Skull and Bones Long Gun

Blueprint Location / Unlock Condition Requirements
Long Gun I Sainte-Anne Blueprint Cost: 260 Silver
Infamy: Scoundrel I
Materials:

Acacia Plank x4
Wood Tar x2
Silver x140
Long Gun III The Navigator’s Cross Blueprint Cost: 1000 Silver
Infamy: Buccaneer I
Materials:

Mopane Plank x4
Cobalt Ingot x4
Fine Hemp x2
Casting Sand x2
Silver x550

Skull and Bones Long Gun Blueprints Analysis

The information you provided suggests that Long Guns are firearms in Skull and Bones, and there might be multiple tiers or variations available through blueprints. Here’s a breakdown of what we can glean from the details on Long Gun I and Long Gun III blueprints:

Similarities:

  • Weapon Type: Both blueprints are for crafting Long Guns, indicating a long-range firearm used by your character.

Differences:

  • Location:
    • Long Gun I is found in Sainte-Anne, which might be an earlier area in the game.
    • Long Gun III is found in The Navigator’s Cross, suggesting availability later in the game or potentially in a specific region.
  • Unlock Requirements:
    • Infamy Level: Long Gun I requires a lower level of notoriety (Scoundrel I) compared to Long Gun III (Buccaneer I).
    • Cost: Long Gun I is significantly cheaper in Silver compared to Long Gun III.
  • Materials: While both require wood for the crafting base, they differ in the specific materials used:
    • Long Gun I: Uses Acacia Plank (common wood) and Wood Tar (sealing agent).
    • Long Gun III: Uses Mopane Plank (potentially a more durable wood), Cobalt Ingot (strong metal), Fine Hemp (strong fibers), and Casting Sand (used in metalworking).

Function (Speculative):

Based on the name and the focus on wood for the base structure, Long Guns are likely muskets or similar firearms used for ranged combat. The difference in materials suggests a potential upgrade in quality and functionality:

  • Long Gun I (Early Game): This might be a basic musket, crafted with readily available wood and treated with tar for waterproofing. It might have lower damage output or accuracy compared to higher tiers.
  • Long Gun III (Later Game): This could be a more advanced musket or firearm. The use of Mopane Plank (denser wood), Cobalt Ingot (potentially for reinforcing the barrel), and Fine Hemp (stronger material for the stock) suggests a more robust and potentially more accurate weapon.

Upgrade System (Potential):

The existence of multiple Long Gun blueprints suggests a tiered upgrade system. You might be able to craft progressively more powerful or specialized Long Guns as you progress through the game and acquire the necessary materials and notoriety level.

Here are some additional considerations:

  • There might be other Long Gun blueprints beyond Long Gun I and Long Gun III, offering a wider range of options.
  • The specific materials used in each tier might influence the Long Gun’s stats, such as damage, accuracy, or reload speed.
  • You might be able to further customize your Long Gun with attachments or modifications once crafted.

By acquiring and comparing the various Long Gun blueprints in Skull and Bones, you can choose the firearm that best suits your playstyle and combat needs.

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