While exploring the Wildwood, you might find some of the last few Azmeri Wanderers who have managed to survive in the forest since it was cursed.
Choose which of the Azmeri Wanderers that you will complete quests for to unlock one of three new Ascendancy classes which you can have in addition to your regular Ascendancy class. Up to eight points for these classes are unlocked as you complete quests for the Azmeri.
The Warden of Eaves can teach you to become a Warden of the Maji, a powerful class that takes advantage of wilderness knowledge. Wardens of the Maji can coat their weapons with Tinctures, granting them special bonuses. For example, the Ironwood Tincture always stuns enemies on full life and the Oakbranch Tincture is a great finisher for bosses.
A Warden of the Maji has many other wilderness abilities such as Barkskin, which causes Bark to grow all over your body, increasing armour. As you take damage, the Bark temporarily falls off, increasing your evasion.
The Breaker of Oaths can teach you to become a Warlock of the Mists, a class specialising in the darker arts of the Azmeri. One powerful ability you can choose is Blood Hunt, which lets you consume corpses to gain more damage and protection against monsters that share a creature type with the corpse. The Breaker of Oaths can sell you additional corpses of exotic types, and these can also be used as powerful spectres. The Warlock of the Mists also gets access to many other abilities including a trio of new curse skills.
The Primal Huntress can teach you to become a Wildwood Primalist. Unlike the other new ascendancy classes, the Primal Huntress lets you customise your tree using Charms that have randomly generated skills from the regular ascendancy classes. Charms are attribute-aligned magic items that can have up to two random modifiers on them.
Wildwood Primalists get access to other powerful abilities, such as a small extra backpack, or the ability to use warcries to cause corpses to drop extra items.
Getting those sweet, sweet Affliction Ascendancy points requires both exploration and cunning in the Viridian Wildwood. Here's a breakdown of the two main ways to earn them:
1. Finding the Azmeri Wanderers:
2. Completing Wildwood Challenges:
Tips for Maximizing Ascendancy Point Gain:
Remember, the Path of Exile: Affliction rewards the curious and the cunning. Explore the Viridian Wildwood with keen eyes and sharp blades, and those coveted Ascendancy points will be yours for the taking!
The Wildwood Ascendancy, Exile, offers a unique path to power within the untamed depths of the Viridian Wildwood. Introduced in the Path of Exile: Affliction league, it unlocks potent boons and allows you to tap into the primal forces of nature. Let's explore its possibilities and guide you towards choosing the Wildwood champion within you!
Unveiling the Options:
Three Azmeri Wanderers roam the Wildwood, each offering a distinct Ascendancy class:
Unlocking the Power:
To claim these Ascendancy classes, you must journey through the Wildwood and complete quests for each Wanderer. These quests involve slaying challenging enemies and navigating the map's unique mechanics. Remember, you can freely switch between Ascendancy classes while completing their quests, allowing you to try each path and find your perfect fit.
Choosing Your Path:
The right Wildwood Ascendancy depends on your existing build and preferred playstyle:
Beyond Ascension:
Each Wildwood Ascendancy grants additional rewards as you progress:
Embrace the Wildwood Ascendancy, Exile! Let its primal power surge through your veins, granting you unique boons and forging you into a champion of the untamed depths. Remember, the path you choose lies before you, waiting to be claimed with courage and cunning.
A total of 8 Wildwood Ascendancy Points can be obtained, but are obtained separately for each Wildwood ascendancy through their independent questlines; for example, unlocking 6 points as a Warden does not unlock 6 points for the Warlock or Primalist. The final 2 points are shared, however, and granted to all three Wildwood Ascendancies simultaneously. Quests completed out of order (e.g. via someone else's Wildwood in a party) will unlock the respective points even if the player has not reached that point in their own quest. 2 points are unlocked for doing each of the following in this order:
Wildwood Ascendancy | Warden of the Maji | Warlock of the Mists | Wildwood Primalist |
---|---|---|---|
NPC | Warden of Eaves | Breaker of Oaths | Primal Huntress |
Condition 1: Choose a Wildwood Ascendancy | Warden of the Maji | Warlock of the Mists | Wildwood Primalist |
Condition 2: Complete the Wildwood NPC's first quest Unlocked at character level 20+ | Vivid Rescue Rescue 4000 Vivid Wisps by defeating Treants | Culling the Cultists Kill 500 Cultists | A Merciful Hunt Kill 500 Nameless |
Condition 3: Complete the Wildwood NPC's second quest Unlocked at character level 50+ | Spiteful Winter Defeat the Bíle Trio | Becoming the Darkness Interrupt the King in the Mists' Ritual | Hunt for the Crow Defeat the Black Mórrígan |
Condition 4: Defeat the King of the Mists Unlocked at character level 80+ | War for the Wildwood |
Only the currently chosen Wildwood Ascendancy's quests can be progressed. Condition 2 and 3 can be completed in either order. Condition 4 is unlocked after completing any ascendancy's quest 2 and 3 for the first time.
Unlike normal Ascendancy Classes, respeccing points in a Wildwood Ascendancy Class only costs one refund point per passive. Also, you do not have to fully refund your Wildwood Ascendancy to switch to a different one. To change your Wildwood Ascendancy, you'll just need to find the associated Azmeri Wanderer in the Viridian Wildwood.
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