| Beyond Monster Experience |
- Beyond Demons in Areas grant 10% increased Experience
|
Beyond |
1 |
| Scent of Blood |
- Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond
|
Beyond Notable |
2 |
| Beyond Monster Experience |
- Beyond Demons in Areas grant 10% increased Experience
|
Beyond |
3 |
| Torn Veil |
- Powerful Beyond Demons require 1 fewer Portal to summon in Areas
- Beyond Portals in Areas have 100% increased Merging Radius
|
Beyond Notable |
4 |
| Legion Additional Splinter |
- Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
|
Legion |
1 |
| Monumental |
- Areas have 10% additional chance to contain a Legion Encounter
|
Legion Notable |
2 |
| Legion Additional Splinter |
- Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
|
Legion |
3 |
| Protracted Battle |
- Legion Encounters in Areas have 50% increased Duration
- Legion Monsters in Areas take 50% increased Damage while in Stasis
|
Legion Notable |
4 |
| Legion Additional Splinter |
- Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
|
Legion |
3 |
| Face to Face |
- Legion Encounters in Areas are 100% more likely to include a General
- Legion Encounters with a General in Areas have both Generals
- Legion Generals in Areas drop 100% more Timeless Splinters
|
Legion Notable |
4 |
| Alva Favour and Incursion Mission Chance |
- Alva Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Alva Mission on Completion
|
Incursion |
1 |
| Cultural Advancement |
- Incursion Monsters in Areas are at least Magic
|
Incursion Notable |
2 |
| Alva Favour and Incursion Mission Chance |
- Alva Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Alva Mission on Completion
|
Incursion |
1 |
| Resource Reallocation |
- Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room
|
Incursion Notable |
2 |
| Alva Favour and Incursion Mission Chance |
- Alva Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Alva Mission on Completion
|
Incursion |
3 |
| Contested Development |
- Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room
|
Incursion Notable |
4 |
| Strongbox Pack Chance |
- Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
|
Ambush |
1 |
| Twice Tempted |
- Areas contain an extra Strongbox
- Strongboxes in Areas have 10% chance to be openable a second time
|
Ambush Notable |
2 |
| Strongbox Pack Chance |
- Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
|
Ambush |
3 |
| Tamper-Proof |
- Strongboxes in Areas are Corrupted
- Strongboxes in Areas are at least Rare
|
Ambush Notable |
4 |