PoE Forged Beast

Forged Beast

Stats
Resists Cold.

monster no map drops [1]
Spectre Y
Tags animal_claw_weapon, caster, demon, fire_affinity, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity
  • Life: 120%
  • Ailment Threshold: 120%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/20/40) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
  • Damage: 150%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 7
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 100%
  • Model Size: 149%
  • Type: CrucibleFlameBearer
  • Metadata: FlameBearer

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 42,354
  • Armour: 16,265
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,430
  • Spell Damage: 1,430
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 13,250
  • Ailment Threshold: 42,354
  • Chill: 134
  • Shock: 134
  • Brittle: 758
  • Scorch: 134
  • Sap: 370

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleMonkeyIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 827.1 to 1241 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]

Level 82

  • Life: 34,274
  • Armour: 14,425
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,275
  • Spell Damage: 1,275
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 13,006
  • Ailment Threshold: 34,274
  • Chill: 108
  • Shock: 108
  • Brittle: 613
  • Scorch: 108
  • Sap: 299

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleMonkeyIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 752.7 to 1129 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]

Level 78

  • Life: 21,886
  • Armour: 11,328
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,013
  • Spell Damage: 1,013
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 12,377
  • Ailment Threshold: 21,886
  • Chill: 69
  • Shock: 69
  • Brittle: 392
  • Scorch: 69
  • Sap: 191

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleMonkeyIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 622.5 to 933.8 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]

Level 73

  • Life: 13,023
  • Armour: 8,348
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 755
  • Spell Damage: 755
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 11,388
  • Ailment Threshold: 13,023
  • Chill: 41
  • Shock: 41
  • Brittle: 233
  • Scorch: 41
  • Sap: 114

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleMonkeyIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 489.6 to 734.3 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]

Level 68

  • Life: 7,720
  • Armour: 6,127
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 560
  • Spell Damage: 560
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 10,255
  • Ailment Threshold: 7,720
  • Chill: 24
  • Shock: 24
  • Brittle: 138
  • Scorch: 24
  • Sap: 67

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedCold


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Cold Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleMonkeyIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 5%
Cast Time: 2 Second
Cooldown Time: 7 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 383.6 to 575.4 Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 1200% more Projectile Speed
base is projectile [1]
projectile random angle based on distance to target location % [15]
projectile uses contact position [1]
skill visual scale +% [-50]
use scaled contact offset [1]

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