Forged Piercer Demon
Stats |
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Spectre |
Y |
Tags |
demon, has_one_hand_mace, has_one_handed_melee, large_height, light_armour, lightning_affinity, medium_movement, melee, not_int, physical_affinity |
- Life: 288%
- Armour: +25%
- Evasion: +20%
- Ailment Threshold: 288%
- Resistance: (Resists Fire: 25/55/85) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 270%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 5 ~ 14
- Attack Time: 1.02 Second
- Damage Spread: ±20%
- Experience: 180%
- Model Size: 105%
- Type: CrucibleFourLeggedDemon
- Metadata: FourLeggedDemon
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 101,650
- Armour: 20,331
- Evasion: 9,744
- Energy Shield: 0
- Damage: 2,574
- Spell Damage: 2,574
- Accuracy: 538
- Attack Time: 1.02
- Experience: 23,850
- Ailment Threshold: 101,650
- Chill: 321
- Shock: 321
- Brittle: 1,818
- Scorch: 321
- Sap: 888
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2059–3088
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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CrucibleDemonFireSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 1409 to 2114 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [261007]
number of projectiles override [5]
projectiles drop ground fire [1]
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EAACrucibleFourLeggedDemonMultiSlam
Cooldown Time: 10 Second
+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
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GACrucibleFourLeggedDemonMultiSlam
Triggerable, Attack
Base Damage: 2059–3088
Critical Strike Chance: 5%
Attack Time: 1.02 Second
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]
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Level 82
- Life: 82,257
- Armour: 18,031
- Evasion: 9,130
- Energy Shield: 0
- Damage: 2,296
- Spell Damage: 2,296
- Accuracy: 499
- Attack Time: 1.02
- Experience: 23,411
- Ailment Threshold: 82,257
- Chill: 260
- Shock: 260
- Brittle: 1,471
- Scorch: 260
- Sap: 719
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1837–2755
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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CrucibleDemonFireSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 1288 to 1931 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [238457]
number of projectiles override [5]
projectiles drop ground fire [1]
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EAACrucibleFourLeggedDemonMultiSlam
Cooldown Time: 10 Second
+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
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GACrucibleFourLeggedDemonMultiSlam
Triggerable, Attack
Base Damage: 1837–2755
Critical Strike Chance: 5%
Attack Time: 1.02 Second
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]
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Level 78
- Life: 52,526
- Armour: 14,160
- Evasion: 8,000
- Energy Shield: 0
- Damage: 1,823
- Spell Damage: 1,823
- Accuracy: 428
- Attack Time: 1.02
- Experience: 22,279
- Ailment Threshold: 52,526
- Chill: 166
- Shock: 166
- Brittle: 940
- Scorch: 166
- Sap: 459
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1458–2187
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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CrucibleDemonFireSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 1073 to 1610 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [198746]
number of projectiles override [5]
projectiles drop ground fire [1]
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EAACrucibleFourLeggedDemonMultiSlam
Cooldown Time: 10 Second
+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
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GACrucibleFourLeggedDemonMultiSlam
Triggerable, Attack
Base Damage: 1458–2187
Critical Strike Chance: 5%
Attack Time: 1.02 Second
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]
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Level 73
- Life: 31,255
- Armour: 10,435
- Evasion: 6,760
- Energy Shield: 0
- Damage: 1,360
- Spell Damage: 1,360
- Accuracy: 352
- Attack Time: 1.02
- Experience: 20,498
- Ailment Threshold: 31,255
- Chill: 99
- Shock: 99
- Brittle: 559
- Scorch: 99
- Sap: 273
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1088–1632
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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CrucibleDemonFireSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 852.1 to 1278 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [157807]
number of projectiles override [5]
projectiles drop ground fire [1]
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EAACrucibleFourLeggedDemonMultiSlam
Cooldown Time: 10 Second
+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
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GACrucibleFourLeggedDemonMultiSlam
Triggerable, Attack
Base Damage: 1088–1632
Critical Strike Chance: 5%
Attack Time: 1.02 Second
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]
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Level 68
- Life: 18,528
- Armour: 7,659
- Evasion: 5,687
- Energy Shield: 0
- Damage: 1,009
- Spell Damage: 1,009
- Accuracy: 290
- Attack Time: 1.02
- Experience: 18,459
- Ailment Threshold: 18,528
- Chill: 59
- Shock: 59
- Brittle: 331
- Scorch: 59
- Sap: 162
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.02 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleDemonFireSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Cast Time: 1.47 Second
Cooldown Time: 6 Second
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 674.1 to 1011 Fire Damage
Projectiles Pierce all Targets
Base duration is 1.5 seconds
6% increased Projectile Speed
base is projectile [1]
base projectile ground effect duration [2000]
base projectile skill dot ground fire area damage per minute [124845]
number of projectiles override [5]
projectiles drop ground fire [1]
|
EAACrucibleFourLeggedDemonMultiSlam
Cooldown Time: 10 Second
+5 to Melee Strike Range
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
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GACrucibleFourLeggedDemonMultiSlam
Triggerable, Attack
Base Damage: 807–1210
Critical Strike Chance: 5%
Attack Time: 1.02 Second
Deals 30% less Damage
50% of Physical Damage Converted to Fire Damage
is area damage [1]
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