Boneshatter of Complex Trauma. Attack, Melee, Strike, AoE, Duration, Physical. Level: 1–20. Attack Speed: 85% of base. Attack Damage: 200–250% of base. Effectiveness of Added Damage: 200–250%.
Requires Level 28
Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.
- (11–158) to (17–238) Added Attack Physical Damage
- +0.2 metres to Melee Strike Range
- Lose all Trauma on reaching 10 Trauma
- Take (18–582) Physical Damage per Trauma when you gain Trauma
- (8–15)% more Damage per Trauma
- Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%
Additional Effects From Quality: (0–5)% more Damage per Trauma
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
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