PoE Invari, The Bloodshaper

Warbands are elemental-themed unique packs of monsters. They were originally introduced during the Warbands league but were not added to the core game when the league ended. Warbands are still available through other means, such as certain Delve nodes, and certain maps such as Iceberg Map, Lighthouse Map, Shipyard Map and Acid Caverns Map.

Invari, The Bloodshaper

Stats
Resists Fire. Resists Cold. Resists Lightning. Resists Chaos.
Area: Acid Caverns Map

Extra gore
kill traps mines and totems on death [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre N

Area

Acid Caverns Map
Tags aura_bearer, caster, cold_affinity, cursing_monster, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, non_unique_map_boss, physical_affinity, plate_armour, red_blood, slashing_weapon, wb_leader
  • Life: 320%
  • Energy Shield From Life: 33%
  • Armour: +33%
  • Evasion: +33%
  • Ailment Threshold: 320%
  • Resistance: (Resists Fire: 15/30/40) (Resists Cold: 15/30/40) (Resists Lightning: 15/30/40) (Resists Chaos: 7/20/25)
  • Damage: 216%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 10
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 120%
  • Type: WbChaosLeader
  • Metadata: WbChaosLeader3

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  • Lvl 84
  • Lvl 82
  • Lvl 78
  • Lvl 73

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 9,399,213
  • Armour: 21,632
  • Evasion: 10,800
  • Energy Shield: 5,367
  • Damage: 2,345
  • Spell Damage: 3,500
  • Accuracy: 538
  • Attack Time: 1.005
  • Experience: 145,750
  • Ailment Threshold: 4,417,630
  • Chill: 13,969
  • Shock: 13,969
  • Brittle: 79,027
  • Scorch: 13,969
  • Sap: 38,592

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3724–5586
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WbHaste


Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Haste
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second


Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.


You and nearby allies gain 8% increased Movement Speed
You and nearby allies gain 15% increased Attack Speed
You and nearby allies gain 15% increased Cast Speed
active skill area of effect radius +% final [40]

WbGoreGlacialCascade


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Glacial Cascade
Critical Strike Chance: 0%
Effectiveness of Added Damage: 80%
Cast Time: 0.8 Second


Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.


Deals 252.3 to 388.2 Physical Damage
Deals 465.8 to 708.5 Cold Damage
30% increased Cast Speed
Causes 10 Bursts
active skill area of effect radius +% final [-18]
is area damage [1]

WbEnfeeble


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Enfeeble
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 Second


Curses all targets in an area, reducing their accuracy and making them deal less damage.


Base duration is 5 seconds
Cursed enemies have 40% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 40% less Damage
Cursed Rare or Unique enemies deal 15% less Damage
active skill area of effect radius +% final [42]

WbWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 3724–5586
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.


Deals 30% less Damage
cast time overrides attack duration [1]
ignores proximity shield [1]

WbReaveChaosLeader


Attack, Area, Multistrikeable, Melee
Reave
Base Damage: 3724–5586
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.


30% chance to gain a Power Charge on Hit
Skills Repeat an additional 3 Times
Deals 25% less Damage
24% reduced Physical Damage
100% increased Attack Speed
80% more Area of Effect for each stage
active skill area of effect radius +% final [-9]
is area damage [1]

WbAbyssalCry


Area, Duration, Chaos, Damage, Warcry, Cooldown
Abyssal Cry
Cooldown Time: 4 Second


Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.


Base duration is 4 seconds
28% reduced Movement Speed
Damage cannot be Reflected
0.94% reduced Movement Speed per Nearby Enemy
Explosion deals Chaos Damage equal to 1% of the Monster”s maximum Life
base skill show average damage instead of dps [1]
display skill deals secondary damage [1]

WbRejuvenationTotem


Spell, Buff, Area, TotemCastsAlone, Trappable, Mineable, SummonsTotem, Aura, AreaSpell, TotemCastsWhenNotDetached
Rejuvenation Totem
Critical Strike Chance: 0%
Cast Time: 0.6 Second


Summons a totem that has an aura which regenerates life for you and your nearby allies.


Totem lasts 8 seconds
Summons a Totem which uses this Skill
575% increased totem life
Regenerate 3088.1 Life per second
base active skill totem level [82]
base deal no damage [1]
base skill is totemified [1]
base totem range [20]

WbChaosLeader3SummonOnDamageTaken


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 Second


Trigger Supported Spells when you take 1 total Damage from Hits
alternate minion [22]
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

 

Level 82

  • Life: 6,696,727
  • Armour: 19,185
  • Evasion: 10,119
  • Energy Shield: 4,760
  • Damage: 2,092
  • Spell Damage: 3,122
  • Accuracy: 499
  • Attack Time: 1.005
  • Experience: 143,066
  • Ailment Threshold: 3,147,462
  • Chill: 9,952
  • Shock: 9,952
  • Brittle: 56,305
  • Scorch: 9,952
  • Sap: 27,496

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 3322–4983
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WbHaste


Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Haste
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second


Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.


You and nearby allies gain 8% increased Movement Speed
You and nearby allies gain 15% increased Attack Speed
You and nearby allies gain 15% increased Cast Speed
active skill area of effect radius +% final [40]

WbGoreGlacialCascade


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Glacial Cascade
Critical Strike Chance: 0%
Effectiveness of Added Damage: 80%
Cast Time: 0.8 Second


Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.


Deals 228.8 to 351.9 Physical Damage
Deals 422.3 to 642.3 Cold Damage
30% increased Cast Speed
Causes 10 Bursts
active skill area of effect radius +% final [-18]
is area damage [1]

WbEnfeeble


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Enfeeble
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 Second


Curses all targets in an area, reducing their accuracy and making them deal less damage.


Base duration is 5 seconds
Cursed enemies have 40% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 40% less Damage
Cursed Rare or Unique enemies deal 15% less Damage
active skill area of effect radius +% final [42]

WbWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 3322–4983
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.


Deals 30% less Damage
cast time overrides attack duration [1]
ignores proximity shield [1]

WbReaveChaosLeader


Attack, Area, Multistrikeable, Melee
Reave
Base Damage: 3322–4983
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.


30% chance to gain a Power Charge on Hit
Skills Repeat an additional 3 Times
Deals 25% less Damage
24% reduced Physical Damage
100% increased Attack Speed
80% more Area of Effect for each stage
active skill area of effect radius +% final [-9]
is area damage [1]

WbAbyssalCry


Area, Duration, Chaos, Damage, Warcry, Cooldown
Abyssal Cry
Cooldown Time: 4 Second


Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.


Base duration is 4 seconds
28% reduced Movement Speed
Damage cannot be Reflected
0.94% reduced Movement Speed per Nearby Enemy
Explosion deals Chaos Damage equal to 1% of the Monster”s maximum Life
base skill show average damage instead of dps [1]
display skill deals secondary damage [1]

WbRejuvenationTotem


Spell, Buff, Area, TotemCastsAlone, Trappable, Mineable, SummonsTotem, Aura, AreaSpell, TotemCastsWhenNotDetached
Rejuvenation Totem
Critical Strike Chance: 0%
Cast Time: 0.6 Second


Summons a totem that has an aura which regenerates life for you and your nearby allies.


Totem lasts 8 seconds
Summons a Totem which uses this Skill
575% increased totem life
Regenerate 3088.1 Life per second
base active skill totem level [82]
base deal no damage [1]
base skill is totemified [1]
base totem range [20]

WbChaosLeader3SummonOnDamageTaken


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 Second


Trigger Supported Spells when you take 1 total Damage from Hits
alternate minion [22]
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

 

Level 78

  • Life: 3,202,239
  • Armour: 15,066
  • Evasion: 8,867
  • Energy Shield: 3,738
  • Damage: 1,661
  • Spell Damage: 2,479
  • Accuracy: 428
  • Attack Time: 1.005
  • Experience: 136,147
  • Ailment Threshold: 1,569,097
  • Chill: 4,961
  • Shock: 4,961
  • Brittle: 28,070
  • Scorch: 4,961
  • Sap: 13,708

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2638–3956
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WbHaste


Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Haste
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second


Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.


You and nearby allies gain 8% increased Movement Speed
You and nearby allies gain 15% increased Attack Speed
You and nearby allies gain 15% increased Cast Speed
active skill area of effect radius +% final [40]

WbGoreGlacialCascade


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Glacial Cascade
Critical Strike Chance: 0%
Effectiveness of Added Damage: 80%
Cast Time: 0.8 Second


Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.


Deals 187.7 to 288.8 Physical Damage
Deals 195 to 527.1 Cold Damage
25% increased Cast Speed
Causes 10 Bursts
active skill area of effect radius +% final [-22]
is area damage [1]

WbEnfeeble


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Enfeeble
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 Second


Curses all targets in an area, reducing their accuracy and making them deal less damage.


Base duration is 5 seconds
Cursed enemies have 40% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 40% less Damage
Cursed Rare or Unique enemies deal 15% less Damage
active skill area of effect radius +% final [42]

WbWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 2638–3956
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.


Deals 30% less Damage
cast time overrides attack duration [1]
ignores proximity shield [1]

WbReaveChaosLeader


Attack, Area, Multistrikeable, Melee
Reave
Base Damage: 2638–3956
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.


30% chance to gain a Power Charge on Hit
Skills Repeat an additional 3 Times
Deals 25% less Damage
24% reduced Physical Damage
100% increased Attack Speed
80% more Area of Effect for each stage
active skill area of effect radius +% final [-9]
is area damage [1]

WbAbyssalCry


Area, Duration, Chaos, Damage, Warcry, Cooldown
Abyssal Cry
Cooldown Time: 4 Second


Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.


Base duration is 4 seconds
26% reduced Movement Speed
Damage cannot be Reflected
0.9% reduced Movement Speed per Nearby Enemy
Explosion deals Chaos Damage equal to 1% of the Monster”s maximum Life
base skill show average damage instead of dps [1]
display skill deals secondary damage [1]

WbRejuvenationTotem


Spell, Buff, Area, TotemCastsAlone, Trappable, Mineable, SummonsTotem, Aura, AreaSpell, TotemCastsWhenNotDetached
Rejuvenation Totem
Critical Strike Chance: 0%
Cast Time: 0.6 Second


Summons a totem that has an aura which regenerates life for you and your nearby allies.


Totem lasts 8 seconds
Summons a Totem which uses this Skill
455% increased totem life
Regenerate 2379.5 Life per second
base active skill totem level [78]
base deal no damage [1]
base skill is totemified [1]
base totem range [20]

WbChaosLeader3SummonOnDamageTaken


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 Second


Trigger Supported Spells when you take 1 total Damage from Hits
alternate minion [22]
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

 

Level 73

  • Life: 1,264,125
  • Armour: 11,103
  • Evasion: 7,492
  • Energy Shield: 2,755
  • Damage: 1,239
  • Spell Damage: 1,849
  • Accuracy: 352
  • Attack Time: 1.005
  • Experience: 125,268
  • Ailment Threshold: 695,269
  • Chill: 2,198
  • Shock: 2,198
  • Brittle: 12,438
  • Scorch: 2,198
  • Sap: 6,074

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1968–2951
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

WbHaste


Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Haste
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 0.5 Second


Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.


You and nearby allies gain 8% increased Movement Speed
You and nearby allies gain 15% increased Attack Speed
You and nearby allies gain 15% increased Cast Speed
active skill area of effect radius +% final [40]

WbGoreGlacialCascade


Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Glacial Cascade
Critical Strike Chance: 0%
Effectiveness of Added Damage: 80%
Cast Time: 0.8 Second


Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.


Deals 146.2 to 225 Physical Damage
Deals 151.8 to 410.6 Cold Damage
20% increased Cast Speed
Causes 9 Bursts
active skill area of effect radius +% final [-25]
is area damage [1]

WbEnfeeble


Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Enfeeble
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 Second


Curses all targets in an area, reducing their accuracy and making them deal less damage.


Base duration is 5 seconds
Cursed enemies have 40% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 40% less Damage
Cursed Rare or Unique enemies deal 15% less Damage
active skill area of effect radius +% final [42]

WbWhirlingBlades


Attack, Melee, Movement, Travel
Whirling Blades
Base Damage: 1968–2951
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.


Deals 30% less Damage
cast time overrides attack duration [1]
ignores proximity shield [1]

WbReaveChaosLeader


Attack, Area, Multistrikeable, Melee
Reave
Base Damage: 1968–2951
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.


25% chance to gain a Power Charge on Hit
Skills Repeat an additional 3 Times
Deals 25% less Damage
24% reduced Physical Damage
100% increased Attack Speed
80% more Area of Effect for each stage
active skill area of effect radius +% final [-9]
is area damage [1]

WbAbyssalCry


Area, Duration, Chaos, Damage, Warcry, Cooldown
Abyssal Cry
Cooldown Time: 4 Second


Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.


Base duration is 4 seconds
24% reduced Movement Speed
Damage cannot be Reflected
0.85% reduced Movement Speed per Nearby Enemy
Explosion deals Chaos Damage equal to 1% of the Monster”s maximum Life
base skill show average damage instead of dps [1]
display skill deals secondary damage [1]

WbRejuvenationTotem


Spell, Buff, Area, TotemCastsAlone, Trappable, Mineable, SummonsTotem, Aura, AreaSpell, TotemCastsWhenNotDetached
Rejuvenation Totem
Critical Strike Chance: 0%
Cast Time: 0.6 Second


Summons a totem that has an aura which regenerates life for you and your nearby allies.


Totem lasts 8 seconds
Summons a Totem which uses this Skill
350% increased totem life
Regenerate 1712.2 Life per second
base active skill totem level [73]
base deal no damage [1]
base skill is totemified [1]
base totem range [20]

WbChaosLeader3SummonOnDamageTaken


Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 Second


Trigger Supported Spells when you take 1 total Damage from Hits
alternate minion [22]
cast on damage taken also tracks dot [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

 

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