| Name | Category | Affliction |
|---|---|---|
| Honed Claws | Minor Afflictions | Monsters deal 25% more Damage |
| Dark Pit | Minor Afflictions | Traps impact 100% increased Resolve |
| Charred Coin | Minor Afflictions | 50% less Aureus coins found |
| Blunt Sword | Minor Afflictions | You and your Minions deal 25% less Damage |
| Rapid Quicksand | Minor Afflictions | Traps are faster |
| Spilt Purse | Minor Afflictions | Lose 20 Aureus coins when you lose Resolve from a Hit |
| Door Tax | Minor Afflictions | Lose 30 Aureus coins on room completion |
| Empty Trove | Minor Afflictions | Chests no longer drop Aureus coins |
| Spiked Shell | Minor Afflictions | Monsters have 30% increased Maximum Life |
| Hungry Fangs | Minor Afflictions | Monsters impact 25% increased Resolve |
| Unquenched Thirst | Minor Afflictions | 50% reduced Resolve recovered |
| Black Smoke | Minor Afflictions | You can see one fewer room ahead on the Sanctum Map |
| Unhallowed Ring | Minor Afflictions | 50% increased Merchant prices |
| Floor Tax | Minor Afflictions | Lose all Aureus on floor completion |
| Red Smoke | Minor Afflictions | Room types are unknown on the Sanctum Map |
| Golden Smoke | Minor Afflictions | Rewards are unknown on the Sanctum Map |
| Purple Smoke | Minor Afflictions | Afflictions are unknown on the Sanctum Map |
| Spiked Exit | Minor Afflictions | Lose 5% of current Resolve on room completion |
| Tattered Blindfold | Minor Afflictions | 90% reduced Light Radius Minimap is hidden |
| Voodoo Doll | Minor Afflictions | 100% more Resolve lost while Resolve is below 50% |
| Deceptive Mirror | Minor Afflictions | You are not always taken to the room you select |
| Haemorrhage | Minor Afflictions | You cannot recover Resolve (removed after killing the next Floor Boss) |
| Unholy Urn | Minor Afflictions | 50% reduced Effect of your Relics |
| Tight Choker | Minor Afflictions | You can have a maximum of 5 Boons |
| Unhallowed Amulet | Minor Afflictions | The Merchant offers 50% fewer choices |
| Accursed Prism | Minor Afflictions | When you gain an Affliction, gain an additional random Minor Affliction |
| Poisoned Water | Minor Afflictions | Gain a random Minor Affliction when you use a Fountain |
| Liquid Cowardice | Minor Afflictions | Lose 10 Resolve when you use a Flask |
| Chains of Binding | Minor Afflictions | Monsters inflict Binding Chains on Hit |
| Concealed Anomaly | Minor Afflictions | Guards release a Volatile Anomaly on Death |
| Mark of Terror | Minor Afflictions | Monsters inflict Resolve Weakness on Hit |
| Rusted Mallet | Minor Afflictions | Monsters always Knockback Monsters have increased Knockback Distance |
| Weakened Flesh | Minor Afflictions | -100 to Maximum Resolve |
| Fiendish Wings | Minor Afflictions | Monsters’ Action Speed cannot be slowed below base Monsters have 30% increased Attack, Cast and Movement Speed |
| Gargoyle Totem | Minor Afflictions | Guards are accompanied by a Gargoyle |
| Phantom Illusion | Minor Afflictions | Every room grants a random Minor Affliction (Afflictions granted this way are removed on room completion) |
| Corrupted Lockpick | Minor Afflictions | Chests in rooms explode when opened |
| Worn Sandals | Minor Afflictions | 40% reduced Movement Speed |
| Rusted Coin | Minor Afflictions | The Merchant only offers one choice |
| Deadly Snare | Major Afflictions | Traps impact infinite Resolve |
| Anomaly Attractor | Major Afflictions | Rooms spawn Volatile Anomalies |
| Death Toll | Major Afflictions | Monsters no longer drop Aureus coins |
| Demonic Skull | Major Afflictions | Cannot recover Resolve |
| Veiled Sight | Major Afflictions | Rooms are unknown on the Sanctum Map |
| Ghastly Scythe | Major Afflictions | Losing Resolve ends your Sanctum (removed after 3 rooms) |
| Ghastly Scythe | Major Afflictions | Losing Resolve ends your Sanctum (removed after 2 rooms) |
| Ghastly Scythe | Major Afflictions | Losing Resolve ends your Sanctum (removed after 1 room) |
| Unassuming Brick | Major Afflictions | You cannot gain any more Boons |
| Cutpurse | Major Afflictions | You cannot gain Aureus coins |
| Orb of Negation | Major Afflictions | Relics have no Effect |
| Chiselled Stone | Major Afflictions | Monsters Petrify on Hit |
| Glass Shard | Major Afflictions | The next Boon you gain is converted into a random Minor Affliction |
Three alternative charges from belts dropped from Maven:
| Icon | Name | Effects | Obtain |
|---|---|---|---|
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Absorption charge (replaces power charge) | Players Recoup a percentage of Elemental Damage they takes as Energy Shield for each Absorption Charge they have.
|
by equipping |
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Affliction charge (replaces frenzy charge) | Players gain more Damage with Ailments and more Effect of Non-Damaging Ailments for each Affliction Charge they have.
|
by equipping |
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Brutal charge (replaces endurance charge) | Players gain a chance to deal Triple Damage and increased Stun Threshold for each Brutal Charge they have.
|
by equipping |
Affliction Charge is the alternative charge of frenzy charge. It only grants from
Olesya’s Delight belt dropped from Maven.
| Item | Category | Lvl. | Stats | Note |
|---|---|---|---|---|
| belt | 68 |
|
Unique |
Affliction Charge: Players have 8% more Damage with Ailments and 8% more Effect of Non-Damaging Ailments per Affliction Charge.
Player need other item or passive skill that grant Frenzy Charge.