Cursed Fire Rarity: Unique
| Spectre |
N |
| Mod |
80% of Physical Damage Converted to Fire Damage |
| Tags |
cannot_be_monolith, caster, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
- Life: 108%
- Energy Shield From Life: 50%
- Ailment Threshold: 108%
- Resistance: (Resists Fire: 40) (Resists Cold: 0) (Resists Lightning: 0) (Resists Chaos: 0)
- Damage: 162%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 13
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 135%
- Model Size: 100%
- Type: WaterElemental
|

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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 38,119
- Armour: 16,265
- Evasion: 8,120
- Energy Shield: 8,133
- Damage: 1,544
- Accuracy: 538
- Attack Time: 1.5
- Experience: 17,888
- Ailment Threshold: 38,119
- Chill: 121
- Shock: 121
- Brittle: 682
- Scorch: 121
- Sap: 333
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1235–1853
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
IceNovaWaterElementalHellscape
Triggerable
Effectiveness of Added Damage: 70%
Deals 1500 to 2341 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1] |
Level 82
- Life: 30,846
- Armour: 14,425
- Evasion: 7,608
- Energy Shield: 7,213
- Damage: 1,378
- Accuracy: 499
- Attack Time: 1.5
- Experience: 17,558
- Ailment Threshold: 30,846
- Chill: 98
- Shock: 98
- Brittle: 552
- Scorch: 98
- Sap: 269
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1102–1653
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
IceNovaWaterElementalHellscape
Triggerable
Effectiveness of Added Damage: 70%
Deals 1383 to 2158 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1] |
Level 78
- Life: 19,697
- Armour: 11,328
- Evasion: 6,667
- Energy Shield: 5,664
- Damage: 1,094
- Accuracy: 428
- Attack Time: 1.5
- Experience: 16,709
- Ailment Threshold: 19,697
- Chill: 62
- Shock: 62
- Brittle: 352
- Scorch: 62
- Sap: 172
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 875–1312
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
IceNovaWaterElementalHellscape
Triggerable
Effectiveness of Added Damage: 70%
Deals 1173 to 1831 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1] |
Level 73
- Life: 11,721
- Armour: 8,348
- Evasion: 5,633
- Energy Shield: 4,174
- Damage: 816
- Accuracy: 352
- Attack Time: 1.5
- Experience: 15,374
- Ailment Threshold: 11,721
- Chill: 37
- Shock: 37
- Brittle: 210
- Scorch: 37
- Sap: 102
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 653–979
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
IceNovaWaterElementalHellscape
Triggerable
Effectiveness of Added Damage: 70%
Deals 952.4 to 1487 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1] |
Level 68
- Life: 6,948
- Armour: 6,127
- Evasion: 4,739
- Energy Shield: 3,064
- Damage: 605
- Accuracy: 290
- Attack Time: 1.5
- Experience: 13,844
- Ailment Threshold: 6,948
- Chill: 22
- Shock: 22
- Brittle: 124
- Scorch: 22
- Sap: 61
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 484–726
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
IceNovaWaterElementalHellscape
Triggerable
Effectiveness of Added Damage: 70%
Deals 770.4 to 1203 Fire Damage
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1] |