Act 1 is Path of Exile’s first storyline act, taking place on the shores of Wraeclast. In this act, the exile washes up and makes to a settlement before pushing on to discover what lies beyond. This includes Axiom Prison, where Brutus guards, and Siren’s Cove, where Merveil lures sailors to their deaths. Act 1 covers monster levels 1–13.
Act 1 Town: Lioneye’s Watch
Lioneye’s Watch is the town for Act 1 and is connected to The Twilight Strand and The Coast. Like all towns, it has a Stash/Guild Stash, Noticeboard, Event noticeboard and Waypoint.
NPCs: Nessa (jewelry, flask, and gem vendor), Tarkleigh (weapon and armour vendor), Bestel
Act 1 Map

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Act 1 Fast Leveling Guide
- Twilight Strand - Kill Hillock - Go to Town
- Town - Talk to NPCs - Go to Coast
- Coast - Tag WP - Go to Tidal Island
- Tidal Island - (Kill Hailrake for Quicksilver Flask Reward - TP to town and claim reward) - WP/Go to Coast
- Coast - Go to Mud Flats
- Mud Flats - Get Roseus Glyph, Ammonite Glyph and Haliotis Glyph from Rhoa Nests - Activate Strange Glyph Wall - Go to Submerged Passage
- Submerged Passage - Tag WP - Go to Flooded Depths
- The Flooded Depths - Kill Dweller of the Deep - TP to town
- Town - Talk to NPCs - WP to Submerged Passage
- Submerged Passage - Go to Ledge
- Ledge - Tag WP - Go to Climb
- The Climb - Kill Faun to unlock Navali - Go to Lower Prison
- Lower Prison - Once per league:Complete Trial - Go to Upper Prison
- Upper Prison - Go to Warden's Quarters
- Warden's Quarters - Follow Blood to Warden's Chambers
- Warden's Chambers - Kill Brutus - Go to Prisoner's Gate
- Prisoner's Gate - Tag WP - Go to Town
- Town - Talk to NPCs - WP to Prisoner's Gate
- Prisoner's Gate - Go to Ship Graveyard
- Ship Graveyard - Tag WP - Go to Ship Graveyard Cave
- Ship Graveyard Cave - Pick up Allflame - Exit Cave
- Ship Graveyard - Kill Fairgraves - TP to Town
- Town - Talk to NPCs - WP to Ship Graveyard
- Ship Graveyard - Go to Cavern of Wrath
- Cavern of Wrath - Tag WP - Go to Cavern of Anger
- Cavern of Anger - Go to Merveil's Lair
- Merveil's Lair - Kill Merveil and Merveil, the Twisted - Go to Act II
Act 1 Changes 3.15
- Rebalanced various monsters found throughout Act One to make them more dangerous. Note, the balance changes made to Act One Bosses and monsters also apply to their Endgame Map versions.
- Monster life has been increased by roughly 46% at level 1, tapering down to the same amount of life at level 84. Some bosses and monsters in Act 1, such as Hillock and Oozeback have had their life reduced to partially counteract this change.
- Monster pack size has been buffed in the later areas of Act One and slightly reduced in the Coast.
- A new monster type named 'Cell Crawlers' have been added to the Lower and Upper Prison.
- A new monster type named 'Ghouls' have been added to the Lower and Upper Prison.
- Tar Zombies have been added to The Ship Graveyard and The Ship Graveyard Cave.
- Kelp, Nimble, Coconut, Spider Crabs and Squids have been added to The Cavern of Wrath.
- Parasitic Squid have been added to The Cavern of Anger.
- Brutus has taken the time to renovate his arena.
- Various effects improvements have been made to monsters and bosses throughout Act One.
- Various audio improvements have been made to monsters and bosses throughout Act One.
PoE Waypoints Guides
Wraeclast is pretty big, and is full of places you'll want to visit and revisit. To help you get around, the land is dotted with 'Waypoints' which let you quickly travel to destinations you have previously visited. To use a waypoint, activate it and select where you would like to travel. You can only travel to waypoints you've activated previously, so it is always worth activating new waypoints when you come across them.

Selecting a quest icon on the World Panel will display a path to the next step of the quest
The World Panel
When you click on a waypoint, the panel that pops up is called the World Panel. It doesn't just show your waypoints, however; It also displays every area you have previously visited, as well as some connected areas you haven't been to yet. Your quests are listed below the map, and by selecting one you can highlight the path that you need to follow to complete it.
Because areas in Path of Exile have varying degrees of random generation, you may not always recognize the layout of an area, even if you've been there several times. The minimap or map overlay may also be different and will need to be revealed again. This may take some getting used to, but it means no two playthroughs are exactly the same.
Act 1 Progression Walkthrough
The Twilight Strand
1 |
| ↓ |
|
Lioneye's Watch
 |
|
| ↓ |
|
The Coast
2  |
→ |
The Tidal Island
3 |
| ↓ |
|
The Mud Flats
4 |
→ |
The Fetid Pool
5 |
| ↓ |
|
The Submerged Passage
5  |
→ |
The Flooded Depths
6 |
| ↓ |
|
The Ledge
6  |
|
| ↓ |
|
The Climb
7  |
|
| ↓ |
|
The Lower Prison
8  |
|
| ↓ |
|
The Upper Prison
9 |
|
| ↓ |
|
Prisoner's Gate
10  |
|
| ↓ |
|
The Ship Graveyard
11  |
→ |
The Ship Graveyard Cave
12 |
| ↓ |
|
The Cavern of Wrath
12  |
|
| ↓ |
|
The Cavern of Anger
13 |
|
Act 1 Waypoints Guide
| Waypoint |
Area |
Level |
| No |
The Twilight Strand |
1 |
| Waypoint |
The Coast |
2 |
| No |
The Tidal Island |
3 |
| No |
The Mud Flats |
4 |
| No |
The Fetid Pool |
5 |
| Waypoint |
The Submerged Passage |
5 |
| No |
The Flooded Depths |
6 |
| Waypoint |
The Ledge |
6 |
| Waypoint |
The Climb |
7 |
| Waypoint |
The Lower Prison |
8 |
| No |
The Upper Prison |
9 |
| Waypoint |
Prisoner's Gate |
10 |
| Waypoint |
The Ship Graveyard |
11 |
| Waypoint |
The Cavern of Wrath |
12 |
| No |
The Ship Graveyard Cave |
12 |
| No |
The Cavern of Anger |
13 |
| Town |
Lioneye's Watch |
13 |