Blueprint Cost: 200 Pieces of Eight Infamy: Marauder I Materials:
Fine Ramie x7
Zinc Ingot x4
Ironwood Plank x7
Shellac x4
Crude Saltpeter x4
Silver x1510
Skull and Bones Sticky Fuel Station I Blueprint Summary
Item: Sticky Fuel Station I Blueprint
Location/Unlock Condition:
Sainte-Anne: It’s unclear if any additional actions are required to unlock crafting at this location.
Telok Penjarah: It’s unclear if this information is outdated or incorrect.
Requirements:
Blueprint Cost: 200 Pieces of Eight (This could be a special currency separate from Silver)
Infamy: Marauder I (You need to reach a certain level of notoriety as a pirate)
Materials:
Fine Ramie x7 (Strong and lightweight fiber)
Zinc Ingot x4 (Metal used for creating containers)
Ironwood Plank x7 (Heavy and durable wood)
Shellac x4 (Protective coating)
Crude Saltpeter (Chemical compound, key ingredient in gunpowder)
Silver x1510
Function (Speculative):
Based on the name and materials, the Sticky Fuel Station I Blueprint likely allows you to craft a device used for handling or processing a special type of fuel in Skull and Bones. Here are two possible interpretations:
1. Processing Incendiary Materials:
"Sticky" could refer to a fuel that adheres to surfaces or explodes on impact. The materials suggest functionalities related to incendiary weapons:
Greek Fire: The station might be used for processing or storing ingredients for Greek fire, a historical incendiary weapon known for its sticky and flammable properties.
Napalm-like Substance: The materials could be used to create a fictional sticky fuel with similar properties to napalm, effective in clinging to enemy ships and causing prolonged burning.
Ironwood Plank: This exceptionally hard wood could be used for the structure of the station to withstand the potentially high temperatures involved in processing such materials.
Shellac: A protective coating, it might help prevent the station itself from catching fire or being damaged by the incendiary materials being handled.
2. Fuel for Sticky Traps:
"Sticky" could also describe a fuel used to create adhesive traps. The station’s function might involve:
Storing and Dispensing: Holding and releasing a special fuel used to create sticky traps on surfaces, potentially hindering enemy movement or ship maneuvers.
Fire & Stick: The fuel might combine adhesive properties with the ability to ignite, creating burning traps that are difficult to escape.
Fine Ramie: Strong and flexible fibers could be used for filters, wicks, or other components within the station for handling the sticky fuel.
Uncertainties:
The exact nature of the "sticky fuel" and its applications remain unclear without access to the game or official information.
It’s possible that the station is used for a combination of purposes, handling both incendiary materials and sticky trap fuel.