| Result | Recipes | Note |
|---|---|---|
| 1x random magic Blueprint |
|
|
| 1x random rare Blueprint |
|
You can only vendor 5 Magic Blueprints or 5 Rare Blueprints. Normal or unique Blueprints do not have any vendor recipes.
All the 5 Blueprints must be the same bas type, for example:
Blueprint: Records Office.
| Area Level | have the Lowest area level of all Blueprints |
|---|---|
| Others | random |
| Property | Result: Records Office of Endurance | Records Office of Giants | Records Office of Bloodlines | Records Office of Apprehension | Records Office of Rust | Records Office of |
|---|---|---|---|---|---|---|
| Heist Target | Enchanted Armaments | Enchanted Armaments | Enchanted Armaments | Enchanted Armaments | Enchanted Armaments | Enchanted Armaments |
| Area Level | 47 | 47 | 72 | 73 | 73 | 82 |
| Wings Revealed | 1/3 | 1/3 | 1/2 | 1/3 | 1/3 | 1/4 |
| Escape Routes Revealed | 1/6 | 1/6 | 1/4 | 1/6 | 1/6 | 1/8 |
| Reward Rooms Revealed | 1/12 | 1/10 | 2/10 | 2/15 | 2/15 | 3/28 |
| Requires | Requires Lockpicking (Level 1) | Requires Lockpicking (Level 1) | Requires Lockpicking (Level 3) | Requires Brute Force (Level 3) | Requires Lockpicking (Level 2) | Requires Brute Force (Level 2) |
| Requires | Requires Brute Force (Level 1) | Requires Brute Force (Level 1) | Requires Trap Disarmament (Level 2) | Requires Trap Disarmament (Level 1) | Requires Demolition (Level 1) | Requires Demolition (Level 5) |
| Requires | Requires Deception (Level 1) | Requires Deception (Level 1) | Requires Deception (Level 2) | Requires Deception (Level 2) | Requires Trap Disarmament (Level 1) | Requires Deception (Level 3) |
| Item Quantity | +26% (augmented) | +29% (augmented) | +20% (augmented) | +35% (augmented) | +13% (augmented) | +13% (augmented) |
| Item Rarity | +16% (augmented) | +17% (augmented) | +12% (augmented) | +20% (augmented) | +8% (augmented) | +8% (augmented) |
| Alert Level Reduction | +10% (augmented) | +11% (augmented) | +8% (augmented) | +13% (augmented) | +5% (augmented) | +5% (augmented) |
| Time Before Lockdown | +10% (augmented) | +11% (augmented) | +8% (augmented) | +13% (augmented) | +5% (augmented) | +5% (augmented) |
| Maximum Alive Reinforcements | +10% (augmented) | +11% (augmented) | +8% (augmented) | +13% (augmented) | +5% (augmented) | +5% (augmented) |
| Mods | Reward Rooms have 28% increased Monsters Monsters have 50% chance to gain an Endurance Charge on Hit |
Monsters have 20% increased Area of Effect Reinforcements have 22% increased Attack Speed Reinforcements have 25% increased Cast Speed Reinforcements have 20% increased Movement Speed |
20% more Magic Monsters Magic Monster Packs each have a Bloodline Mod Monsters have a 20% chance to avoid Poison, Blind, and Bleeding |
Patrol Packs have 25% increased chance to be replaced by an Elite Patrol Pack Players have 7% less Evasion per 25% Alert Level |
Players have 25% less Armour Players have 30% reduced Chance to Block |
Players are Cursed with |
