Key Passives: Unlocked at Level 32, Key Passives dramatically affect how your other Skills operate, tweaking your playstyle towards a unified goal as you unlock them.
| Name | Cluster | Type | Description |
|---|---|---|---|
| Unconstrained | Key Passive | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
| Walking Arsenal | Key Passive | Passive |
|
| Unbridled Rage | Key Passive | Passive |
|
| Gushing Wounds | Key Passive | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
Key Passives are the final unlock in the Skill Tree and provide powerful effects that can greatly enhance your build.
| Name | Cluster | Type | Description |
|---|---|---|---|
| Pressure Point | Core | Passive |
Vulnerable enemies take 20% increased damage. |
| Endless Fury | Core | Passive |
|
| Imposing Presence | Defensive | Passive |
|
| Martial Vigor | Defensive | Passive |
|
| Outburst | Defensive | Passive |
|
| Tough as Nails | Defensive | Passive |
|
| Booming Voice | Brawling | Passive |
|
| Raid Leader | Brawling | Passive |
|
| Guttural Yell | Brawling | Passive |
|
| Aggressive Resistance | Brawling | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
| Battle Fervor | Brawling | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
| Prolific Fury | Brawling | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
| Swiftness | Brawling | Passive |
|
| Quick Impulses | Brawling | Passive |
|
| Pit Fighter | Weapon Mastery | Passive |
|
| No Mercy | Weapon Mastery | Passive |
|
| Expose Vulnerability | Weapon Mastery | Passive |
Vulnerable enemies take 20% increased damage. |
| Slaying Strike | Weapon Mastery | Passive |
Injured characters have less than 35% of their Life. |
| Hamstring | Weapon Mastery | Passive |
|
| Cut to the Bone | Weapon Mastery | Passive |
Vulnerable enemies take 20% increased damage. |
| Thick Skin | Weapon Mastery | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Counteroffensive | Weapon Mastery | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Defensive Stance | Weapon Mastery | Passive |
Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. |
| Duelist | Ultimate | Passive |
|
| Tempered Fury | Ultimate | Passive |
|
| Furious Impulse | Ultimate | Passive |
|
| Invigorating Fury | Ultimate | Passive |
|
| Heavy Handed | Ultimate | Passive |
|
| Brute Force | Ultimate | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
| Wallop | Ultimate | Passive |
Vulnerable enemies take 20% increased damage. |
| Concussion | Ultimate | Passive |
|
| Unconstrained | Key Passive | Passive |
Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds. |
| Walking Arsenal | Key Passive | Passive |
|
| Unbridled Rage | Key Passive | Passive |
|
| Gushing Wounds | Key Passive | Passive |
Overpowering deals bonus damage based on the sum of your current Life and Fortified Life. |
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