Caldera Ravager
Stats |
Resists Fire.
200% increased Stun Threshold
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
|
Spectre |
N |
Tags |
beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
- Life: 300%
- Armour: +300%
- Ailment Threshold: 300%
- Resistance: (Resists Fire: 20/45/75) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 180%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 5 ~ 14
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 100%
- Model Size: 100%
- Type: AncestralMoltenHulk
- Metadata: AncestralMoltenHulk
|
Buy PoE Currency Cheap
Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 105,885
- Armour: 65,060
- Evasion: 8,120
- Energy Shield: 0
- Damage: 1,716
- Spell Damage: 1,716
- Accuracy: 538
- Attack Time: 1.5
- Experience: 13,250
- Ailment Threshold: 105,885
- Chill: 335
- Shock: 335
- Brittle: 1,894
- Scorch: 335
- Sap: 925
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1373–2059
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GAMoltenHulkFireSlam
Triggerable, Attack
Base Damage: 1373–2059
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 Second
Cooldown Time: 8.5 Second
Deals 50% more Attack Damage
60% of Physical Damage Converted to Fire Damage
+15 to Melee Strike Range
is area damage [1]
|
GTAncestralMoltenHulkSlamZone
Triggerable
|
AncestralMoltenHulkCremation
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremation
Critical Strike Chance: 0%
Cast Time: 1 Second
Fires Projectiles every 0.5 seconds
Base duration is 10 seconds
Deals 953.8 to 1431 Fire Damage
Maximum of 3 Geysers at a time
Fires 2 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
|
Level 82
- Life: 85,685
- Armour: 57,700
- Evasion: 7,608
- Energy Shield: 0
- Damage: 1,531
- Spell Damage: 1,531
- Accuracy: 499
- Attack Time: 1.5
- Experience: 13,006
- Ailment Threshold: 85,685
- Chill: 271
- Shock: 271
- Brittle: 1,533
- Scorch: 271
- Sap: 749
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1224–1837
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GAMoltenHulkFireSlam
Triggerable, Attack
Base Damage: 1224–1837
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 Second
Cooldown Time: 8.5 Second
Deals 50% more Attack Damage
60% of Physical Damage Converted to Fire Damage
+15 to Melee Strike Range
is area damage [1]
|
GTAncestralMoltenHulkSlamZone
Triggerable
|
AncestralMoltenHulkCremation
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremation
Critical Strike Chance: 0%
Cast Time: 1 Second
Fires Projectiles every 0.5 seconds
Base duration is 10 seconds
Deals 873.1 to 1310 Fire Damage
Maximum of 3 Geysers at a time
Fires 2 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
|
Level 78
- Life: 54,714
- Armour: 45,312
- Evasion: 6,667
- Energy Shield: 0
- Damage: 1,215
- Spell Damage: 1,215
- Accuracy: 428
- Attack Time: 1.5
- Experience: 12,377
- Ailment Threshold: 54,714
- Chill: 173
- Shock: 173
- Brittle: 979
- Scorch: 173
- Sap: 478
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 972–1458
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GAMoltenHulkFireSlam
Triggerable, Attack
Base Damage: 972–1458
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 Second
Cooldown Time: 8.5 Second
Deals 50% more Attack Damage
60% of Physical Damage Converted to Fire Damage
+15 to Melee Strike Range
is area damage [1]
|
GTAncestralMoltenHulkSlamZone
Triggerable
|
AncestralMoltenHulkCremation
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremation
Critical Strike Chance: 0%
Cast Time: 1 Second
Fires Projectiles every 0.5 seconds
Base duration is 10 seconds
Deals 730.5 to 1096 Fire Damage
Maximum of 3 Geysers at a time
Fires 2 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
|
Level 73
- Life: 32,557
- Armour: 33,392
- Evasion: 5,633
- Energy Shield: 0
- Damage: 906
- Spell Damage: 906
- Accuracy: 352
- Attack Time: 1.5
- Experience: 11,388
- Ailment Threshold: 32,557
- Chill: 103
- Shock: 103
- Brittle: 582
- Scorch: 103
- Sap: 284
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 725–1088
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GAMoltenHulkFireSlam
Triggerable, Attack
Base Damage: 725–1088
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 Second
Cooldown Time: 8.5 Second
Deals 50% more Attack Damage
60% of Physical Damage Converted to Fire Damage
+15 to Melee Strike Range
is area damage [1]
|
GTAncestralMoltenHulkSlamZone
Triggerable
|
AncestralMoltenHulkCremation
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremation
Critical Strike Chance: 0%
Cast Time: 1 Second
Fires Projectiles every 0.5 seconds
Base duration is 10 seconds
Deals 582.8 to 874.2 Fire Damage
Maximum of 3 Geysers at a time
Fires 2 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
|
Level 68
- Life: 19,300
- Armour: 24,508
- Evasion: 4,739
- Energy Shield: 0
- Damage: 672
- Spell Damage: 672
- Accuracy: 290
- Attack Time: 1.5
- Experience: 10,255
- Ailment Threshold: 19,300
- Chill: 61
- Shock: 61
- Brittle: 345
- Scorch: 61
- Sap: 169
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 538–807
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
GAMoltenHulkFireSlam
Triggerable, Attack
Base Damage: 538–807
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 Second
Cooldown Time: 8.5 Second
Deals 50% more Attack Damage
60% of Physical Damage Converted to Fire Damage
+15 to Melee Strike Range
is area damage [1]
|
GTAncestralMoltenHulkSlamZone
Triggerable
|
AncestralMoltenHulkCremation
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremation
Critical Strike Chance: 0%
Cast Time: 1 Second
Fires Projectiles every 0.5 seconds
Base duration is 10 seconds
Deals 463.3 to 695 Fire Damage
Maximum of 3 Geysers at a time
Fires 2 additional Projectiles
active skill area of effect radius +% final [-30]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
|