In Last Epoch, Fire Damage Over Time (DoT) refers to damage inflicted continuously over a period of time, rather than a single instant hit. This type of damage is specifically associated with the element Fire.
Here’s a breakdown of Fire Damage Over Time in Last Epoch:
Sources of Fire DoT:
Skills: Several skills across various classes deal Fire DoT, such as the Paladin’s Searing Strike or the Sentinel’s Burning Aura.
Items: Some weapons and equipment can have affixes that apply Fire DoT to your attacks or grant bonuses to Fire DoT damage. These include:
Item prefixes: These can be found on various weapons and apply Fire DoT to your basic attacks.
Item suffixes: These are often found on Idols and grant increased Fire DoT damage to specific skills or globally.
Mechanics:
When you inflict Fire DoT on enemies, a debuff timer starts, and they take damage over that duration at regular intervals.
The total damage dealt by the DoT depends on:
The base damage of the skill or effect applying it.
Modifiers: This includes bonuses from your character’s stats, skills, and equipment that affect Fire DoT damage.
Stacking: Multiple instances of Fire DoT from the same source do not stack on enemies. The strongest DoT effect will take precedence and overwrite weaker ones.
Important Points:
Fire DoT can be a powerful tool for dealing sustained damage to enemies, especially bosses with high single-hit resistance.
Stacking different DoT types from different elements can be effective, as they will apply their damage effects independently.
Consider synergies between skills and equipment that enhance Fire DoT damage for optimal effectiveness.
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