| Name | Icon | How to Get | Category | Class | Bonus | Dungeon |
|---|---|---|---|---|---|---|
| Aspect of Perpetual Stomping | ![]() |
|
Mobility | Barbarian | Damaging an enemy with Kick or Ground Stomp resets Leap’s Cooldown.
Allowed Item Types: Boots, Amulet (Power increased by 50%). |
Charnel House, Dry Steppes |
| Brawler’s Aspect | ![]() |
|
Offensive | Barbarian | Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [X] damage to surronding enemies.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Haunted Refuge, Hawezar |