PoE Yorishi, Aurora-sage

Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.

Yorishi, Aurora-sage

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Iceberg Map

monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre N

Area

Iceberg Map
Tags bludgeoning_weapon, caster, cold_affinity, has_staff, has_two_handed_melee, human, humanoid, large_height, light_armour, medium_movement, melee, non_unique_map_boss, physical_affinity, red_blood, wb_leader

Packs

  • Yorishi, Aurora-sage, Mutewind Snow-singer, Mutewind Hexbinder, Mutewind Wildrunner, Mutewind Wildrunner
  • Yorishi, Aurora-sage, Mutewind Snow-singer, Mutewind Hexbinder, Mutewind Wildrunner, Mutewind Wildrunner
    • Life: 400%
    • Energy Shield From Life: 33%
    • Armour: +33%
    • Evasion: +33%
    • Ailment Threshold: 400%
    • Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
    • Damage: 216%
    • Accuracy: 100%
    • Critical Strike Chance: +5%
    • Critical Strike Multiplier: +130%
    • Attack Distance: 6 ~ 10
    • Attack Time: 1.5 Second
    • Damage Spread: ±20%
    • Experience: 200%
    • Model Size: 115%
    • Type: WbColdLeader
    • Metadata: WbColdLeader1

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    • Lvl 84
    • Lvl 82
    • Lvl 78
    • Lvl 73
    • Lvl 71

    Level 84

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

    • Life: 11,749,016
    • Armour: 21,632
    • Evasion: 10,800
    • Energy Shield: 5,367
    • Damage: 2,345
    • Spell Damage: 3,500
    • Accuracy: 538
    • Attack Time: 1.005
    • Experience: 145,750
    • Ailment Threshold: 5,522,038
    • Chill: 17,461
    • Shock: 17,461
    • Brittle: 98,784
    • Scorch: 17,461
    • Sap: 48,241

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    Melee


    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 3724–5586
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second


    Strike your foes down with a powerful blow.


    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    WbFrostCall


    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Storm Call
    Critical Strike Chance: 0%
    Cast Time: 0.5 Second


    Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you”ve cast.


    Deals 2746 to 4119 Cold Damage
    Base duration is 1.75 seconds
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbArcticBreathNova


    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    Creeping Frost
    Critical Strike Chance: 5%
    Cast Time: 0.8 Second
    Cooldown Time: 2.5 Second


    Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.


    Deals 2075 to 3112 Cold Damage
    Base duration is 7.5 seconds
    Fires 7 additional Projectiles
    Fires Projectiles in a circle
    40% increased Cast Speed
    35% reduced Projectile Speed
    base is projectile [1]

    WbIceCrash


    Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
    Ice Crash
    Base Damage: 3724–5586
    Critical Strike Chance: 5%
    Attack Damage: 210%
    Attack Damage: 172%
    Attack Time: 1.5 Second


    Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


    Deals 72% more Attack Damage
    50% of Physical Damage Converted to Cold Damage
    25% less Attack Speed
    Second Stage deals 25% less Damage
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbVaalGlacialHammer


    Attack, MeleeSingleTarget, Melee, Duration, Area, Vaal, Cold
    Vaal Glacial Hammer
    Base Damage: 3724–5586
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 10 Second


    Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can”t escape. Requires a Mace, Sceptre or Staff.


    Deals 30% more Damage
    Base duration is 7.5 seconds
    29% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    20% chance to Freeze enemies
    active skill area of effect radius +% final [75]
    active skill chill duration +% final [35]

    WbHatred


    Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Cold, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Hatred
    Critical Strike Chance: 0%
    Cast Time: 1.2 Second
    Cooldown Time: 0.5 Second


    Casts an aura that grants extra cold damage based on physical damage to you and your allies.


    You and nearby allies gain 39% of Physical Damage as Extra Cold Damage
    active skill area of effect radius +% final [50]

    WbColdThorns


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 2 Second


    Cannot be Blinded
    Base duration is 4 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [656.2]
    minimum cold damage to return when hit [437.5]

    WbColdLeaderWait


    Base duration is 1.2 seconds

    WbLeapSlam


    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 3724–5586
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second


    Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


    Deals 25% more Damage
    cast time overrides attack duration [1]
    is area damage [1]

    WbColdThornsShort


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 0.7 Second


    Cannot be Blinded
    Base duration is 0.5 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [656.2]
    minimum cold damage to return when hit [437.5]

    Level 82

    • Life: 8,370,908
    • Armour: 19,185
    • Evasion: 10,119
    • Energy Shield: 4,760
    • Damage: 2,092
    • Spell Damage: 3,122
    • Accuracy: 499
    • Attack Time: 1.005
    • Experience: 143,066
    • Ailment Threshold: 3,934,327
    • Chill: 12,440
    • Shock: 12,440
    • Brittle: 70,381
    • Scorch: 12,440
    • Sap: 34,370

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    Melee


    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 3322–4983
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second


    Strike your foes down with a powerful blow.


    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    WbFrostCall


    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Storm Call
    Critical Strike Chance: 0%
    Cast Time: 0.5 Second


    Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you”ve cast.


    Deals 2433 to 3650 Cold Damage
    Base duration is 1.75 seconds
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbArcticBreathNova


    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    Creeping Frost
    Critical Strike Chance: 5%
    Cast Time: 0.8 Second
    Cooldown Time: 2.5 Second


    Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.


    Deals 1859 to 2789 Cold Damage
    Base duration is 7.5 seconds
    Fires 7 additional Projectiles
    Fires Projectiles in a circle
    40% increased Cast Speed
    35% reduced Projectile Speed
    base is projectile [1]

    WbIceCrash


    Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
    Ice Crash
    Base Damage: 3322–4983
    Critical Strike Chance: 5%
    Attack Damage: 210%
    Attack Damage: 172%
    Attack Time: 1.5 Second


    Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


    Deals 72% more Attack Damage
    50% of Physical Damage Converted to Cold Damage
    25% less Attack Speed
    Second Stage deals 25% less Damage
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbVaalGlacialHammer


    Attack, MeleeSingleTarget, Melee, Duration, Area, Vaal, Cold
    Vaal Glacial Hammer
    Base Damage: 3322–4983
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 10 Second


    Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can”t escape. Requires a Mace, Sceptre or Staff.


    Deals 30% more Damage
    Base duration is 7.5 seconds
    29% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    20% chance to Freeze enemies
    active skill area of effect radius +% final [75]
    active skill chill duration +% final [35]

    WbHatred


    Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Cold, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Hatred
    Critical Strike Chance: 0%
    Cast Time: 1.2 Second
    Cooldown Time: 0.5 Second


    Casts an aura that grants extra cold damage based on physical damage to you and your allies.


    You and nearby allies gain 39% of Physical Damage as Extra Cold Damage
    active skill area of effect radius +% final [50]

    WbColdThorns


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 2 Second


    Cannot be Blinded
    Base duration is 4 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [600.7]
    minimum cold damage to return when hit [400.5]

    WbColdLeaderWait


    Base duration is 1.2 seconds

    WbLeapSlam


    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 3322–4983
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second


    Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


    Deals 25% more Damage
    cast time overrides attack duration [1]
    is area damage [1]

    WbColdThornsShort


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 0.7 Second


    Cannot be Blinded
    Base duration is 0.5 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [600.7]
    minimum cold damage to return when hit [400.5]

    Level 78

    • Life: 4,002,799
    • Armour: 15,066
    • Evasion: 8,867
    • Energy Shield: 3,738
    • Damage: 1,661
    • Spell Damage: 2,479
    • Accuracy: 428
    • Attack Time: 1.005
    • Experience: 136,147
    • Ailment Threshold: 1,961,371
    • Chill: 6,202
    • Shock: 6,202
    • Brittle: 35,087
    • Scorch: 6,202
    • Sap: 17,135

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    Melee


    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 2638–3956
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second


    Strike your foes down with a powerful blow.


    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    WbFrostCall


    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Storm Call
    Critical Strike Chance: 0%
    Cast Time: 0.5 Second


    Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you”ve cast.


    Deals 1907 to 2861 Cold Damage
    Base duration is 1.75 seconds
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbArcticBreathNova


    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    Creeping Frost
    Critical Strike Chance: 5%
    Cast Time: 0.8 Second
    Cooldown Time: 2.5 Second


    Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.


    Deals 1491 to 2237 Cold Damage
    Base duration is 7 seconds
    Fires 7 additional Projectiles
    Fires Projectiles in a circle
    40% increased Cast Speed
    35% reduced Projectile Speed
    base is projectile [1]

    WbIceCrash


    Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
    Ice Crash
    Base Damage: 2638–3956
    Critical Strike Chance: 5%
    Attack Damage: 206%
    Attack Damage: 172%
    Attack Time: 1.5 Second


    Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


    Deals 72% more Attack Damage
    50% of Physical Damage Converted to Cold Damage
    25% less Attack Speed
    Second Stage deals 25% less Damage
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbVaalGlacialHammer


    Attack, MeleeSingleTarget, Melee, Duration, Area, Vaal, Cold
    Vaal Glacial Hammer
    Base Damage: 2638–3956
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 10 Second


    Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can”t escape. Requires a Mace, Sceptre or Staff.


    Deals 30% more Damage
    Base duration is 7.5 seconds
    29% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    20% chance to Freeze enemies
    active skill area of effect radius +% final [75]
    active skill chill duration +% final [35]

    WbHatred


    Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Cold, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Hatred
    Critical Strike Chance: 0%
    Cast Time: 1.2 Second
    Cooldown Time: 0.5 Second


    Casts an aura that grants extra cold damage based on physical damage to you and your allies.


    You and nearby allies gain 37% of Physical Damage as Extra Cold Damage
    active skill area of effect radius +% final [46]

    WbColdThorns


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 2 Second


    Cannot be Blinded
    Base duration is 4 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [502.6]
    minimum cold damage to return when hit [335.1]

    WbColdLeaderWait


    Base duration is 1.2 seconds

    WbLeapSlam


    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 2638–3956
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second


    Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


    Deals 25% more Damage
    cast time overrides attack duration [1]
    is area damage [1]

    WbColdThornsShort


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 0.7 Second


    Cannot be Blinded
    Base duration is 0.5 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [502.6]
    minimum cold damage to return when hit [335.1]

    Level 73

    • Life: 1,580,156
    • Armour: 11,103
    • Evasion: 7,492
    • Energy Shield: 2,755
    • Damage: 1,239
    • Spell Damage: 1,849
    • Accuracy: 352
    • Attack Time: 1.005
    • Experience: 125,268
    • Ailment Threshold: 869,086
    • Chill: 2,748
    • Shock: 2,748
    • Brittle: 15,547
    • Scorch: 2,748
    • Sap: 7,592

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    Melee


    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1968–2951
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second


    Strike your foes down with a powerful blow.


    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    WbFrostCall


    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Storm Call
    Critical Strike Chance: 0%
    Cast Time: 0.5 Second


    Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you”ve cast.


    Deals 1403 to 2104 Cold Damage
    Base duration is 1.75 seconds
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbArcticBreathNova


    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    Creeping Frost
    Critical Strike Chance: 5%
    Cast Time: 0.8 Second
    Cooldown Time: 3 Second


    Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.


    Deals 1128 to 1693 Cold Damage
    Base duration is 6.5 seconds
    Fires 6 additional Projectiles
    Fires Projectiles in a circle
    40% increased Cast Speed
    35% reduced Projectile Speed
    base is projectile [1]

    WbIceCrash


    Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
    Ice Crash
    Base Damage: 1968–2951
    Critical Strike Chance: 5%
    Attack Damage: 201%
    Attack Damage: 172%
    Attack Time: 1.5 Second


    Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


    Deals 72% more Attack Damage
    50% of Physical Damage Converted to Cold Damage
    25% less Attack Speed
    Second Stage deals 25% less Damage
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbVaalGlacialHammer


    Attack, MeleeSingleTarget, Melee, Duration, Area, Vaal, Cold
    Vaal Glacial Hammer
    Base Damage: 1968–2951
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 10 Second


    Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can”t escape. Requires a Mace, Sceptre or Staff.


    Deals 30% more Damage
    Base duration is 7.5 seconds
    29% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    20% chance to Freeze enemies
    active skill area of effect radius +% final [75]
    active skill chill duration +% final [35]

    WbHatred


    Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Cold, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Hatred
    Critical Strike Chance: 0%
    Cast Time: 1.2 Second
    Cooldown Time: 0.5 Second


    Casts an aura that grants extra cold damage based on physical damage to you and your allies.


    You and nearby allies gain 35% of Physical Damage as Extra Cold Damage
    active skill area of effect radius +% final [41]

    WbColdThorns


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 2.5 Second


    Cannot be Blinded
    Base duration is 3.75 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [401]
    minimum cold damage to return when hit [267.3]

    WbColdLeaderWait


    Base duration is 1.2 seconds

    WbLeapSlam


    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 1968–2951
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second


    Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


    Deals 25% more Damage
    cast time overrides attack duration [1]
    is area damage [1]

    WbColdThornsShort


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 0.8 Second


    Cannot be Blinded
    Base duration is 0.5 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [401]
    minimum cold damage to return when hit [267.3]

    Level 71

    • Life: 826,849
    • Armour: 9,815
    • Evasion: 6,996
    • Energy Shield: 2,435
    • Damage: 1,100
    • Spell Damage: 1,642
    • Accuracy: 326
    • Attack Time: 1.005
    • Experience: 120,439
    • Ailment Threshold: 471,304
    • Chill: 1,490
    • Shock: 1,490
    • Brittle: 8,431
    • Scorch: 1,490
    • Sap: 4,117

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    Melee


    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1747–2621
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second


    Strike your foes down with a powerful blow.


    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    WbFrostCall


    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Storm Call
    Critical Strike Chance: 0%
    Cast Time: 0.5 Second


    Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you”ve cast.


    Deals 1239 to 1859 Cold Damage
    Base duration is 1.75 seconds
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbArcticBreathNova


    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
    Creeping Frost
    Critical Strike Chance: 5%
    Cast Time: 0.8 Second
    Cooldown Time: 3 Second


    Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.


    Deals 1008 to 1513 Cold Damage
    Base duration is 6.5 seconds
    Fires 6 additional Projectiles
    Fires Projectiles in a circle
    40% increased Cast Speed
    35% reduced Projectile Speed
    base is projectile [1]

    WbIceCrash


    Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
    Ice Crash
    Base Damage: 1747–2621
    Critical Strike Chance: 5%
    Attack Damage: 199%
    Attack Damage: 172%
    Attack Time: 1.5 Second


    Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


    Deals 72% more Attack Damage
    50% of Physical Damage Converted to Cold Damage
    25% less Attack Speed
    Second Stage deals 25% less Damage
    active skill area of effect radius +% final [-20]
    is area damage [1]

    WbVaalGlacialHammer


    Attack, MeleeSingleTarget, Melee, Duration, Area, Vaal, Cold
    Vaal Glacial Hammer
    Base Damage: 1747–2621
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 10 Second


    Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can”t escape. Requires a Mace, Sceptre or Staff.


    Deals 30% more Damage
    Base duration is 7.5 seconds
    29% increased Physical Damage
    50% of Physical Damage Converted to Cold Damage
    20% chance to Freeze enemies
    active skill area of effect radius +% final [75]
    active skill chill duration +% final [35]

    WbHatred


    Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Cold, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Hatred
    Critical Strike Chance: 0%
    Cast Time: 1.2 Second
    Cooldown Time: 0.5 Second


    Casts an aura that grants extra cold damage based on physical damage to you and your allies.


    You and nearby allies gain 34% of Physical Damage as Extra Cold Damage
    active skill area of effect radius +% final [39]

    WbColdThorns


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 2.5 Second


    Cannot be Blinded
    Base duration is 3.5 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [366]
    minimum cold damage to return when hit [244]

    WbColdLeaderWait


    Base duration is 1.2 seconds

    WbLeapSlam


    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 1747–2621
    Critical Strike Chance: 5%
    Attack Time: 1.5 Second
    Cooldown Time: 4 Second


    Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


    Deals 25% more Damage
    cast time overrides attack duration [1]
    is area damage [1]

    WbColdThornsShort


    Spell, Buff, Duration
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    Cooldown Time: 0.8 Second


    Cannot be Blinded
    Base duration is 0.5 seconds
    80% reduced Damage taken
    maximum cold damage to return when hit [366]
    minimum cold damage to return when hit [244]

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