Last Epoch of Sleet: Chance to Chill on Hit

Chance to Chill on Hit Suffix: of Sleet

Base values

Tier Chance to Chill on Hit
Added
Tier 1 10% to 12%
Tier 2 13% to 16%
Tier 3 17% to 20%
Tier 4 20% to 23%
Tier 5 24% to 30%
Tier 6 38% to 46%
Tier 7 47% to 60%
Can be applied to:
  • One-Handed Axe
  • Dagger
  • One-Handed Mace
  • Sceptre
  • One-Handed Sword
  • Wand
  • Two-Handed Axe
  • Two-Handed Mace
  • Two-Handed Spear
  • Two-Handed Staff
  • Two-Handed Sword
  • Bow
  • Quiver
Requires Level: 1
Rarity on Items: (Rare Reroll Chance: 50%)

Chance to Chill on Hit is a stat found in Last Epoch that grants a chance to inflict the Chill status ailment on enemies you hit. Chill is a debuff that reduces attack speed, cast speed, and movement speed by 12% per stack, stacking up to 3 times for a total of 36% slow. This can be a powerful tool for controlling enemy movement and making them easier to deal with, especially for melee builds that rely on getting close to enemies.

There are several ways to get Chance to Chill on Hit in Last Epoch:

  • Affix Shards: These can be attached to weapons, armor, and jewelry to grant a chance to chill on hit.
  • Passive Skills: Some classes and mastery trees have passive skills that grant chance to chill on hit.
  • Unique Items: Some unique items have built-in chance to chill on hit.

The effectiveness of Chance to Chill on Hit depends on several factors, such as:

  • Your build: If your build focuses on dealing damage quickly, then Chance to Chill on Hit may not be as valuable as other stats. However, if your build relies on controlling enemies, then Chance to Chill on Hit can be very powerful.
  • The enemy type: Some enemies are immune to Chill, or have reduced susceptibility to it.
  • The content you are playing: In high-level content, enemies may be more resistant to Chill, so you may need to stack more Chance to Chill on Hit to be effective.

Overall, Chance to Chill on Hit can be a valuable stat for many builds in Last Epoch. It can help you control enemies, make them easier to deal with, and increase your overall survivability.

Here are some additional tips for using Chance to Chill on Hit effectively:

  • Combine it with other crowd control effects: Chill stacks multiplicatively with other slow effects, so it can be very powerful when combined with other forms of crowd control, such as Freeze or Stun.
  • Focus on single-target damage: If you are using Chance to Chill on Hit to control enemies, it is more effective to focus on single-target damage so that you can chill down enemies more quickly.
  • Use it to create kill zones: You can use Chance to Chill on Hit to create kill zones where enemies are slowed down and easier to kill. This can be especially effective against bosses and other large enemies.

I hope this helps!

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