Last Epoch Companion Vs Minion

While both companions and minions are creatures you can summon to aid you in Last Epoch, they have some key differences:

Companions (Specific to Primalist Class):

  • Limited Number: You can have a maximum of 2-5 companions active at once, depending on passive skills and gear.
  • Resurrectable: If a companion falls in battle, you can re-summon them without any additional cost.
  • Unique Skills: Each companion type has a unique active skill you can trigger on your hotbar for additional offensive or defensive effects.
  • Stat Scaling: Companions benefit from both minion stats and companion-specific stats on your character sheet.

Minions (Available to all Classes):

  • Higher Potential Quantity: You can potentially summon a larger number of minions depending on the specific skill and your character build.
  • Permanent (Until Killed): Minions do not automatically return after dying; you need to re-summon them manually.
  • No Unique Skills: Minions generally lack individual active skills triggered by the player.
  • Stat Scaling: Minions primarily benefit from minion stats on your character sheet.

Here’s a table summarizing the key differences:

Feature Companions Minions
Maximum Quantity (Base) 2 Varies
Resurrectable Yes No
Unique Skills Yes No
Stat Scaling Minion stats + Companion stats Primarily Minion stats

In essence:

  • Companions: Offer a smaller, more manageable group with unique active skills and the ability to be revived, making them ideal for controlled and tactical playstyles.
  • Minions: Allow for potentially overwhelming numbers and persistent presence on the battlefield, but lack the unique skills and resurrective ability of companions, requiring more strategic re-summoning.

The choice between using companions or minions depends on your class, playstyle preference, and the specific challenges you face in Last Epoch.

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In Last Epoch, both companions and minions are deployable units that fight alongside your character, but they have distinct characteristics and mechanics:

Companions:

  • Class Specific: Companions are exclusive to the Primalist class, specifically the Beast Master specialization.
  • Limited Quantity: The base limit is 2 companions, which can be increased to 4 with passive skills and 5 with a unique helmet.
  • Active Summons: Companions are summoned using specific skills that require mana.
  • Resurrecting: When a companion dies, you can resummon it using the same skill without additional cost.
  • Unique Skills: Each companion type (wolf, bear) has unique active skills that can be triggered by the player.
  • Stat Sharing: Companions typically share a portion of your character’s stats, making them generally stronger than regular minions.

Minions:

  • Multiple Classes: Minions can be summoned by various classes through skills or items.
  • Larger Numbers: Minions often have no inherent limit on their quantity, allowing for potentially massive swarms.
  • Passive Summons: Minions are typically passively summoned and don’t require additional mana expenditure to maintain.
  • Permanent or Temporary: Some minions are permanent until they die, while others have a limited duration.
  • No Resurrection: Once a minion dies, it needs to be resummoned, often at a cost.
  • Variable Strength: Minion strength can vary greatly depending on the source and skill used to summon them.

Choosing Between Companions and Minions:

  • Playstyle Preference: Companions offer a more controlled and interactive experience with limited but powerful, resumable units. Minions, on the other hand, can be overwhelming in numbers but might require less direct management.
  • Class Selection: Companions are only available to the Primalist, while minions can be utilized by various classes.
  • Build Synergy: Consider how companions or minions fit into your overall build strategy and desired playstyle.

Ultimately, both companions and minions offer unique advantages and suit different playstyle preferences in Last Epoch. Choose the option that best complements your character and desired approach to combat.


While both companions and minions are creatures you can summon to aid you in Last Epoch, they have some key differences:

Companions (Specific to the Primalist Class):

  • Limited Number: You can have a maximum of 2-5 companions simultaneously, depending on passive skills and gear.
  • Higher Individual Power: Companions tend to be stronger individually compared to regular minions.
  • Active Skills: Each companion has its own unique active skill that you can activate on your skill bar.
  • Resurrection: Companions can be resurrected if they die, unlike regular minions.
  • Shared Stats: Companions benefit from some of your character’s stats and buffs.

Minions (Available to all Classes):

  • Greater Quantity: You can summon a larger number of minions compared to companions, depending on the specific skill.
  • Lower Individual Power: Minions are generally weaker individually than companions.
  • No Active Skills: Minions typically don’t have their own active skills.
  • No Resurrection: Minions permanently die when they are defeated.
  • Limited Stat Sharing: Minions usually benefit less from your character’s stats and buffs compared to companions.

In essence:

  • Companions: Think of them as powerful, specialized allies with unique abilities and resurrection capabilities.
  • Minions: Think of them as an expendable force, overwhelming enemies with sheer numbers.

Choosing between them depends on your playstyle:

  • Companions: If you prefer a smaller, more elite team with strong individual power and unique skills, companions might be a good choice.
  • Minions: If you favor overwhelming enemies with a large swarm of expendable creatures, minions might be a better fit.

Ultimately, the best approach depends on your character build, playstyle preferences, and the specific challenges you’re facing in Last Epoch.

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