Wind Shear |
Basic |
Active |
- Conjure a piercing blade of wind, dealing 5 damage.
- Deals Physical Damage
- Generate Spirit: 12
- Tags: Basic, Storm, Nature Magic
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Storm Strike |
Basic |
Active |
- Electricity gathers around your weapon, dealing X damage to your target and chaining to up to 3 surrounding enemies, dealing 20% less damage each time it chains.
- You Gain 25% Damage Reduction for 3 seconds after dealing damage whit Storm Strike.
- Deals Lightning Damage
- Generate Spirit: 15
- Tags: Basic, Storm, Nature Magic
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Enhanced Storm Strike |
Basic |
Enhancement |
- Storm Strike has a 15% chance to Immobilize all enemies hit for 2.5 seconds.
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Wild Storm Strike |
Basic |
Upgrade |
- Storm Strike chains to 2 additional targets.
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Fierce Storm Strike |
Basic |
Upgrade |
- Storm Strike has a 50% chance to make enemies Vulnerable for 3 seconds.
Vulnerable enemies take 20% increased damage. |
Lightning Storm |
Core |
Active |
- Conjure a growing lightning storm that deals X damage per strike and increases the number of strikes the longer it is channeled up to a maximum of 5.
- Deals Lightning Damage
- Spirit Cost: 15 per Strike
- Tags: Core, Storm, Nature Magic, Channeled
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Enhanced Lightning Storm |
Core |
Enhancement |
- The size of your Lightning Storm is preserved for 4 seconds after channeling.
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Raging Lightning Storm |
Core |
Upgrade |
- Lightning Storm gains 1 additional lightning strike.
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Primal Lightning Storm |
Core |
Upgrade |
- Lightning Storm has an 8% chance to Immobilize enemies hit for 3 seconds.
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Tornado |
Core |
Active |
- Conjure a swirling tornado that deals X damage.
- Deals Physical Damage
- Spirit Cost: 40
- Tags: Core, Storm, Nature Magic
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Cyclone Armor |
Defensive |
Active |
- Cooldown: 18 seconds
- Passive: Powerful winds surround you, granting 20% non-Physical damage reduction.
- Active: The winds rapidly expand, Knocking Back enemies and dealing X damage.
- Tags: Defensive, Storm, Nature Magic
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Elemental Exposure |
Wrath |
Passive |
- Lucky Hit: Your Storm skills have up to a 20% chance to make enemies Vulnerable for 1 seconds.
Vulnerable enemies take 20% increased damage. |
Hurricane |
Wrath |
Active |
- Cooldown: 20 seconds
- Form a hurricane around you that deals X damage to surrounding enemies over 8 seconds.
- Tags: Wrath, Storm, Nature Magic
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Natural Disaster |
Ultimate |
Passive |
- Your Earth skills deal 4% increased damage to Vulnerable enemies.
- Your Storm skills deal 4% increased damage to enemies that are Stunned, Immobilized, or Knocked Back.
Vulnerable enemies take 20% increased damage. |
Resonance |
Ultimate |
Passive |
- Nature Magic skills deal 2% increased damage. Triple this bonus if an Earth skill is the next skill cast after a Storm skill, or a Storm skill is the next skill cast after an Earth skill.
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Cataclysm |
Ultimate |
Active |
- Cooldown: 80 seconds
- A massive storm follows you for 8 seconds. Tornadoes knock back enemies, and lightning strikes wildly dealing X damage.
- Deals Lightning Damage
- Tags: Ultimate, Storm, Nature Magic
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Perfect Storm |
Key Passive |
Passive |
- Your Storm skills grant 2 Spirit and deal 20% increased damage when damaging a Vulnerable, immobilized or slowed enemy.
Vulnerable enemies take 20% increased damage. |
Nature’s Fury |
Key Passive |
Passive |
- Casting an Earth skill has a 20% chance to trigger a free Storm skill of the same category.
- In addition, casting a Storm skill has a 20% chance to trigger a free Earth skill of the same category.
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