Forged Beast
Stats |
Resists Cold.
monster no map drops [1]
|
Spectre |
Y |
Tags |
animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity |
- Life: 120%
- Ailment Threshold: 120%
- Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/20/40) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 150%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 7
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 100%
- Model Size: 149%
- Type: CrucibleFlameBearer
- Metadata: FlameBearer
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 42,354
- Armour: 16,265
- Evasion: 8,120
- Energy Shield: 0
- Damage: 1,430
- Spell Damage: 1,430
- Accuracy: 538
- Attack Time: 1.5
- Experience: 13,250
- Ailment Threshold: 42,354
- Chill: 134
- Shock: 134
- Brittle: 758
- Scorch: 134
- Sap: 370
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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CrucibleMonkeyIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second
Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.
Deals 827.1 to 1241 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]
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Level 82
- Life: 34,274
- Armour: 14,425
- Evasion: 7,608
- Energy Shield: 0
- Damage: 1,275
- Spell Damage: 1,275
- Accuracy: 499
- Attack Time: 1.5
- Experience: 13,006
- Ailment Threshold: 34,274
- Chill: 108
- Shock: 108
- Brittle: 613
- Scorch: 108
- Sap: 299
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleMonkeyIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second
Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.
Deals 752.7 to 1129 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]
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Level 78
- Life: 21,886
- Armour: 11,328
- Evasion: 6,667
- Energy Shield: 0
- Damage: 1,013
- Spell Damage: 1,013
- Accuracy: 428
- Attack Time: 1.5
- Experience: 12,377
- Ailment Threshold: 21,886
- Chill: 69
- Shock: 69
- Brittle: 392
- Scorch: 69
- Sap: 191
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleMonkeyIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second
Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.
Deals 622.5 to 933.8 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]
|
Level 73
- Life: 13,023
- Armour: 8,348
- Evasion: 5,633
- Energy Shield: 0
- Damage: 755
- Spell Damage: 755
- Accuracy: 352
- Attack Time: 1.5
- Experience: 11,388
- Ailment Threshold: 13,023
- Chill: 41
- Shock: 41
- Brittle: 233
- Scorch: 41
- Sap: 114
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleMonkeyIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second
Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.
Deals 489.6 to 734.3 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]
|
Level 68
- Life: 7,720
- Armour: 6,127
- Evasion: 4,739
- Energy Shield: 0
- Damage: 560
- Spell Damage: 560
- Accuracy: 290
- Attack Time: 1.5
- Experience: 10,255
- Ailment Threshold: 7,720
- Chill: 24
- Shock: 24
- Brittle: 138
- Scorch: 24
- Sap: 67
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleMonkeyIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second
Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.
Deals 383.6 to 575.4 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]
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