Veritania, the Redeemer without being hit by any Tornadoes
Challenge: Defeat Conquerors in Style
Defeat each of the Conquerors of the Atlas in each of the specified ways:
Veritania, the Redeemer without being hit by any Tornadoes
Veritania, the Redeemer
Location: Redeemer's Eyrie
Veritania, the Redeemer is one of the Elderslayers / Conquerors of the Atlas. She serves as one of the end-game bosses of the Atlas. The boss fight itself has 10 different difficulty levels, based on the player's current Atlas Awakening level and the number of socketed watchstone on that region's watchstone altar. It is colloquially known as A0 Veritania through A9 Veritania.
Players must first spawn a Conqueror within the Atlas using the steps in the Atlas quick guide. Then talking to Kirac and Zana will open a portal to the Conqueror's citadel. Defeating the map boss will open a portal to the Conqueror's arena, where they must fight Veritania.
Veritania's arena is known as the Redeemer's Eyrie. Vaal charges will be carried over to the arena.
Tips
Veritania is notable for dealing a high amount of Cold damage, and is also the only Conqueror to deal this type of damage.
When Veritania begins casting a tornado, players must stay within the eye of the storm to survive
Touching the edges of the tornado storm will result in high amounts of Cold damage taken and can be deadly.
Staying close to Veritania and attacking her is the best strategy for this battle.
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Attacks
Name
Description
Cleave
75% of Physical Damage Converted to Cold Damage
Deals 343% of Damage
Ice Shard Projectile
Deals 1252 to 1878 Cold Damage
Ice Shard Projectile Barrage
Deals 1565 to 2348 Cold Damage
Death Whirl
75% of Physical Damage Converted to Cold Damage
Deals 343% of Damage
Deals 30% of Base Attack Damage
Tornadoes
Deals 1001 to 1501 Physical Damage
Base duration is 4 seconds
100% of Physical Damage Converted to Cold Damage
Bullet Dive
75% of Physical Damage Converted to Cold Damage
Deals 343% of Damage
Deals 140% of Base Attack Damage
Frozen Half Pipe
Deals 1051 to 1577 Cold Damage
200% increased Freeze Duration on enemies
Charge Wind Force
75% of Physical Damage Converted to Cold Damage
Deals 343% of Damage
Deals 200% of Base Attack Damage
Sparks
Launches unpredictable sparks that move randomly until they hit an enemy or expire.