Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.
Stats |
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Acid Caverns Map
Extra gore
kill traps mines and totems on death [1] monster dropped item rarity +% [15000] monster slain experience +% [100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] |
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Spectre | N |
Area | Acid Caverns Map |
Tags | aura_bearer, caster, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, slashing_weapon, wb_leader |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Strike your foes down with a powerful blow. skill can fire arrows [1] |
WbHaste
Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies. You and nearby allies gain 8% increased Movement Speed |
WbGoreGlacialCascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 252.3 to 388.2 Physical Damage |
WbEnfeeble
Curses all targets in an area, reducing their accuracy and making them deal less damage. Base duration is 5 seconds |
WbWhirlingBlades
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike. Deals 30% less Damage |
WbReaveChaosLeader
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. 30% chance to gain a Power Charge on Hit |
WbAbyssalCry
Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills. Base duration is 4 seconds |
WbRejuvenationTotem
Summons a totem that has an aura which regenerates life for you and your nearby allies. Totem lasts 8 seconds |
WbChaosLeader3SummonOnDamageTaken
Trigger Supported Spells when you take 1 total Damage from Hits |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Strike your foes down with a powerful blow. skill can fire arrows [1] |
WbHaste
Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies. You and nearby allies gain 8% increased Movement Speed |
WbGoreGlacialCascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 228.8 to 351.9 Physical Damage |
WbEnfeeble
Curses all targets in an area, reducing their accuracy and making them deal less damage. Base duration is 5 seconds |
WbWhirlingBlades
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike. Deals 30% less Damage |
WbReaveChaosLeader
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. 30% chance to gain a Power Charge on Hit |
WbAbyssalCry
Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills. Base duration is 4 seconds |
WbRejuvenationTotem
Summons a totem that has an aura which regenerates life for you and your nearby allies. Totem lasts 8 seconds |
WbChaosLeader3SummonOnDamageTaken
Trigger Supported Spells when you take 1 total Damage from Hits |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Strike your foes down with a powerful blow. skill can fire arrows [1] |
WbHaste
Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies. You and nearby allies gain 8% increased Movement Speed |
WbGoreGlacialCascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 187.7 to 288.8 Physical Damage |
WbEnfeeble
Curses all targets in an area, reducing their accuracy and making them deal less damage. Base duration is 5 seconds |
WbWhirlingBlades
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike. Deals 30% less Damage |
WbReaveChaosLeader
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. 30% chance to gain a Power Charge on Hit |
WbAbyssalCry
Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills. Base duration is 4 seconds |
WbRejuvenationTotem
Summons a totem that has an aura which regenerates life for you and your nearby allies. Totem lasts 8 seconds |
WbChaosLeader3SummonOnDamageTaken
Trigger Supported Spells when you take 1 total Damage from Hits |
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Strike your foes down with a powerful blow. skill can fire arrows [1] |
WbHaste
Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies. You and nearby allies gain 8% increased Movement Speed |
WbGoreGlacialCascade
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area. Deals 146.2 to 225 Physical Damage |
WbEnfeeble
Curses all targets in an area, reducing their accuracy and making them deal less damage. Base duration is 5 seconds |
WbWhirlingBlades
Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike. Deals 30% less Damage |
WbReaveChaosLeader
Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. 25% chance to gain a Power Charge on Hit |
WbAbyssalCry
Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills. Base duration is 4 seconds |
WbRejuvenationTotem
Summons a totem that has an aura which regenerates life for you and your nearby allies. Totem lasts 8 seconds |
WbChaosLeader3SummonOnDamageTaken
Trigger Supported Spells when you take 1 total Damage from Hits |