The following items can make Minions aggressive.
Item | Lvl. | Category | Stats |
---|---|---|---|
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73 | Helmet | Minions deal (15-20)% increased DamageGrants Level 20 Death Wish Skill +(45-65) to maximum Life (30-20)% reduced Mana Cost of Minion Skills Minions are Aggressive |
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1 | Jewel | (25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35-45)% increased Damage Golems have (18-22)% increased Maximum Life Summoned Golems are Aggressive Primordial |
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1 | Jewel | -1 to maximum number of Golems (25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (100-125)% increased Damage Golems have (18-22)% increased Maximum Life Primordial Summoned Golems are Aggressive |
Minions can have their default behavior changed by making them Aggressive or Defensive. Aggressive minions will focus on attacking any enemies within aggro range and will not move with the player. Defensive minions will focus on staying close the the player and only attack enemies near the player. If a minion is made both Aggressive and Defensive, it will cancel each other out (this can be useful if one wants the gain the Taunt chance from Meat Shield Support and use
Feeding Frenzy Support to still have the minions aggro from a normal range).