PoE Forged Piercer Demon

Forged Piercer Demon

Stats
Resists Fire.
Spectre Y
Tags demon, has_one_hand_mace, has_one_handed_melee, large_height, light_armour, lightning_affinity, medium_movement, melee, not_int, physical_affinity
  • Life: 288%
  • Armour: +25%
  • Evasion: +20%
  • Ailment Threshold: 288%
  • Resistance: (Resists Fire: 25/55/85) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
  • Damage: 270%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 5 ~ 14
  • Attack Time: 1.02 Second
  • Damage Spread: ±20%
  • Experience: 180%
  • Model Size: 105%
  • Type: CrucibleFourLeggedDemon
  • Metadata: FourLeggedDemon

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 101,650
  • Armour: 20,331
  • Evasion: 9,744
  • Energy Shield: 0
  • Damage: 2,574
  • Spell Damage: 2,574
  • Accuracy: 538
  • Attack Time: 1.02
  • Experience: 23,850
  • Ailment Threshold: 101,650
  • Chill: 321
  • Shock: 321
  • Brittle: 1,818
  • Scorch: 321
  • Sap: 888

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2059–3088
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleDemonFireSpark


Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second


Launches unpredictable sparks that move randomly until they hit an enemy or expire.


Deals 1409 to 2114 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [261007]
number of projectiles override [5]
projectiles drop ground fire [1]

EAACrucibleFourLeggedDemonMultiSlam


Cooldown Time: 10 Second


+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GACrucibleFourLeggedDemonMultiSlam


Triggerable, Attack
Base Damage: 2059–3088
Critical Strike Chance: 5%
Attack Time: 1.02 Second


Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

Level 82

  • Life: 82,257
  • Armour: 18,031
  • Evasion: 9,130
  • Energy Shield: 0
  • Damage: 2,296
  • Spell Damage: 2,296
  • Accuracy: 499
  • Attack Time: 1.02
  • Experience: 23,411
  • Ailment Threshold: 82,257
  • Chill: 260
  • Shock: 260
  • Brittle: 1,471
  • Scorch: 260
  • Sap: 719

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1837–2755
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleDemonFireSpark


Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second


Launches unpredictable sparks that move randomly until they hit an enemy or expire.


Deals 1288 to 1931 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [238457]
number of projectiles override [5]
projectiles drop ground fire [1]

EAACrucibleFourLeggedDemonMultiSlam


Cooldown Time: 10 Second


+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GACrucibleFourLeggedDemonMultiSlam


Triggerable, Attack
Base Damage: 1837–2755
Critical Strike Chance: 5%
Attack Time: 1.02 Second


Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

Level 78

  • Life: 52,526
  • Armour: 14,160
  • Evasion: 8,000
  • Energy Shield: 0
  • Damage: 1,823
  • Spell Damage: 1,823
  • Accuracy: 428
  • Attack Time: 1.02
  • Experience: 22,279
  • Ailment Threshold: 52,526
  • Chill: 166
  • Shock: 166
  • Brittle: 940
  • Scorch: 166
  • Sap: 459

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1458–2187
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleDemonFireSpark


Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second


Launches unpredictable sparks that move randomly until they hit an enemy or expire.


Deals 1073 to 1610 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [198746]
number of projectiles override [5]
projectiles drop ground fire [1]

EAACrucibleFourLeggedDemonMultiSlam


Cooldown Time: 10 Second


+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GACrucibleFourLeggedDemonMultiSlam


Triggerable, Attack
Base Damage: 1458–2187
Critical Strike Chance: 5%
Attack Time: 1.02 Second


Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

Level 73

  • Life: 31,255
  • Armour: 10,435
  • Evasion: 6,760
  • Energy Shield: 0
  • Damage: 1,360
  • Spell Damage: 1,360
  • Accuracy: 352
  • Attack Time: 1.02
  • Experience: 20,498
  • Ailment Threshold: 31,255
  • Chill: 99
  • Shock: 99
  • Brittle: 559
  • Scorch: 99
  • Sap: 273

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1088–1632
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleDemonFireSpark


Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second


Launches unpredictable sparks that move randomly until they hit an enemy or expire.


Deals 852.1 to 1278 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [157807]
number of projectiles override [5]
projectiles drop ground fire [1]

EAACrucibleFourLeggedDemonMultiSlam


Cooldown Time: 10 Second


+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GACrucibleFourLeggedDemonMultiSlam


Triggerable, Attack
Base Damage: 1088–1632
Critical Strike Chance: 5%
Attack Time: 1.02 Second


Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

Level 68

  • Life: 18,528
  • Armour: 7,659
  • Evasion: 5,687
  • Energy Shield: 0
  • Damage: 1,009
  • Spell Damage: 1,009
  • Accuracy: 290
  • Attack Time: 1.02
  • Experience: 18,459
  • Ailment Threshold: 18,528
  • Chill: 59
  • Shock: 59
  • Brittle: 331
  • Scorch: 59
  • Sap: 162

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleDemonFireSpark


Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second


Launches unpredictable sparks that move randomly until they hit an enemy or expire.


Deals 674.1 to 1011 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [124845]
number of projectiles override [5]
projectiles drop ground fire [1]

EAACrucibleFourLeggedDemonMultiSlam


Cooldown Time: 10 Second


+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GACrucibleFourLeggedDemonMultiSlam


Triggerable, Attack
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Time: 1.02 Second


Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]

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