Team Deathmatch: An exercise in attrition. Eliminate enemy players until the score limit is reached to win.
Domination: Capture, hold and defend objectives to earn points. First team to the score limit wins.
Search & Destroy: Teams alternate between detonating and defusing a bomb. No respawns.
Kill Confirmed: Recover dog tags to score for your team and deny enemy scores.
Free-For-All: Defeat everyone. The first player to reach the score limit ends the game. The top three players win.
Hardpoint: Capture the Hardpoint and hold it against attack. The first team to reach the score limit wins.
Control: Take turns attacking and defending the objective.
War: Progress through linear objectives to push the battle line and win.
Gun Game: Be the first player to score a kill with each one of the provided weapons.