Last Epoch of Glory: Health On Kill

Health On Kill Suffix: of Glory

Base values

Tier Health Gain on Kill
Added
Tier 1 2 to 2
Tier 2 3 to 4
Tier 3 5 to 6
Tier 4 7 to 8
Tier 5 9 to 12
Tier 6 18 to 26
Tier 7 27 to 36
Can be applied to:
  • One-Handed Axe
  • Dagger
  • One-Handed Mace
  • Sceptre
  • One-Handed Sword
  • Two-Handed Axe
  • Two-Handed Mace
  • Two-Handed Spear
  • Two-Handed Staff
  • Two-Handed Sword
  • Bow
  • Quiver
Requires Level: 1
Rarity on Items: (Common Reroll Chance: 0%)

Last Epoch: Health On Kill

In Last Epoch, the "Health On Kill" mechanic grants you a temporary health gain whenever you successfully kill an enemy. This can be found on various sources within the game, including:

1. Gear Affixes: * Item suffixes: Some helmets, body armor, and idols can have suffixes like "Health on Kill" or "+X Health on Kill." The amount of health gained increases with the item’s tier.

2. Skill Modifiers: * Certain skills have passive modifiers that grant health on kill. These can be specific to the skill itself or mastery passive nodes.

3. Unique Items: * Some unique items possess inherent functionalities that provide health on kill.

Function:

  • Trigger: You gain health every time you kill an enemy.
  • Amount: The amount of health regained depends on the source. It can be a fixed amount or scaled based on the enemy’s health pool.
  • Temporary: The health gain is not permanent and fades away over a short duration after killing an enemy.

Benefits:

  • Sustains health: This mechanic helps you recover health during combat, potentially allowing you to defeat more enemies before needing external healing sources.
  • Synergy with other builds: Benefits builds that struggle with maintaining health or rely on aggressive playstyles involving frequent kills.

Limitations:

  • Limited scope: The health gain is usually relatively small compared to your total health pool.
  • Not a primary defense: It shouldn’t be your sole focus for survivability. Combine it with other defensive strategies like armor, block chance, and life regeneration.
  • Less effective against bosses: With their large health pools, the health gained might be negligible in boss fights.

Additional points to consider:

  • The effectiveness of "Health on Kill" can vary depending on your build, playstyle, and the content you’re tackling.
  • Consider stacking multiple sources of health on kill for a more noticeable effect, but prioritize other core defensive strategies for overall survivability.

Remember, while "Health on Kill" can be beneficial, it’s crucial to maintain a balanced approach to defense in Last Epoch!

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