Diablo 4 Damage Reduction

List of D4 Damage Reduction

NameDescription
PvP Damage Reduction
  • Inherent damage reduction granted against other Players in PvP.
  • Stacks with all other sources of Damage Reduction.
Damage Reduction from Bleeding Enemies
  • Reduces incoming damage taken from enemies that are Bleeding.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Burning Enemies
  • Reduces incoming damage taken from enemies that are Burning.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Close Enemies
  • Reduces incoming damage taken from enemies in melee range.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Distant Enemies
  • Reduces incoming damage taken from enemies far away from you.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Enemies Affected by Damage Over Time
  • Reduces incoming damage taken from enemies that are affected by any Damage Over Time effect. This includes Bleeding, Burning, Poisoning, and Shadow Damage Over Time.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Elites
  • Reduces incoming damage taken from Champions, Elites, Bosses and Players.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Poisoned Enemies
  • Reduces incoming damage taken from enemies that are Poisoned.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Enemies Affected by Shadow Damage Over Time
  • Reduces incoming damage taken from enemies that are affected by Shadow damage over time.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Enemies Affected by Traps
  • Reduces incoming damage taken from enemies that are affected by a Rogue’s Trap Skills.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction from Vulnerable Enemies
  • Reduces incoming damage taken from Vulnerable enemies.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction while Fortified
  • Reduces incoming damage taken while your Fortify is greater than or equal to your current Life.
  • Stacks with the damage reduction inherently received from being Fortified.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction while Injured
  • Reduces incoming damage taken while you are below 35% Life.
  • As this stat increases, additional bonuses become less effective.
Damage Reduction with an Active Barrier
  • Reduces incoming damage taken while you have an active Barrier.
  • As this stat increases, additional bonuses become less effective.

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Damage Reduction affixes

  • x% Damage Reduction
  • x% Close Damage Reduction
  • x% Distant Damage Reduction
  • x% Elite Damage Reduction
  • +x% Block Chance
  • x% Blocked Damage Reduction
  • x% Damage Reduction while Evading
  • x% Damage Reduction while Fortified
  • x% Damage Reduction while Healthy
  • x% Damage Reduction while Injured
  • x% Damage Reduction while Standing Still
  • x% Damage Reduction while Control Impaired
  • x% Damage Reduction from Close Enemies
  • x% Damage Reduction from Distant Enemies
  • x% Damage Reduction from Elite Enemies
  • x% Damage Reduction from Vulnerable Enemies
  • x% Damage Reduction from [Crowd Controlled type] Enemies
  • x% Damage Reduction from Enemies that are [Enemy type]
  • x% Damage Reduction from Enemies Affected by [Skill]
  • x% Damage Reduction for x Seconds after Killing an Elite Enemy
  • x% Damage Reduction while You Have a Barrier
  • x% Damage Absorption from Ice Armor
  • x% Damage Taken Over Time Reduction
  • x% [Damage type] Damage Taken Over Time Reduction
  • x% Reduced Damage from Elites, Bosses, and Players
  • x% Chance to Ignore Damage Taken
  • Damage Immunity

Damage Reduction Skills

NameDescriptionTagsPower NameRewards
Aggressive Resistance

Gain {3/6/9/12/15/18/21/24/27/30}% Damage Reduction while Berserking.


skill_rankup_desc: Damage Reduction {3/6/9/12/15/18/21/24/27/30}%

Tags: Berserking, Damage Reduction

Barbarian Talent 01
  • e type: 2
  • max talent ranks: 3
  • power id: 1003188
  • power mod hash: 0
  • reward name: Barbarian Talent 01
Defensive Stance

Increase the Damage Reduction gained while you are Fortified by an additional {2/4/6/8/10/12/14/16/18/20}%.


skill_rankup_desc: Damage Reduciton {2/4/6/8/10/12/14/16/18/20}%

Tags: Fortify, Damage Reduction

Barbarian Talent 04
  • e type: 2
  • max talent ranks: 3
  • power id: 1003209
  • power mod hash: 0
  • reward name: Barbarian Talent 04
Tactical Challenging Shout

While Challenging Shout is active, you gain 3 Fury each time you take damage.

Tags: Defensive, Shout, Crowd Control, Damage Reduction, Cooldown

Barbarian ChallengingShout
  • e type: 1
  • max talent ranks: 3
  • power id: 375484
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Barb Mod ChallengingShout UpgradeA
Strategic Challenging Shout

While Challenging Shout is active, gain Thorns equal to 30% of your Maximum Life.

Tags: Defensive, Shout, Crowd Control, Damage Reduction, Cooldown

Barbarian ChallengingShout
  • e type: 1
  • max talent ranks: 3
  • power id: 375484
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Barb Mod ChallengingShout UpgradeB
Guttural Yell

Your Shout Skills cause enemies to deal {4/8/12/16/20/24/28/32/36/40}% less damage for 5 seconds.


skill_rankup_desc: Damage Reduction {4/8/12/16/20/24/28/32/36/40}%

Tags: Damage Reduction, Shout

Barbarian Talent Warlord T3 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 216222
  • power mod hash: 0
  • reward name: Barbarian Talent Warlord T3 N1
Martial Vigor

Damage Reduction against Elites is increased by {3/6/9/12/15/18/21/24/27/30}%.


skill_rankup_desc: Damage Reduction {3/6/9/12/15/18/21/24/27/30}%

Tags: Damage Reduction, Elite Monsters

Barbarian Talent Warlord T1 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 214020
  • power mod hash: 0
  • reward name: Barbarian Talent Warlord T1 N1
Pit Fighter

You deal x{3/6/9/12/15/18/21/24/27/30}% increased damage to Close enemies and gain {2/4/6/8/10/12/14/16/18/20}% Distant Damage Reduction.


skill_rankup_desc: Damage Bonus x{3/6/9/12/15/18/21/24/27/30}%
Damage Reduction {2/4/6/8/10/12/14/16/18/20}%

Tags: Damage Reduction, Damage

Barbarian Talent Warlord T4 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 216535
  • power mod hash: 0
  • reward name: Barbarian Talent Warlord T4 N1
Challenging Shout

Cooldown: 25 seconds
Taunt Nearby enemies and gain {40/42/44/46/48/50/52/54/56/58}% Damage Reduction for 6 seconds.


skill_rankup_desc: Damage Reduction {40/42/44/46/48/50/52/54/56/58}%

Tags: Defensive, Shout, Crowd Control, Damage Reduction, Cooldown

Barbarian ChallengingShout
  • e type: 0
  • max talent ranks: 5
  • power id: 375484
  • power mod hash: 0
  • reward name: Barb Unlock ChallengingShout
Enhanced Challenging Shout

While Challenging Shout is active, gain x20% bonus Maximum Life.

Tags: Defensive, Shout, Crowd Control, Damage Reduction, Cooldown

Barbarian ChallengingShout
  • e type: 1
  • max talent ranks: 3
  • power id: 375484
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Barb Mod ChallengingShout SkillRank
Iron Fur

You gain {3/6/9/12/15/18/21/24/27/30}% Damage Reduction while in Werebear form.

This bonus persists for 3 seconds after leaving Werebear form.


skill_rankup_desc: Damage Reduction {3/6/9/12/15/18/21/24/27/30}%

Tags: Werebear, Shapeshifting, Damage Reduction

Druid Talent Shapeshifting T2 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 290420
  • power mod hash: 0
  • reward name: Druid Talent Shapeshifting T2 N1
Innate Cyclone Armor

Enemies Knocked Back by Cyclone Armor become Vulnerable for 3 seconds.

Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control

Druid CycloneArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 280119
  • power mod hash: 908847786
  • reward name: Druid Mod CycloneArmor 02
Innate Debilitating Roar

Debilitating Roar also Slows enemies by 65% for its duration.

Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction

Druid DebilitatingRoar
  • e type: 1
  • max talent ranks: 3
  • power id: 336238
  • power mod hash: 4254149
  • reward name: Druid Mod DebilitatingRoar 02
Preserving Debilitating Roar

Debilitating Roar also Heals you for 4% of your Maximum Life each second for its duration.

Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction

Druid DebilitatingRoar
  • e type: 1
  • max talent ranks: 3
  • power id: 336238
  • power mod hash: 3850746
  • reward name: Druid Mod DebilitatingRoar 01
Wild Storm Strike

Storm Strike chains to 2 additional targets.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod: AdditionalBounces
  • power mod hash: 1800812168
  • reward name: Druid Mod StormStrike 02
Debilitating Roar

Cooldown: {22/20.9/19.8/18.92/18.04/17.38/16.72/16.28/15.84/15.4/14.96/14.52/14.3/14.08/13.86/13.64/13.53/13.42/13.31/13.2} seconds
Shapeshift into a Werebear and bellow a mighty roar, reducing Nearby enemies' damage dealt by 70% for 4 seconds.


skill_rankup_desc: Cooldown {22/20.9/19.8/18.92/18.04/17.38/16.72/16.28/15.84/15.4/14.96/14.52/14.3/14.08/13.86/13.64/13.53/13.42/13.31/13.2} seconds

Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction

Druid DebilitatingRoar
  • e type: 0
  • max talent ranks: 5
  • power id: 336238
  • power mod hash: 0
  • reward name: Druid Unlock DebilitatingRoar
Vigilance

You gain {5/10/15/20/25/30/35/40/45/50}% Damage Reduction for 6 seconds after using a Defensive Skill.


skill_rankup_desc: Damage Reduction {5/10/15/20/25/30/35/40/45/50}%

Tags: Damage Reduction, Defensive

Druid Talent 09
  • e type: 2
  • max talent ranks: 3
  • power id: 1000352
  • power mod hash: 0
  • reward name: Druid Talent 09
Heightened Senses

Upon Shapeshifting into a Werewolf or Werebear, gain {4/8/12/16/20/24/28/32/36/40}% Damage Reduction against Elites for 5 seconds.


skill_rankup_desc: Damage Reduction {4/8/12/16/20/24/28/32/36/40}%

Tags: Damage Reduction, Shapeshifting, Elite Monsters, Werebear, Werewolf

Druid Talent Shapeshifting T1 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 289513
  • power mod hash: 0
  • reward name: Druid Talent Shapeshifting T1 N1
Supreme Lacerate

Lacerate's initial strike is guaranteed to Critically Strike and deals x150% increased damage.

Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction

Druid Lacerate
  • e type: 1
  • max talent ranks: 3
  • power id: 394251
  • power mod hash: 1396581844
  • reward name: Druid Mod Lacerate 02
Supreme Grizzly Rage

Gain 8% Base Life as Fortify per second while Grizzly Rage is active.

Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown

Druid GrizzlyRage
  • e type: 1
  • max talent ranks: 3
  • power id: 267021
  • power mod: Upgrade2
  • power mod hash: 2686060762
  • reward name: Druid Mod GrizzlyRage 02
Prime Lacerate

Each time Lacerate deals a Critical Strike, Heal for 3% Maximum Life.

Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction

Druid Lacerate
  • e type: 1
  • max talent ranks: 3
  • power id: 394251
  • power mod hash: 2731685673
  • reward name: Druid Mod Lacerate 01
Prime Grizzly Rage

You are Unstoppable while Grizzly Rage is active.

Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown

Druid GrizzlyRage
  • e type: 1
  • max talent ranks: 3
  • power id: 267021
  • power mod: Upgrade1
  • power mod hash: 2686060761
  • reward name: Druid Mod GrizzlyRage 01
Lacerate

Cooldown: 45 seconds
Lucky Hit Chance: 7% (per hit)
Shapeshift into a Werewolf, become Immune and quickly dash 10 times between enemies in the area dealing up to 400% damage.

Tags: Ultimate, Shapeshifting, Werewolf, Immune, Physical, Damage, Cooldown, Damage Reduction

Druid Lacerate
  • e type: 0
  • max talent ranks: 5
  • power id: 394251
  • power mod hash: 0
  • reward name: Druid Unlock Lacerate
Grizzly Rage

Cooldown: 50 seconds
Shapeshift into a Dire Werebear for 10 seconds gaining x20% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form.

Kills extend the duration by 1 second up to 5 additional seconds.

Tags: Ultimate, Shapeshifting, Werebear, Damage Reduction, Damage, Cooldown

Druid GrizzlyRage
  • e type: 0
  • max talent ranks: 5
  • power id: 267021
  • power mod hash: 0
  • reward name: Druid Unlock GrizzlyRage
Preserving Cyclone Armor

Every 10 seconds, Cyclone Armor intensifies, causing incoming damage to grant you 30% Damage Reduction for 2 seconds.

Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control

Druid CycloneArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 280119
  • power mod hash: 2069566529
  • reward name: Druid Mod CycloneArmor 01
Cyclone Armor

Cooldown: 18 seconds
Lucky Hit Chance: 25% (per hit)
Passive: Powerful winds surround you, granting {10/10.9/11.9/12.8/13.7/14.6/15.5/16.4/17.3/18.1}% Non-Physical Damage Reduction.

Active: The winds rapidly expand, Knocking Back enemies and dealing {30/33/36/39/42/45/48/51/54/57}% damage.


skill_rankup_desc: Non-Physical Damage Reduction {10/10.9/11.9/12.8/13.7/14.6/15.5/16.4/17.3/18.1}%
Damage {30/33/36/39/42/45/48/51/54/57}%

Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control

Druid CycloneArmor
  • e type: 0
  • max talent ranks: 5
  • power id: 280119
  • power mod hash: 0
  • reward name: Druid Unlock CycloneArmor
Fierce Storm Strike

Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod hash: 908847786
  • reward name: Druid Mod StormStrike 01
Storm Strike

Generate Spirit: 14
Lucky Hit Chance: 25% (per hit)
Electricity gathers around your weapon, dealing {20/22/24/26/28/30/32/34/36/38}% damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains.

You gain 25% Damage Reduction for 3 seconds after dealing damage with Storm Strike.


skill_rankup_desc: Damage {20/22/24/26/28/30/32/34/36/38}%

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 0
  • max talent ranks: 5
  • power id: 309320
  • power mod hash: 0
  • reward name: Druid Unlock StormStrike
Enhanced Storm Strike

Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds.

Tags: Basic, Nature Magic, Storm, Damage, Damage Reduction, Spirit, Lightning

Druid StormStrike
  • e type: 1
  • max talent ranks: 3
  • power id: 309320
  • power mod hash: 639386033
  • reward name: Druid Mod StormStrike 03
Enhanced Cyclone Armor

Enemies who are Knocked Back by Cyclone Armor are also Slowed by 70% for 2 seconds.

Tags: Defensive, Nature Magic, Storm, Cooldown, Damage, Damage Reduction, Non-Physical, Physical, Crowd Control

Druid CycloneArmor
  • e type: 1
  • max talent ranks: 3
  • power id: 280119
  • power mod hash: 3092416003
  • reward name: Druid Mod CycloneArmor 03
Enhanced Debilitating Roar

Debilitating Roar also Fortifies you for 22% Base Life.

Tags: Defensive, Shapeshifting, Werebear, Cooldown, Damage Reduction

Druid DebilitatingRoar
  • e type: 1
  • max talent ranks: 3
  • power id: 336238
  • power mod hash: 3069256803
  • reward name: Druid Mod DebilitatingRoar 03
Reap

Attack Speed Multiplier: 0.8
Generate Essence: 4 per enemy hit
Lucky Hit Chance: 16.667% (per hit)
Sweep an ethereal scythe in front of you, dealing {12/13.2/14.4/15.6/16.8/18/19.2/20.4/21.6/22.8}% damage. Hitting an enemy with Reap increases your Damage Reduction by 15% for 2 seconds.


skill_rankup_desc: Damage {12/13.2/14.4/15.6/16.8/18/19.2/20.4/21.6/22.8}%

Tags: Basic, Darkness, Damage, Shadow, Essence, Damage Reduction

Necromancer Reap
  • e type: 0
  • max talent ranks: 5
  • power id: 432896
  • power mod hash: 0
  • reward name: Necro Unlock Reap
Acolyte's Reap

Reap forms a Corpse under the first enemy hit. Can only occur every 5 seconds.

Tags: Basic, Darkness, Damage, Shadow, Essence, Damage Reduction

Necromancer Reap
  • e type: 1
  • max talent ranks: 3
  • power id: 432896
  • power mod: UpgradeA
  • power mod hash: 2686060809
  • reward name: Necro Mod Reap 01
Blood Mist

Cooldown: {24/23.1/22.2/21.48/20.76/20.22/19.68/19.32/18.96/18.6/18.24/17.88/17.7/17.52/17.34/17.16/17.07/16.98/16.89/16.8} seconds
Lucky Hit Chance: 8.733% (per use)
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal 1.7% damage to enemies and Heal for {0.5/0.6/0.6/0.7/0.7/0.8/0.8/0.8/0.9/1}% of your Maximum Life.


skill_rankup_desc: Healing {0.5/0.6/0.6/0.7/0.7/0.8/0.8/0.8/0.9/1}% Life
Cooldown {24/23.1/22.2/21.48/20.76/20.22/19.68/19.32/18.96/18.6/18.24/17.88/17.7/17.52/17.34/17.16/17.07/16.98/16.89/16.8} seconds

Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction

Necromancer BloodMist
  • e type: 0
  • max talent ranks: 5
  • power id: 493422
  • power mod hash: 0
  • reward name: Necro Unlock BloodMist
Dreadful Blood Mist

Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy.

Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction

Necromancer BloodMist
  • e type: 1
  • max talent ranks: 3
  • power id: 493422
  • power mod hash: 1131966355
  • reward name: Necro Mod BloodMist UpgradeA
Horrid Decrepify

When you or your Minions hit an enemy afflicted with Decrepify below 10% Life, they are instantly killed. Does not work on Bosses.

Tags: Curse, Corruption, Crowd Control, Essence, Damage Reduction

Necromancer Decrepify
  • e type: 1
  • max talent ranks: 3
  • power id: 915150
  • power mod hash: 2113992979
  • reward name: Necro Mod Decrepify 02
Stand Alone

Increases Damage Reduction by {6/12/18/24/30/36/42/48/54/60}%, reduced by 2% for each active Minion.


skill_rankup_desc: Damage Reduction {6/12/18/24/30/36/42/48/54/60}%

Tags: Damage Reduction, Minion

Necromancer Talent Caster T1 N1
  • e type: 2
  • max talent ranks: 3
  • power id: 495572
  • power mod hash: 0
  • reward name: Necromancer Talent Caster T1 N1
Decrepify

Essence Cost: 10
Curse the target area. Enemies afflicted by Decrepify are Slowed by {40/43/45.8/48.5/51.1/53.5/55.8/58/60.1/62.1}% and deal {20/20.9/22/22.9/23.8/24.6/25.4/26/26.6/27.3/28/28.7/29.1/29.4/29.8/30.2/30.4/30.6/30.8/31.1}% less damage for 10 seconds.


skill_rankup_desc: Slow {40/43/45.8/48.5/51.1/53.5/55.8/58/60.1/62.1}%
Damage Reduction {20/20.9/22/22.9/23.8/24.6/25.4/26/26.6/27.3/28/28.7/29.1/29.4/29.8/30.2/30.4/30.6/30.8/31.1}%

Tags: Curse, Corruption, Crowd Control, Essence, Damage Reduction

Necromancer Decrepify
  • e type: 0
  • max talent ranks: 5
  • power id: 915150
  • power mod hash: 0
  • reward name: Necro Unlock Decrepify
Initiate's Reap

Reap instantly kills enemies below 5% Life. This does not work on Bosses or Players.

Tags: Basic, Darkness, Damage, Shadow, Essence, Damage Reduction

Necromancer Reap
  • e type: 1
  • max talent ranks: 3
  • power id: 432896
  • power mod: UpgradeB
  • power mod hash: 2686060810
  • reward name: Necro Mod Reap 02
Abhorrent Decrepify

Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 15% chance to reduce your active Cooldowns by 1 second.

Tags: Curse, Corruption, Crowd Control, Essence, Damage Reduction

Necromancer Decrepify
  • e type: 1
  • max talent ranks: 3
  • power id: 915150
  • power mod hash: 111225
  • reward name: Necro Mod Decrepify 01
Ghastly Blood Mist

Blood Mist leaves behind a Corpse every 0.95 second.

Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction

Necromancer BloodMist
  • e type: 1
  • max talent ranks: 3
  • power id: 493422
  • power mod hash: 3040504380
  • reward name: Necro Mod BloodMist UpgradeB
Death's Defense

Your Minions cannot lose more than {70/50/30/10/-10/-30/-50/-70/-90/-110}% of their Maximum Life from a single damage instance.


skill_rankup_desc: Protected Life {70/50/30/10/-10/-30/-50/-70/-90/-110}%

Tags: Life, Damage Reduction, Minion

Necromancer Talent 02
  • e type: 2
  • max talent ranks: 3
  • power id: 1007841
  • power mod hash: 0
  • reward name: Necromancer Talent 02
Death's Embrace

Close enemies take x{2/4/6/8/10/12/14/16/18/20}% more damage from you and deal {3/6/9/12/15/18/21/24/27/30}% less damage to you.


skill_rankup_desc: Bonus Close Damage x{2/4/6/8/10/12/14/16/18/20}%
Close Damage Reduction {3/6/9/12/15/18/21/24/27/30}%

Tags: Damage, Damage Reduction

Necromancer Talent 09
  • e type: 2
  • max talent ranks: 3
  • power id: 1007849
  • power mod hash: 0
  • reward name: Necromancer Talent 09
Enhanced Reap

If an enemy hit by Reap dies within 2 seconds, you gain +30% Attack Speed for 3 seconds.

Tags: Basic, Darkness, Damage, Shadow, Essence, Damage Reduction

Necromancer Reap
  • e type: 1
  • max talent ranks: 3
  • power id: 432896
  • power mod: SkillRank
  • power mod hash: 2849853803
  • reward name: Necro Mod Reap 03
Enhanced Blood Mist

Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds.

Tags: Macabre, Blood, Immune, Damage, Physical, Cooldown, Healing, Damage Reduction

Necromancer BloodMist
  • e type: 1
  • max talent ranks: 3
  • power id: 493422
  • power mod hash: 69065474
  • reward name: Necro Mod BloodMist SkillRank
Enhanced Decrepify

Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to be Stunned for 2 seconds.

Tags: Curse, Corruption, Crowd Control, Essence, Damage Reduction

Necromancer Decrepify
  • e type: 1
  • max talent ranks: 3
  • power id: 915150
  • power mod hash: 4263050
  • reward name: Necro Mod Decrepify 03
Dark Shroud

Cooldown: 20 seconds
Surround yourself with up to 5 protective shadows. Gain {8/8.4/8.8/9.2/9.6/10/10.4/10.8/11.2/11.6}% Damage Reduction per active shadow. Each time you take direct damage, that damage is reduced and a shadow is consumed.


skill_rankup_desc: Damage Reduction {8/8.4/8.8/9.2/9.6/10/10.4/10.8/11.2/11.6}%.

Tags: Subterfuge, Damage Reduction, Cooldown

Rogue DarkShroud
  • e type: 0
  • max talent ranks: 5
  • power id: 786381
  • power mod hash: 0
  • reward name: Rogue Unlock DarkShroud
Countering Dark Shroud

While you have at least 4 active shadows from Dark Shroud, gain +8% Critical Strike Chance.

Tags: Subterfuge, Damage Reduction, Cooldown

Rogue DarkShroud
  • e type: 1
  • max talent ranks: 3
  • power id: 786381
  • power mod hash: 3923113625
  • reward name: Rogue Mod DarkShroud 02
Subverting Dark Shroud

Each active shadow from Dark Shroud grants you +4% increased Movement Speed.

Tags: Subterfuge, Damage Reduction, Cooldown

Rogue DarkShroud
  • e type: 1
  • max talent ranks: 3
  • power id: 786381
  • power mod hash: 513920719
  • reward name: Rogue Mod DarkShroud 03
Momentum

Cutthroat Skills grant a stack of Momentum for 8 seconds if they either:
Hit a Stunned, Dazed, or Frozen enemy
Hit any enemy from behind

While at 3 stacks of Momentum you gain:
20% increased Damage Reduction
x30% increased Energy Regeneration
+15% increased Movement Speed

Tags: Frozen, Daze, Cutthroat, Crowd Control, Damage, Energy, Damage Reduction, Movement

Rogue Talent Cunning T5 N2
  • e type: 2
  • max talent ranks: 1
  • power id: 391681
  • power mod hash: 0
  • reward name: Rogue Talent Cunning T5 N2
Sturdy

You gain {4/8/12/16/20/24/28/32/36/40}% Close Damage Reduction.


skill_rankup_desc: Close Damage Reduction {4/8/12/16/20/24/28/32/36/40}%

Tags: Damage Reduction

Rogue Talent Cunning T1 N2
  • e type: 2
  • max talent ranks: 3
  • power id: 391673
  • power mod hash: 0
  • reward name: Rogue Talent Cunning T1 N2
Reactive Defense

Gain {6/12/18/24/30/36/42/48/54/60}% Damage Reduction while inflicted with Control Impairing Effects.


skill_rankup_desc: Damage Reduction {6/12/18/24/30/36/42/48/54/60}%

Tags: Damage Reduction

Rogue Talent Discipline T3 N3
  • e type: 2
  • max talent ranks: 3
  • power id: 423721
  • power mod hash: 0
  • reward name: Rogue Talent Discipline T3 N3
Debilitating Toxins

Poisoned enemies deal {5/10/15/20/25/30/35/40/45/50}% less damage.


skill_rankup_desc: Damage Reduction {5/10/15/20/25/30/35/40/45/50}%

Tags: Poison, Damage Reduction

Rogue Talent 05
  • e type: 2
  • max talent ranks: 3
  • power id: 1008675
  • power mod hash: 0
  • reward name: Rogue Talent 05
Rugged

Gain {5/10/15/20/25/30/35/40/45/50}% Damage Reduction against Damage Over Time effects.


skill_rankup_desc: Damage Reduction {5/10/15/20/25/30/35/40/45/50}%

Tags: Damage Reduction

Rogue Talent Discipline T2 N2
  • e type: 2
  • max talent ranks: 3
  • power id: 391664
  • power mod hash: 0
  • reward name: Rogue Talent Discipline T2 N2
Enhanced Dark Shroud

Dark Shroud's shadows have a 10% chance to not be consumed.

Tags: Subterfuge, Damage Reduction, Cooldown

Rogue DarkShroud
  • e type: 1
  • max talent ranks: 3
  • power id: 786381
  • power mod hash: 3686988752
  • reward name: Rogue Mod DarkShroud 01
Deep Freeze

Cooldown: 60 seconds
Lucky Hit Chance: 2% (per hit)
Encase yourself in ice, becoming Immune for 4 seconds, continually dealing 25% damage, and Chilling enemies for 14%. When Deep Freeze expires, it deals an additional 100% damage.

Casting Deep Freeze again ends the effect early.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 0
  • max talent ranks: 5
  • power id: 291827
  • power mod hash: 0
  • reward name: Sorc Unlock DeepFreeze
Prime Deep Freeze

When Deep Freeze ends, gain 10% of your Base Life as a Barrier for 6 seconds for each enemy you Froze while it was active.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 1
  • max talent ranks: 3
  • power id: 291827
  • power mod: Upgrade1
  • power mod hash: 2686060761
  • reward name: Sorc Mod DeepFreeze Upgrade1
Supreme Deep Freeze

When Deep Freeze ends, your Non-Ultimate Cooldowns are reduced by 50%.

Tags: Ultimate, Frost, Immune, Chill, Damage, Cold, Cooldown, Crowd Control, Damage Reduction

Sorcerer DeepFreeze
  • e type: 1
  • max talent ranks: 3
  • power id: 291827
  • power mod: Upgrade2
  • power mod hash: 2686060762
  • reward name: Sorc Mod DeepFreeze Upgrade2
Vyr's Mastery

Close enemies take x10% increased damage from your Shock Skills and deal 20% less damage to you. Critical Strikes increase these bonuses by 25% for 3 seconds.

Tags: Shock, Damage, Damage Reduction, Critical Strikes

Sorcerer Talent Lightning T3 N2
  • e type: 2
  • max talent ranks: 1
  • power id: 156234
  • power mod hash: 0
  • reward name: Sorcerer Talent Lightning T3 N2
Mana Shield

Every time you spend 100 Mana, you gain {5/10/15/20/25/30/35/40/45/50}% Damage Reduction for 5 seconds.


skill_rankup_desc: Damage Reduction {5/10/15/20/25/30/35/40/45/50}%

Tags: Mana, Damage Reduction

Sorcerer Talent 06
  • e type: 2
  • max talent ranks: 3
  • power id: 1003735
  • power mod hash: 0
  • reward name: Sorcerer Talent 06
Electrocution

Enemies deal {5/10/15/20/25/30/35/40/45/50}% less damage for 5 seconds after being Critically Struck by your Shock Skills.


skill_rankup_desc: Damage Dealt {5/10/15/20/25/30/35/40/45/50}%

Tags: Critical Strikes, Damage Reduction, Shock

Sorcerer Talent Lightning T2 N3
  • e type: 2
  • max talent ranks: 3
  • power id: 334677
  • power mod hash: 0
  • reward name: Sorcerer Talent Lightning T2 N3
Align the Elements

You gain {1/2/3/4/5/6/7/8/9/10}% Damage Reduction against Elites for each second you haven't taken damage from one, up to 40%.


skill_rankup_desc: Damage Reduction Per Second {1/2/3/4/5/6/7/8/9/10}%

Tags: Damage Reduction, Elite Monsters

Sorcerer Talent Elemental T1 N3
  • e type: 2
  • max talent ranks: 3
  • power id: 156208
  • power mod hash: 0
  • reward name: Sorcerer Talent Elemental T1 N3

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