Key Passives are the final unlock in the Skill Tree and provide powerful effects that can greatly enhance your build.
| Name | Cluster | Type | Description |
|---|---|---|---|
| Perfect Storm | Key Passive | Passive |
Vulnerable enemies take 20% increased damage. |
| Nature’s Fury | Key Passive | Passive |
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| Earthen Might | Key Passive | Passive |
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| Lupine Ferocity | Key Passive | Passive |
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| Bestial Rampage | Key Passive | Passive |
|
| Ursine Strength | Key Passive | Passive |
Healthy characters have more than 80% of their Life. |
| Name | Cluster | Type | Description |
|---|---|---|---|
| Heart of the Wild | Core | Passive |
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| Wild Impulses | Core | Passive |
|
| Abundance | Core | Passive |
|
| Predatory Instinct | Core | Passive |
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| Digitigrade Gait | Core | Passive |
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| Iron Fur | Core | Passive |
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| Ancestral Fortitude | Defensive | Passive |
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| Vigilance | Defensive | Passive |
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| Nature's Reach | Companion | Passive |
|
| Clarity | Companion | Passive |
|
| Call of the Wild | Companion | Passive |
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| Elemental Exposure | Wrath | Passive |
Vulnerable enemies take 20% increased damage. |
| Charged Atmosphere | Wrath | Passive |
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| Electric Shock | Wrath | Passive |
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| Bad Omen | Wrath | Passive |
Vulnerable enemies take 20% increased damage. |
| Endless Tempest | Wrath | Passive |
|
| Crushing Earth | Wrath | Passive |
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| Safeguard | Wrath | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Stone Guard | Wrath | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Neurotoxin | Wrath | Passive |
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| Toxic Claws | Wrath | Passive |
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| Envenom | Wrath | Passive |
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| Mending | Wrath | Passive |
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| Provocation | Wrath | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
| Defiance | Ultimate | Passive |
|
| Natural Disaster | Ultimate | Passive |
Vulnerable enemies take 20% increased damage. |
| Resonance | Ultimate | Passive |
|
| Circle of Life | Ultimate | Passive |
|
| Quickshift | Ultimate | Passive |
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| Natural Fortitude | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Heightened Senses | Ultimate | Passive |
|
| Defensive Posture | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Thick Hide | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Unrestrained | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Nature's Resolve | Ultimate | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Perfect Storm | Key Passive | Passive |
Vulnerable enemies take 20% increased damage. |
| Nature's Fury | Key Passive | Passive |
|
| Earthen Might | Key Passive | Passive |
|
| Lupine Ferocity | Key Passive | Passive |
|
| Bestial Rampage | Key Passive | Passive |
|
| Ursine Strength | Key Passive | Passive |
Healthy characters have more than 80% of their Life. |
| Items | |
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| Skills | |
| Guides |