Critical Skill Gems - Path of Exile

Critical applies to skills which positively affect your Critical Strikes, or provides effects on Critical Strikes.

PoE Critical Gems PoE Critical Support Gems

List of PoE Critical Gems

Name Level Description Tag
Battlemage’s Cry Battlemage’s Cry  24 Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which boosts critical strike chance and allows attacks to benefit from increases to spell damage. Warcry, Critical, AoE, Duration
Cobra Lash Cobra Lash  1 Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw. Critical, Attack, Projectile, Chaos
Dual Strike Dual Strike  1 Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands. Critical, Attack, Melee, Strike
Precision Precision  10 Casts an aura that grants accuracy and critical strike chance to you and your allies. Aura, Critical, Spell, AoE
Blade Vortex Blade Vortex  12 This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent. Critical, Spell, AoE, Duration, Physical
Vaal Blade Vortex Vaal Blade Vortex  12 Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through. Critical, Vaal, Spell, AoE, Duration, Physical
Bladefall Bladefall  28 Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap. Critical, Spell, AoE, Physical, Duration
Ambush Ambush  34 Teleports you to a nearby enemy, applying a buff to you for a short duration and blinding the enemy for a secondary duration. Performing a melee attack with a One-Handed Weapon removes the buff to exert that attack. Critical, Spell, Movement, Duration, Travel
Summon Ice Golem Summon Ice Golem  34 Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack. Critical, Cold, Minion, Spell, Golem
Icicle Mine Icicle Mine  12 Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearing Mine, Critical, Spell, Projectile, Cold, Aura, AoE
Ice Spear Ice Spear  12 Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies. Critical, Spell, Projectile, Cold
Lightning Trap Lightning Trap  12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets. Trap, Critical, Spell, Projectile, Lightning
Power Siphon Power Siphon  12 Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit. Critical, Attack, Projectile
Vaal Lightning Trap Vaal Lightning Trap  12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground. Trap, Critical, Vaal, Spell, Projectile, Duration, Lightning
Vaal Power Siphon Vaal Power Siphon  12 Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley. Critical, Vaal, Attack, Projectile
Assassin’s Mark Assassin’s Mark  24 Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time. Critical, Spell, Duration, Curse, Mark
Zealotry Zealotry  24 Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies. Aura, Critical, Spell, AoE
Lightning Spire Trap Lightning Spire Trap  28
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.
Trap, Critical, Spell, Duration, AoE, Lightning
Destructive Link Destructive Link  34 Targets an allied player to apply a buff which links you to them for a duration. While linked, they use your main hand critical strike chance. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines. Critical, Spell, Duration, Link
Frost Shield Frost Shield  34 Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once. Critical, Spell, AoE, Duration, Cold

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Critical Support Gems

Name Level Description Tag
Inspiration Support Inspiration Support  31 Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges. Critical, Support
Nightblade Support Nightblade Support  18 Supports attack skills. Cannot support skills which create minions. Attack, Critical, Support
Critical Strike Affliction Support Critical Strike Affliction Support  31 Supports any skill that hits enemies. Critical, Support
Charged Traps Support Charged Traps Support  31 Supports skills which throw traps. Critical, Support, Trap
Cast On Critical Strike Support Cast On Critical Strike Support  38 Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. Critical, Support, Spell, Trigger
Awakened Cast On Critical Strike Support Awakened Cast On Critical Strike Support  72 Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. Critical, Support, Spell, Trigger
Increased Critical Strikes Support Increased Critical Strikes Support  8 Supports any skill that hits enemies. Critical, Support
Controlled Destruction Support Controlled Destruction Support  18 Supports attack skills, or spell skills that deal damage. Spell, Critical, Support
Increased Critical Damage Support Increased Critical Damage Support  18 Supports any skill that hits enemies. Critical, Support
Power Charge On Critical Support Power Charge On Critical Support  18 Supports any skill that hits enemies. Critical, Support
Charged Mines Support Charged Mines Support  31 Supports skills which throw mines. Critical, Support, Mine
Awakened Controlled Destruction Support Awakened Controlled Destruction Support  72 Supports attack skills, or spell skills that deal damage. Spell, Critical, Support

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