PoE Spirit of Utula

Spirit of Utula

Stats
Spectre Y
Tags fast_movement, human, humanoid, not_int, red_blood
  • Life: 120%
  • Armour: +75%
  • Evasion: +10%
  • Ailment Threshold: 120%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
  • Damage: 120%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 5 ~ 19
  • Attack Time: 1 Second
  • Damage Spread: ±20%
  • Experience: 100%
  • Model Size: 100%
  • Type: AncestralUtulaMinion
  • Metadata: AncestralUtulaMinion_
  • IsSummoned: Y

Buy PoE Currency Cheap

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 42,354
  • Armour: 28,464
  • Evasion: 8,932
  • Energy Shield: 0
  • Damage: 1,144
  • Spell Damage: 1,144
  • Accuracy: 538
  • Attack Time: 1
  • Experience: 13,250
  • Ailment Threshold: 42,354
  • Chill: 134
  • Shock: 134
  • Brittle: 758
  • Scorch: 134
  • Sap: 370

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Time: 1 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

UtulaTableCharge


Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 10 Second


Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.


Knocks Enemies Back on Hit
21% increased Movement Speed
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

UtulaFireSwing


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1 Second
Cooldown Time: 10 Second


Strike your foes down with a powerful blow.


Deals 30% more Attack Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]

GAEchoingQuake


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1 Second
Cooldown Time: 15 Second


Deals 50% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]

GAUtulaChargeEnd


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1 Second


Deals 60% more Attack Damage
is area damage [1]

MPSUtulaFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 1148 to 1722 Fire Damage
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAUtulaXSlamLacerate


Triggerable, Attack
Base Damage: 915–1373
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1 Second


Deals 100% more Attack Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

CGEUtulaDegen


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


50% reduced Life Recovery rate
Deals 73 Base Fire Damage per second
Deals 73 Base Physical Damage per second
Base duration is 10 seconds
active skill area of effect radius +% final [-50]

Level 82

  • Life: 34,274
  • Armour: 25,244
  • Evasion: 8,369
  • Energy Shield: 0
  • Damage: 1,020
  • Spell Damage: 1,020
  • Accuracy: 499
  • Attack Time: 1
  • Experience: 13,006
  • Ailment Threshold: 34,274
  • Chill: 108
  • Shock: 108
  • Brittle: 613
  • Scorch: 108
  • Sap: 299

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Time: 1 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

UtulaTableCharge


Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 10 Second


Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.


Knocks Enemies Back on Hit
21% increased Movement Speed
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

UtulaFireSwing


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1 Second
Cooldown Time: 10 Second


Strike your foes down with a powerful blow.


Deals 30% more Attack Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]

GAEchoingQuake


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1 Second
Cooldown Time: 15 Second


Deals 50% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]

GAUtulaChargeEnd


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1 Second


Deals 60% more Attack Damage
is area damage [1]

MPSUtulaFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 1044 to 1565 Fire Damage
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAUtulaXSlamLacerate


Triggerable, Attack
Base Damage: 816–1224
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1 Second


Deals 100% more Attack Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

CGEUtulaDegen


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


50% reduced Life Recovery rate
Deals 66.1 Base Fire Damage per second
Deals 66.1 Base Physical Damage per second
Base duration is 10 seconds
active skill area of effect radius +% final [-50]

Level 78

  • Life: 21,886
  • Armour: 19,824
  • Evasion: 7,334
  • Energy Shield: 0
  • Damage: 810
  • Spell Damage: 810
  • Accuracy: 428
  • Attack Time: 1
  • Experience: 12,377
  • Ailment Threshold: 21,886
  • Chill: 69
  • Shock: 69
  • Brittle: 392
  • Scorch: 69
  • Sap: 191

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Time: 1 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

UtulaTableCharge


Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 10 Second


Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.


Knocks Enemies Back on Hit
21% increased Movement Speed
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

UtulaFireSwing


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1 Second
Cooldown Time: 10 Second


Strike your foes down with a powerful blow.


Deals 30% more Attack Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]

GAEchoingQuake


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1 Second
Cooldown Time: 15 Second


Deals 50% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]

GAUtulaChargeEnd


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1 Second


Deals 60% more Attack Damage
is area damage [1]

MPSUtulaFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 861.4 to 1292 Fire Damage
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAUtulaXSlamLacerate


Triggerable, Attack
Base Damage: 648–972
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1 Second


Deals 100% more Attack Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

CGEUtulaDegen


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


50% reduced Life Recovery rate
Deals 54 Base Fire Damage per second
Deals 54 Base Physical Damage per second
Base duration is 10 seconds
active skill area of effect radius +% final [-50]

Level 73

  • Life: 13,023
  • Armour: 14,609
  • Evasion: 6,196
  • Energy Shield: 0
  • Damage: 604
  • Spell Damage: 604
  • Accuracy: 352
  • Attack Time: 1
  • Experience: 11,388
  • Ailment Threshold: 13,023
  • Chill: 41
  • Shock: 41
  • Brittle: 233
  • Scorch: 41
  • Sap: 114

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Time: 1 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

UtulaTableCharge


Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 10 Second


Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.


Knocks Enemies Back on Hit
21% increased Movement Speed
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

UtulaFireSwing


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1 Second
Cooldown Time: 10 Second


Strike your foes down with a powerful blow.


Deals 30% more Attack Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]

GAEchoingQuake


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1 Second
Cooldown Time: 15 Second


Deals 50% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]

GAUtulaChargeEnd


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1 Second


Deals 60% more Attack Damage
is area damage [1]

MPSUtulaFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 675.8 to 1014 Fire Damage
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAUtulaXSlamLacerate


Triggerable, Attack
Base Damage: 483–725
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1 Second


Deals 100% more Attack Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

CGEUtulaDegen


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


50% reduced Life Recovery rate
Deals 41.9 Base Fire Damage per second
Deals 41.9 Base Physical Damage per second
Base duration is 10 seconds
active skill area of effect radius +% final [-50]

Level 68

  • Life: 7,720
  • Armour: 10,722
  • Evasion: 5,213
  • Energy Shield: 0
  • Damage: 448
  • Spell Damage: 448
  • Accuracy: 290
  • Attack Time: 1
  • Experience: 10,255
  • Ailment Threshold: 7,720
  • Chill: 24
  • Shock: 24
  • Brittle: 138
  • Scorch: 24
  • Sap: 67

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

UtulaTableCharge


Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1 Second
Cooldown Time: 10 Second


Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.


Knocks Enemies Back on Hit
21% increased Movement Speed
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

UtulaFireSwing


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1 Second
Cooldown Time: 10 Second


Strike your foes down with a powerful blow.


Deals 30% more Attack Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]

GAEchoingQuake


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1 Second
Cooldown Time: 15 Second


Deals 50% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]

GAUtulaChargeEnd


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1 Second


Deals 60% more Attack Damage
is area damage [1]

MPSUtulaFireball


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


Deals 528.2 to 792.3 Fire Damage
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GAUtulaXSlamLacerate


Triggerable, Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1 Second


Deals 100% more Attack Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

CGEUtulaDegen


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


50% reduced Life Recovery rate
Deals 32.3 Base Fire Damage per second
Deals 32.3 Base Physical Damage per second
Base duration is 10 seconds
active skill area of effect radius +% final [-50]

Path of Exile Guides & Tips