D2R Gem Recipes | Example | Related Cube Recipes | List of D2R Gems |
You can create a higher-level Gem by combining 3 Gems of the next lower type. You can only combine like types; ie. 3 Chipped Amethysts create 1 Flawed Amethyst.
Use this cube recipe to upgrade your growing masses of low quality Gems into something more useful.
Outcome | Horadric Cube Recipes |
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1 Flawed Gem | 3x Chipped Gems of the same type |
1 Regular Gem | 3x Flawed Gems of the same type |
1 Flawless Gem | 3x Regular Gems of the same type |
1 Perfect Gem | 3x Flawless Gems of the same type |
Recipe: 3x Chipped Sapphire
Outcome: 1x Flawed Sapphire
3 Perfect Gems (of any type) + 1 Magic Item = 1 New Random Magic Item of the Same Type You can use this formula to get another chance at a Magic Item of the same type. The ilvl = ilvl. This means to use 100% of the ilvl of the input item. It’s important to note the difference between “the ilvl is set to a fixed number” like what happens in some recipes and “the ilvl of the output is exactly the same as the ilvl of the input” as is the case here. So if you’re cubing for +skills Grand Charms, for example, you want to use Charms starting from late Nightmare, not ones that dropped in the Normal Blood Moor. You can use this formula (with an Amulet) to create a +2 Skills Amulet. And you cannot Gamble one before Character Level 84. Be warned however, that the chances of getting that on an Amulet might be very low (considering everything is available) and it might take a lot of tries. Rare Items cannot be used with this formula to create new Rare Items. You can also use this on Charms and Jewels. |
6 Perfect Gems (1 of each type) + 1 Amulet (Magic) = Prismatic Amulet Use this formula to create an Amulet with Resistance to all. ilvl = 50. The amulet will always have the Prismatic prefix (All Resistances +16-20) and has a chance at getting a suffix as well. |
3 Health Potions + 3 Mana Potions + 1 Chipped Gem = 1 Rejuvenation Potion Use this formula if you are in need of instant healing and/or mana. Any grade of Health/Mana Potion can be used. You can also use chipped skulls. |
3 Health Potions + 3 Mana Potions + 1 Gem (normal) = 1 Full Rejuvenation Potion Use this formula if you are in need of instant full healing and/or mana. Any grade of Health/Mana Potion can be used. You can also use skulls in the place of Gems. |
3 Chipped Gems + 1 Magic Weapon = Socketed Magic Weapon This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=25 magic weapon with 1-2 sockets. |
3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon This adds sockets to a magic weapon. The original magic weapon properties will be removed (rerolled) when the new weapon is created. If you use this formula with a weapon that is not normally socketed such as a Javelin, this recipe will create a new magical weapon without any sockets. ilvl=30 magic weapon with 1-2 sockets. |
1 Eld Rune + 1 Chipped Gem + Low Quality Weapon = Normal Quality Weapon of same type ilvl = 1. That is, regardless of what the ilvl was beforehand, it will be set to 1. |
1 El Rune + 1 Chipped Gem + Low Quality Armor = Normal Quality Armor of same type ilvl = 1. That is, regardless of what the ilvl was beforehand, it will be set to 1. |
1 Ort Rune + 1 Chipped Gem (any kind) + Weapon = Fully Repaired and Recharged Weapon You cannot repair ethereal weapons. |
Name | Levels | Weapons | Shields | Helms and Armor |
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1 | Steals 2% Life, 1% Mana | Attacker Takes Damage of 4 | Replenish Life +2, Regenerate Mana 8% |
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5 | Steals 2% Life, 2% Mana | Attacker Takes Damage of 8 | Replenish Life +3, Regenerate Mana 8% |
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12 | Steals 3% Life, 2% Mana | Attacker Takes Damage of 12 | Replenish Life +3, Regenerate Mana 12% |
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15 | Steals 3% Life, 3% Mana | Attacker Takes Damage of 16 | Replenish Life +4, Regenerate Mana 12% |
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18 | Steals 4% Life, 3% Mana | Attacker Takes Damage of 20 | Replenish Life +5, Regenerate Mana 19% |
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1 | +40 to Attack Rating | +8 Defense | +3 to Strength |
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5 | +60 to Attack Rating | +12 Defense | +4 to Strength |
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12 | +80 to Attack Rating | +18 Defense | +6 to Strength |
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15 | +100 to Attack Rating | +24 Defense | +8 to Strength |
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18 | +150 to Attack Rating | +30 Defense | +10 to Strength |
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1 | 1-3 Cold Damage – 1.0 sec Duration | 12% Resist Cold | +10 Max Mana |
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5 | 3-5 Cold Damage – 1.4 sec Duration | 16% Resist Cold | +17 Max Mana |
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12 | 4-7 Cold Damage – 2.0 sec Duration | 22% Resist Cold | +24 Max Mana |
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15 | 6-10 Cold Damage – 2.4 sec Duration | 28% Resist Cold | +31 Max Mana |
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18 | 10-14 Cold Damage – 3.0 sec Duration | 40% Resist Cold | +38 Max Mana |
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1 | +10 Poison Damage over 3 Seconds | 12% Resist Poison | +3 to Dexterity |
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5 | +20 Poison Damage over 4 Seconds | 16% Resist Poison | +4 to Dexterity |
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12 | +40 Poison Damage over 5 Seconds | 22% Resist Poison | +6 to Dexterity |
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15 | +60 Poison Damage over 6 Seconds | 28% Resist Poison | +8 to Dexterity |
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18 | +100 Poison Damage over 7 Seconds | 40% Resist Poison | +10 to Dexterity |
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1 | 3-4 Fire Damage | 12% Resist Fire | +10 to Life |
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5 | 5-8 Fire Damage | 16% Resist Fire | +17 to Life |
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12 | 8-12 Fire Damage | 22% Resist Fire | +24 to Life |
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15 | 10-16 Fire Damage | 28% Resist Fire | +31 to Life |
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18 | 15-20 Fire Damage | 40% Resist Fire | +38 to Life |
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1 | +28% Damage vs. Undead | All Resistances +6% | +20 to Attack Rating |
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5 | +34% Damage vs. Undead | All Resistances +8% | +40 to Attack Rating |
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12 | +44% Damage vs. Undead | All Resistances | +11% +60 to Attack Rating |
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15 | +54% Damage vs. Undead | All Resistances +14% | +80 to Attack Rating |
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18 | +68% Damage vs. Undead | All Resistances +19% | +100 to Attack Rating |
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1 | 1-8 Lightning Damage | 12% Resist Lightning | +9% Chance to Find Magic Items |
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5 | 1-14 Lightning Damage | 16% Resist Lightning | +13% Chance to Find Magic Items |
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12 | 1-22 Lightning Damage | 22% Resist Lightning | +16% Chance to Find Magic Items |
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15 | 1-30 Lightning Damage | 28% Resist Lightning | +20% Chance to Find Magic Items |
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18 | 1-40 Lightning Damage | 40% Resist Lightning | +24% Chance to Find Magic Items |