Crimson Archmage Rarity: Unique
Spectre |
N |
Mod |
|
Tags |
caster, human, humanoid, medium_movement, not_dex, not_int, ranged, red_blood |
- Life: 600%
- Armour: +50%
- Ailment Threshold: 600%
- Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
- Damage: 100%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 11 ~ 18
- Attack Time: 1.32 Second
- Damage Spread: ±20%
- Experience: 200%
- Model Size: 110%
- Type: SanctumGuard7
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 211,770
- Armour: 24,398
- Evasion: 8,120
- Energy Shield: 0
- Damage: 953
- Accuracy: 538
- Attack Time: 1.32
- Experience: 26,500
- Ailment Threshold: 211,770
- Chill: 670
- Shock: 670
- Brittle: 3,788
- Scorch: 670
- Sap: 1,850
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSSanctumGuardFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 1565 to 2348 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [218]
projectile uses contact position [1]
use scaled contact offset [1] |
SanctumMiniFlamenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 0%
Cast Time: 2 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 149.3 to 224 Fire Damage
Base duration is 3 seconds
Fires 10 additional Projectiles
60% reduced Projectile Speed
base is projectile [1]
base sanctum damage [3]
monster projectile variation [4]
projectiles not offset [1]
skill visual scale +% [-50] |
GTSanctumFireTornados
Triggerable
Cooldown Time: 8 Second |
GTSanctumFireMarkerBlast
Triggerable
Cooldown Time: 10 Second |
GSSanctumFlameBlastImpact
Triggerable
Deals 2087 to 3130 Fire Damage
base sanctum damage [25]
is area damage [1] |
|
Level 82
- Life: 171,369
- Armour: 21,638
- Evasion: 7,608
- Energy Shield: 0
- Damage: 850
- Accuracy: 499
- Attack Time: 1.32
- Experience: 26,012
- Ailment Threshold: 171,369
- Chill: 542
- Shock: 542
- Brittle: 3,066
- Scorch: 542
- Sap: 1,497
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSSanctumGuardFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 1403 to 2104 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [218]
projectile uses contact position [1]
use scaled contact offset [1] |
SanctumMiniFlamenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 0%
Cast Time: 2 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 135.6 to 203.5 Fire Damage
Base duration is 3 seconds
Fires 10 additional Projectiles
60% reduced Projectile Speed
base is projectile [1]
base sanctum damage [3]
monster projectile variation [4]
projectiles not offset [1]
skill visual scale +% [-50] |
GTSanctumFireTornados
Triggerable
Cooldown Time: 8 Second |
GTSanctumFireMarkerBlast
Triggerable
Cooldown Time: 10 Second |
GSSanctumFlameBlastImpact
Triggerable
Deals 1870 to 2805 Fire Damage
base sanctum damage [25]
is area damage [1] |
|
Level 78
- Life: 109,428
- Armour: 16,992
- Evasion: 6,667
- Energy Shield: 0
- Damage: 675
- Accuracy: 428
- Attack Time: 1.32
- Experience: 24,754
- Ailment Threshold: 109,428
- Chill: 346
- Shock: 346
- Brittle: 1,958
- Scorch: 346
- Sap: 956
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSSanctumGuardFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 1125 to 1688 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [218]
projectile uses contact position [1]
use scaled contact offset [1] |
SanctumMiniFlamenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 0%
Cast Time: 2 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 111.7 to 167.6 Fire Damage
Base duration is 3 seconds
Fires 10 additional Projectiles
60% reduced Projectile Speed
base is projectile [1]
base sanctum damage [3]
monster projectile variation [4]
projectiles not offset [1]
skill visual scale +% [-50] |
GTSanctumFireTornados
Triggerable
Cooldown Time: 8 Second |
GTSanctumFireMarkerBlast
Triggerable
Cooldown Time: 10 Second |
GSSanctumFlameBlastImpact
Triggerable
Deals 1500 to 2250 Fire Damage
base sanctum damage [25]
is area damage [1] |
|
Level 73
- Life: 65,114
- Armour: 12,522
- Evasion: 5,633
- Energy Shield: 0
- Damage: 504
- Accuracy: 352
- Attack Time: 1.32
- Experience: 22,776
- Ailment Threshold: 65,114
- Chill: 206
- Shock: 206
- Brittle: 1,165
- Scorch: 206
- Sap: 569
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSSanctumGuardFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 851.3 to 1277 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [218]
projectile uses contact position [1]
use scaled contact offset [1] |
SanctumMiniFlamenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 0%
Cast Time: 2 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 87.46 to 131.2 Fire Damage
Base duration is 3 seconds
Fires 10 additional Projectiles
60% reduced Projectile Speed
base is projectile [1]
base sanctum damage [3]
monster projectile variation [4]
projectiles not offset [1]
skill visual scale +% [-50] |
GTSanctumFireTornados
Triggerable
Cooldown Time: 8 Second |
GTSanctumFireMarkerBlast
Triggerable
Cooldown Time: 10 Second |
GSSanctumFlameBlastImpact
Triggerable
Deals 1135 to 1703 Fire Damage
base sanctum damage [25]
is area damage [1] |
|
Level 68
- Life: 38,600
- Armour: 9,191
- Evasion: 4,739
- Energy Shield: 0
- Damage: 374
- Accuracy: 290
- Attack Time: 1.32
- Experience: 20,510
- Ailment Threshold: 38,600
- Chill: 122
- Shock: 122
- Brittle: 691
- Scorch: 122
- Sap: 337
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MPSSanctumGuardFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 Second
Deals 641.9 to 962.8 Fire Damage
Fires 2 additional Projectiles
30% reduced Projectile Speed
base is projectile [1]
base sanctum damage [12]
monster projectile variation [218]
projectile uses contact position [1]
use scaled contact offset [1] |
SanctumMiniFlamenado
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 0%
Cast Time: 2 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 68.19 to 102.3 Fire Damage
Base duration is 3 seconds
Fires 10 additional Projectiles
60% reduced Projectile Speed
base is projectile [1]
base sanctum damage [3]
monster projectile variation [4]
projectiles not offset [1]
skill visual scale +% [-50] |
GTSanctumFireTornados
Triggerable
Cooldown Time: 8 Second |
GTSanctumFireMarkerBlast
Triggerable
Cooldown Time: 10 Second |
GSSanctumFlameBlastImpact
Triggerable
Deals 855.9 to 1284 Fire Damage
base sanctum damage [25]
is area damage [1] |
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