PoE Trawler

Trawler

Stats
Resists Cold. Resists Lightning.

remove enemy flask charge on hit % chance [50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Can have up to 12 additional Traps placed at a time
Attacks have 25% chance to cause Bleeding
display monster may inflict bleeding [1]
Spectre N
Tags fast_movement, human, humanoid, karui, not_int, red_blood
  • Life: 550%
  • Armour: +30%
  • Evasion: +45%
  • Ailment Threshold: 550%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 15/34/52) (Resists Lightning: 15/34/52) (Resists Chaos: 0/0/0)
  • Damage: 200%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 5 ~ 13
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 100%
  • Model Size: 100%
  • Type: AncestralFishingTaiaha
  • Metadata: AncestralFishingTaiaha

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 194,123
  • Armour: 21,145
  • Evasion: 11,774
  • Energy Shield: 0
  • Damage: 1,906
  • Spell Damage: 1,906
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 13,250
  • Ailment Threshold: 194,123
  • Chill: 614
  • Shock: 614
  • Brittle: 3,473
  • Scorch: 614
  • Sap: 1,696

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterBearTrapAncestral


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 7.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 1402 to 2102 Physical Damage
Trap lasts 20 seconds
Throw up to 2 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

MonsterBearTrapAncestralMulti


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 12.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 1402 to 2102 Physical Damage
Trap lasts 20 seconds
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

 

Level 82

  • Life: 157,088
  • Armour: 18,753
  • Evasion: 11,032
  • Energy Shield: 0
  • Damage: 1,701
  • Spell Damage: 1,701
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 13,006
  • Ailment Threshold: 157,088
  • Chill: 497
  • Shock: 497
  • Brittle: 2,810
  • Scorch: 497
  • Sap: 1,372

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterBearTrapAncestral


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 7.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 1268 to 1902 Physical Damage
Trap lasts 20 seconds
Throw up to 2 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

MonsterBearTrapAncestralMulti


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 12.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 1268 to 1902 Physical Damage
Trap lasts 20 seconds
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

 

Level 78

  • Life: 100,309
  • Armour: 14,726
  • Evasion: 9,667
  • Energy Shield: 0
  • Damage: 1,350
  • Spell Damage: 1,350
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 12,377
  • Ailment Threshold: 100,309
  • Chill: 317
  • Shock: 317
  • Brittle: 1,794
  • Scorch: 317
  • Sap: 876

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterBearTrapAncestral


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 7.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 1037 to 1555 Physical Damage
Trap lasts 20 seconds
Throw up to 2 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

MonsterBearTrapAncestralMulti


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 12.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 1037 to 1555 Physical Damage
Trap lasts 20 seconds
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

 

Level 73

  • Life: 59,688
  • Armour: 10,852
  • Evasion: 8,168
  • Energy Shield: 0
  • Damage: 1,007
  • Spell Damage: 1,007
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 11,388
  • Ailment Threshold: 59,688
  • Chill: 189
  • Shock: 189
  • Brittle: 1,068
  • Scorch: 189
  • Sap: 521

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterBearTrapAncestral


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 7.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 803.7 to 1205 Physical Damage
Trap lasts 20 seconds
Throw up to 2 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

MonsterBearTrapAncestralMulti


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 12.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 803.7 to 1205 Physical Damage
Trap lasts 20 seconds
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

 

Level 68

  • Life: 35,383
  • Armour: 7,965
  • Evasion: 6,872
  • Energy Shield: 0
  • Damage: 747
  • Spell Damage: 747
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 10,255
  • Ailment Threshold: 35,383
  • Chill: 112
  • Shock: 112
  • Brittle: 633
  • Scorch: 112
  • Sap: 309

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MonsterBearTrapAncestral


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 7.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 620.7 to 931 Physical Damage
Trap lasts 20 seconds
Throw up to 2 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

MonsterBearTrapAncestralMulti


Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Cast Time: 1 Second
Cooldown Time: 12.5 Second


Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill”s damage.


Deals 620.7 to 931 Physical Damage
Trap lasts 20 seconds
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
75% reduced Trap Throwing Speed
base skill is trapped [1]
bear trap duration override ms [2000]
ignores trap and mine cooldown limit [1]
trap variation [21]

 

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