In Skull and Bones, there are currently 10 available ships, each with its own strengths and weaknesses catering to different playstyles. Here’s a breakdown of all ships:
1. Dhow:
A small, agile vessel commonly used for exploring and gathering resources.
Not suitable for combat due to its lack of weapon slots and armor.
2. Bedar (Rammer):
A small, maneuverable ship specializing in ramming attacks.
Deals bonus damage when ramming enemies and applies the "flooded" effect.
3. Hulk (Defender):
A heavily armored ship built to withstand heavy damage.
Features a unique "bracing" mechanic that reduces incoming fire.
4. Cutter (Sentinel):
A balanced ship offering a mix of offense and defense.
Capable of inflicting moderate damage while maintaining decent survivability.
5. Barge (Firebrand):
A large, slow-moving ship equipped with multiple weapon slots.
Ideal for players who prefer long-range firefights.
6. Sloop (Blaster):
A medium-sized ship focused on dealing high burst damage.
Carries fewer weapons than the Barge but fires faster.
7. Padewakang (Bombardier):
A unique ship equipped with mortars for area-of-effect damage.
Effective against groups of enemies but vulnerable in close combat.
8. Snow (Vanguard):
A heavily customizable ship offering a variety of potential loadouts.
Can be adapted to different playstyles but requires careful strategizing.
9. Brigantine:
A swift ship capable of ramming attacks and causing flooding damage.
Offers a good balance between speed and offense.
10. Sambuk:
A ship specializing in dealing fire damage and burning enemies.
Can target multiple enemies at once but has limited long-range capabilities.
Choosing the right ship depends on your preferred playstyle and the specific challenges you’re facing. Consider experimenting with different ships to find the one that suits you best.