Skull and Bones Initiation

In Skull and Bones, the term "initiation" can have two primary interpretations:

1. Player Progression:

  • Unlocking Features: As you progress through the game, completing missions, contracts, and reaching specific milestones unlocks various features and functionalities within the game, which can be seen as a form of initiation into the core gameplay loop.
  • Reaching "Brigand" Infamy Rank: Upon reaching the "Brigand" rank within the Infamy system, you gain access to previously unavailable features like the Black Market and specific contract types. This progression can be considered a form of initiation into more advanced aspects of the game.

2. Potential Misinterpretation:

  • There are no in-game mechanics or features explicitly called "initiation" that involve specific actions or rituals undertaken by the player character.
  • Earlier reports or speculation might have mentioned a concept like a "Helm Initiation" or similar, but these terms don’t correspond to any actual gameplay elements in the released version of Skull and Bones.

Therefore, it’s important to understand that "initiation" in Skull and Bones primarily refers to the process of unlocking features and progressing through the game, not a dedicated gameplay mechanic or ceremony.

If you have encountered the term "initiation" elsewhere in relation to Skull and Bones, consider seeking information from reliable sources or the official game community to ensure it reflects the game’s actual mechanics and avoid potential misinformation.

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