +30% to Critical Strike Multiplier with Daggers 100% increased Critical Strike Chance against Enemies on Full Life |
Tempest Blast | ![]() |
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Gain 20% of Wand Physical Damage as Extra Lightning Damage |
Winter Spirit | ![]() |
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Gain 10% of Physical Damage as Extra Cold Damage |
High Explosives | ![]() |
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60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy |
Holy Fire | ![]() |
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+12% to Fire Damage over Time Multiplier +24% to Fire Resistance |
Force Shaper | ![]() |
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Gain 10% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed |
Shaman’s Dominion | ![]() |
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60% increased Critical Strike Chance with Totem Skills +20% to Critical Strike Multiplier with Totem Skills |
Perfectionist | ![]() |
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5% increased Movement Speed 30% chance to Avoid being Stunned 50% increased Stun and Block Recovery |
Marked for Death | ![]() |
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Culling Strike against Marked Enemy |
Blade of Cunning | ![]() |
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15% increased Accuracy Rating with Swords 45% increased Critical Strike Chance with Swords +15% to Critical Strike Multiplier with Swords |
Deflection | ![]() |
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+5% Chance to Block Attack Damage while holding a Shield 25% chance to gain an Endurance Charge when you Block |
Searing Heat | ![]() |
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Ignites you inflict deal Damage 15% faster |
Devastating Devices | ![]() |
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50% increased Critical Strike Chance with Mines +25% to Critical Strike Multiplier with Mines 10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy |
Vanquisher | ![]() |
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Crush Enemies for 4 seconds when you Hit them while they are on Full Life 40% increased Physical Damage |
Forces of Nature | ![]() |
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Attack Damage Penetrates 10% of Enemy Elemental Resistances |
Tolerance | ![]() |
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+19% to Chaos Resistance 30% chance to Avoid being Poisoned 30% chance to Avoid Bleeding |
Corruption | ![]() |
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20% increased Effect of Withered |
Skull Cracking | ![]() |
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36% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 36% increased Damage with Ailments 12% reduced Enemy Stun Threshold with Maces or Sceptres |
Adder’s Touch | ![]() |
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+25% to Damage over Time Multiplier for Poison from Critical Strikes Critical Strikes with Daggers Poison the Enemy |
Concussive Force | ![]() |
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Hits Stun as though dealing 50% more Melee Fire Damage Ignites from Stunning Melee Hits deal 20% more Damage |
Fatal Toxins | ![]() |
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+10% to Damage over Time Multiplier for Poison +10% to Chaos Resistance 30% increased Damage with Poison |
Gladiator’s Perseverance | ![]() |
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10% increased Attack Speed when on Full Life 1% of Physical Attack Damage Leeched as Life 40% increased Attack Damage while Leeching |
Lethality | ![]() |
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Projectile Attack Skills have 50% increased Critical Strike Chance Projectile Attack Skills have +30% to Critical Strike Multiplier |
Feller of Foes | ![]() |
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Axe Attacks deal 30% increased Damage with Hits and Ailments +40% to Critical Strike Multiplier with Axes +200 to Accuracy Rating with Axes |
Taste for Blood | ![]() |
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0.6% of Attack Damage Leeched as Life 20% increased Maximum total Life Recovery per second from Leech |
Blacksmith’s Clout | ![]() |
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35% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 35% increased Damage with Ailments +35% to Critical Strike Multiplier with Maces or Sceptres |
King of the Hill | ![]() |
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100% increased Critical Strike Chance with Bows |
Bloodletting | ![]() |
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+15% to Damage over Time Multiplier for Bleeding 40% increased Attack Damage against Bleeding Enemies |
Master Sapper | ![]() |
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30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy |
Swagger | ![]() |
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+5% Chance to Block Attack Damage while Dual Wielding 25% chance to gain a Frenzy Charge when you Block |
Malicious Intent | ![]() |
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+2 to Level of all Curse Skill Gems |
Careful Conservationist | ![]() |
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10% reduced Flask Charges used Flasks applied to you have 5% increased Effect 20% increased Flask Charges gained if you’ve dealt a Critical Strike Recently |
Serpent Stance | ![]() |
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40% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff +5% Chance to Block Attack Damage if you’ve dealt a Critical Strike Recently |
Asylum | ![]() |
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+18% to Chaos Resistance 18% reduced Effect of Curses on you |
Primeval Force | ![]() |
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25% increased Elemental Damage during any Flask Effect 25% increased Elemental Damage with Attack Skills |
Death Attunement | ![]() |
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+1 to Maximum number of Spectres +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
Master Fletcher | ![]() |
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Bow Attacks fire an additional Arrow |
Claws of the Hawk | ![]() |
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60% increased Critical Strike Chance with Claws +20% to Critical Strike Multiplier with Claws |
Explosive Elements | ![]() |
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Mine Damage Penetrates 10% Elemental Resistances |
Merciless Skewering | ![]() |
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Impale Damage dealt to Enemies Impaled by you Overwhelms 15% Physical Damage Reduction 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect |
Lord of the Dead | ![]() |
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Minions have 15% increased maximum Life Minions deal 20% increased Damage +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
Blunt Trauma | ![]() |
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40% increased Critical Strike Chance with Staves +20% to Critical Strike Multiplier with Staves Knocks Back Enemies if you get a Critical Strike with a Staff |
Runesmith | ![]() |
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12% increased Cast Speed with Brand Skills Enemies take 5% increased Damage for each of your Brands Attached to them |
Defiled Forces | ![]() |
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Refresh Duration of Ignite, Chill and Shock on Enemies you Curse Remove Elemental Ailments when you Cast a Curse Spell |
Disciple of the Forbidden | ![]() |
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+1 to Minimum Power Charges 8% chance to gain a Power Charge on Kill 8% increased Damage per Power Charge |
Avatar of the Hunt | ![]() |
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30% increased Damage with Bows +200 to Evasion Rating 6% increased Movement Speed 30% increased Damage Over Time with Bow Skills |
Prism Weave | ![]() |
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6% increased Attack Speed with Wands 24% increased Elemental Damage with Wands Damage with Weapons Penetrates 5% Elemental Resistances |
Indomitable Army | ![]() |
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Minions have 15% additional Physical Damage Reduction Minions have +15% to all Elemental Resistances Moving while Bleeding doesn’t cause Minions to take extra Damage |
Fatal Blade | ![]() |
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50% increased Critical Strike Chance with Swords +25% to Critical Strike Multiplier with Swords |
Lava Lash | ![]() |
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Damage with Weapons Penetrates 8% Fire Resistance 30% increased Fire Damage with Attack Skills |
Atrophy | ![]() |
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27% increased Chaos Damage 12% increased Skill Effect Duration |
Resourcefulness | ![]() |
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+8% chance to Suppress Spell Damage 10% increased maximum Energy Shield 5% increased maximum Life |
Spiritual Command | ![]() |
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Minions have 8% increased Attack Speed Minions have 8% increased Cast Speed Increases and Reductions to Minion Attack Speed also affect you |
Swift Venoms | ![]() |
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+14% to Damage over Time Multiplier for Poison 10% increased Attack Speed |
Goliath | ![]() |
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50% chance to double Stun Duration |
One with the River | ![]() |
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30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistances |
Enduring Bond | ![]() |
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20% increased Skill Effect Duration Minions deal 30% increased Damage if you’ve used a Minion Skill Recently 20% increased Minion Duration |
Brutal Blade | ![]() |
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+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 24% increased Damage with Hits and Ailments 20% chance to gain a Frenzy Charge when you Block Attack Damage |
Claws of the Falcon | ![]() |
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15% increased Accuracy Rating with Claws +40% to Critical Strike Multiplier with Claws |
Window of Opportunity | ![]() |
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15% reduced Skill Effect Duration Debuffs on you expire 15% faster |
Growth and Decay | ![]() |
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+12% to Damage over Time Multiplier Regenerate 1% of Life per second |
Disciple of the Slaughter | ![]() |
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+1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill 8% increased Damage per Frenzy Charge |
Nightstalker | ![]() |
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+30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana |
Volatile Mines | ![]() |
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30% increased Mine Duration Can have up to 3 additional Remote Mines placed at a time Mines have 30% increased Detonation Speed |
Insightfulness | ![]() |
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10% increased maximum Energy Shield 16% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield |
Settling Ash | ![]() |
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Nearby Enemies are Covered in Ash if you haven’t moved in the past 2 seconds |
Snowforged | ![]() |
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25% increased Fire Damage 25% increased Cold Damage Enemies Ignited or Chilled by you have -5% to Elemental Resistances |
Steeped in the Profane | ![]() |
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15% reduced Effect of Curses on you 10% increased Effect of your Curses |
Cleansed Thoughts | ![]() |
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Chaos Resistance is doubled |
Influence | ![]() |
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14% increased effect of Non-Curse Auras from your Skills |
Presage | ![]() |
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Herald Skills have 25% increased Area of Effect 20% increased Mana Reservation Efficiency of Herald Skills |
Heart of Thunder | ![]() |
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30% increased Lightning Damage Damage Penetrates 6% Lightning Resistance |
Devotion | ![]() |
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10% increased maximum Life 25% increased Effect of Consecrated Ground you create |
Purity of Flesh | ![]() |
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8% increased maximum Energy Shield 10% increased maximum Life +8% to Chaos Resistance |
Doom Cast | ![]() |
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60% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage |
Quick Recovery | ![]() |
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7% increased maximum Life 20% increased Mana Regeneration Rate Regenerate 0.8% of Life per second |
Crystal Skin | ![]() |
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+1% to all maximum Elemental Resistances 20% chance to Avoid Elemental Ailments |
Bravery | ![]() |
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24% increased Evasion Rating and Armour 8% increased maximum Life |
Breath of Flames | ![]() |
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+10% to Fire Damage over Time Multiplier 30% increased Fire Damage |
Veteran Soldier | ![]() |
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+15% to Physical Damage over Time Multiplier +25 to maximum Life |
Fervour | ![]() |
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+1 to Maximum Frenzy Charges |
Persistence | ![]() |
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-10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level |
Profane Chemistry | ![]() |
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7% increased maximum Life 30% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 seconds |
Heart of Flame | ![]() |
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30% increased Fire Damage Damage Penetrates 6% Fire Resistance |
Written in Blood | ![]() |
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10% increased maximum Energy Shield 10% increased maximum Life +10 to Strength |
Trick Shot | ![]() |
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30% increased Chaining range |
Cruel Preparation | ![]() |
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10% increased maximum Life +5% to all Elemental Resistances |
Disemboweling | ![]() |
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50% increased Melee Critical Strike Chance +25% to Melee Critical Strike Multiplier |
Sanctum of Thought | ![]() |
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You take 30% reduced Extra Damage from Critical Strikes 18% increased Armour 12% increased maximum Energy Shield |
Multishot | ![]() |
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Attacks fire an additional Projectile |
Constitution | ![]() |
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+20 to maximum Life 10% increased maximum Life |
Arcane Potency | ![]() |
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30% increased Critical Strike Chance for Spells +30% to Critical Strike Multiplier for Spell Damage |
Breath of Lightning | ![]() |
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30% increased Lightning Damage 50% increased Effect of Lightning Ailments |
Vigour | ![]() |
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+1 to Maximum Endurance Charges |
Way of the Warrior | ![]() |
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16% increased Melee Damage 16% increased Armour +16 to maximum Life +30 to Strength |
Hematophagy | ![]() |
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10% increased Maximum total Life Recovery per second from Leech 100% increased total Recovery per second from Life Leech 40% increased Damage while Leeching |
Druidic Rite | ![]() |
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20% increased maximum Mana 20% increased Flask Effect Duration |
Heart and Soul | ![]() |
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8% increased maximum Life 12% increased maximum Mana |
Bloodless | ![]() |
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10% increased maximum Life Enemies Cannot Leech Life From you |
Born to Fight | ![]() |
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4% increased Attack Speed +20 to Strength 26% increased Physical Damage |
Heart of Oak | ![]() |
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8% increased maximum Life 20% chance to Avoid being Stunned Regenerate 2% of Life per Second if you’ve used a Life Flask in the past 10 seconds |
Champion of the Cause | ![]() |
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12% increased Area of Effect of Aura Skills 8% increased Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills |
Survivalist | ![]() |
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24% increased Evasion Rating +8% to all Elemental Resistances +1% to maximum Cold Resistance |
Overcharge | ![]() |
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+1 to Maximum Power Charges |
Overcharged | ![]() |
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8% chance to gain a Power, Frenzy or Endurance Charge on Kill |
Master of the Arena | ![]() |
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Regenerate 1% of Life per second 10% increased Melee Physical Damage +3 to Melee Strike Range +20 to Strength |
Mystic Talents | ![]() |
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16% increased Spell Damage +14 to maximum Energy Shield 25% increased Mana Regeneration Rate +30 to Intelligence |
Fingers of Frost | ![]() |
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Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed 30% chance to Freeze Enemies which are Chilled |
Hearty | ![]() |
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15% increased Life Regeneration rate Regenerate 1.8% of Life per second |
Herbalism | ![]() |
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10% increased maximum Life 30% increased Flask Recovery rate |
Natural Remedies | ![]() |
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20% increased Flask Effect Duration Flasks applied to you have 10% increased Effect Remove Maim and Hinder when you use a Flask |
Blood Siphon | ![]() |
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10% increased maximum Life Gain 10 Life per Enemy Killed +20 to Strength |
Crackling Speed | ![]() |
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24% increased Lightning Damage 8% increased Cast Speed |
Leadership | ![]() |
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30% increased Area of Effect of Aura Skills 6% increased effect of Non-Curse Auras from your Skills |
Arcane Expanse | ![]() |
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Spell Skills have 20% increased Area of Effect |
Endurance | ![]() |
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+1 to Maximum Endurance Charges |
Faith and Steel | ![]() |
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15% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances |
Measured Fury | ![]() |
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Warcries Exert 1 additional Attack |
Deadly Inclinations | ![]() |
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18% increased Evasion Rating +12 to maximum Life 16% increased Projectile Damage +30 to Dexterity |
Savage Wounds | ![]() |
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Bleeding you inflict deals Damage 15% faster |
Season of Ice | ![]() |
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+12% to Cold Damage over Time Multiplier 20% increased Effect of Chill |
Reflexes | ![]() |
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+10% chance to Suppress Spell Damage +100 to Evasion Rating 30% increased Evasion Rating |
Inexorable | ![]() |
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25% chance to gain an Endurance Charge when you are Hit 50% increased Armour while stationary |
Stamina | ![]() |
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+1 to Maximum Endurance Charges |
Arcane Capacitor | ![]() |
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15% increased maximum Mana 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy |
Tireless | ![]() |
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10% increased maximum Life 6% reduced Cost of Skills |
Arcane Sanctuary | ![]() |
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30% increased Spell Damage while holding a Shield 30% reduced Elemental Ailment Duration on you while holding a Shield |
Wasting | ![]() |
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+10% to Chaos Damage over Time Multiplier +17% to Chaos Resistance |
Savagery | ![]() |
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+1 to Maximum Frenzy Charges |
Mana Flows | ![]() |
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16% increased maximum Mana 30% increased Mana Regeneration Rate +20 to Intelligence |
Arcane Chemistry | ![]() |
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15% increased maximum Mana 30% increased Mana Recovery from Flasks Mana Flasks gain 1 Charge every 3 seconds |
Art of the Gladiator | ![]() |
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10% increased Attack Speed 10% increased Global Accuracy Rating Ignore all Movement Penalties from Armour +20 to Dexterity |
Instability | ![]() |
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+1 to Maximum Power Charges |
Dirty Techniques | ![]() |
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Damaging Ailments deal damage 15% faster |
Watchtowers | ![]() |
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24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 1% increased Movement Speed per Summoned Totem |
Foresight | ![]() |
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+20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate |
Breath of Rime | ![]() |
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30% increased Cold Damage 50% increased Duration of Cold Ailments |
Lust for Carnage | ![]() |
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12% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 60% increased total Recovery per second from Life Leech |
Frenetic | ![]() |
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+1 to Maximum Frenzy Charges |
Master of Blades | ![]() |
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Overwhelm 10% Physical Damage Reduction +30 to Strength 30% increased Physical Damage |
Piercing Shots | ![]() |
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Projectiles Pierce 2 additional Targets |
Thick Skin | ![]() |
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10% increased maximum Life 8% chance to Avoid Elemental Ailments |
Dismembering | ![]() |
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40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks |
Infused | ![]() |
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+1 to Maximum Power Charges |
Heart of Ice | ![]() |
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30% increased Cold Damage Damage Penetrates 6% Cold Resistance |
Inveterate | ![]() |
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Prevent +3% of Suppressed Spell Damage +15% chance to Suppress Spell Damage |
Blood Drinker | ![]() |
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10% increased maximum Life Recover 2% of Life on Kill |
Vitality Void | ![]() |
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0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech 60% increased total Recovery per second from Life Leech |
Natural Authority | ![]() |
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Enemies Taunted by your Warcries take 8% increased Damage 20% increased Warcry Buff Effect |
Ethereal Feast | ![]() |
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1% of Spell Damage Leeched as Energy Shield 40% increased Maximum total Energy Shield Recovery per second from Leech |
Ravenous Horde | ![]() |
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Minions have 30% increased Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill |
Essence Surge | ![]() |
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+30 to maximum Energy Shield 20% faster start of Energy Shield Recharge |
Golem Commander | ![]() |
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40% increased Effect of Buffs granted by your Golems +1 to maximum number of Summoned Golems |
Discipline and Training | ![]() |
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+30 to maximum Life 10% increased maximum Life |
Assassination | ![]() |
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+25% to Critical Strike Multiplier 25% increased Critical Strike Chance |
Heart of the Warrior | ![]() |
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+20 to maximum Life 10% increased maximum Life +10 to Strength |
Void Barrier | ![]() |
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18% increased Evasion Rating 12% increased maximum Energy Shield +10% chance to Suppress Spell Damage while on Full Energy Shield |
Skittering Runes | ![]() |
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50% increased Area of Effect of Hex Skills 20% increased Mana Reservation Efficiency of Curse Aura Skills 20% reduced Mana Cost of Curse Skills |
Barbarism | ![]() |
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8% increased maximum Life +1% to maximum Fire Resistance +8% to Fire Resistance |
Soul of Steel | ![]() |
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+150 to Armour 30% increased Armour +1% to all maximum Elemental Resistances |
Steadfast | ![]() |
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+3 to maximum Fortification Regenerate 0.1% of Life per second per Fortification |
Panopticon | ![]() |
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30% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 50% increased Effect of Buffs your Ancestor Totems grant while Active |
Anointed Flesh | ![]() |
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+1% to all maximum Elemental Resistances 20% reduced Elemental Ailment Duration on you 20% reduced Effect of Chill and Shock on you |
Unnatural Calm | ![]() |
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18% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate +1% to maximum Lightning Resistance |
Golem’s Blood | ![]() |
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10% increased maximum Life Regenerate 1.6% of Life per second |
Tranquility | ![]() |
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5% increased maximum Energy Shield Transfiguration of Soul |
Revenge of the Hunted | ![]() |
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18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life |
Aspect of Stone | ![]() |
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20% chance to Avoid Physical Damage from Hits |
Tenacity | ![]() |
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5% increased maximum Life Transfiguration of Body |
Sovereignty | ![]() |
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12% increased Mana Reservation Efficiency of Skills 10% increased effect of Non-Curse Auras from your Skills |
Tribal Fury | ![]() |
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Melee Strike Skills deal Splash Damage to surrounding targets |
Crusader | ![]() |
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8% increased maximum Mana Transfiguration of Mind |
Spiritual Aid | ![]() |
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Increases and Reductions to Minion Damage also affect you |
Charisma | ![]() |
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16% increased Mana Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills |
Prismatic Skin | ![]() |
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+2% to all maximum Elemental Resistances |
Whispers of Doom | ![]() |
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You can apply an additional Curse |